Content Patch v0.7.1
[h3]Changes[/h3]
[h3]Fixes[/h3]
[h3]Planned[/h3]
- Miasma Rework
- Visual rework. Miasma now looks like red mist that only allow you to see around. This will make it more imposing and also less nauseating than earlier looks
- Threat hotspot Miasma will now have an increased chance of enemy encounter, whether enemies spawn there or ghosts frequent that area as they roam the premise, you have to be very careful from Miasma!
- Threat buff Miasma buffs ghosts to be slightly faster.
- Considered as a dark room Miasma will always be considered as a dark room such as for Sanity or by the Shadow
- Rebalance Miasma is now back to being a little more common
- Visual rework. Miasma now looks like red mist that only allow you to see around. This will make it more imposing and also less nauseating than earlier looks
- Skill Tree Reworks
- Zay Hound tree Reworked Tell Tail Sign into Pawsession which allows Zay to press Q and take control of Cupcake, scouting the areas and pressing RMB to sniff around for items. (You can also emote!!!)
- Zay Hound tree Sentinel is now the second major node, but will also be reworked soon
- Nyx Seer tree Demonologist replaced by Clairvoyence, allowing Nyx players to RMB on any detected enemy and show them to her allies.
- Nyx Librarian tree Cursed Items revealed to Nyx by Occult Collector now stay revealed to her any time she opens the book. There is now an upper limit on how many she can reveal per game.
- Nyx Librarian tree Demonologist node added as a minor node near the end of the tree
- Zay Hound tree Reworked Tell Tail Sign into Pawsession which allows Zay to press Q and take control of Cupcake, scouting the areas and pressing RMB to sniff around for items. (You can also emote!!!)
- Twins' Annette now requires to be comforted with interact instead of just getting close.
- Reworked the Unknown difficulty modifier Minighost Galore to increase minighost spawn frequency not spawn multiples of the same type, which is how it used to work
- Added a game summary timer to show how long the exorcist took (Go go speedrunners)
[h3]Fixes[/h3]
- Fixed some problematic Thornwood spots where the ghosts cant reach but players can
- Fixed double dog bug when a dog is dropped while entering the car
- Fixed glowstick somehow protecting from sanity depravation in the dark when dropped on the ground
- Fixed a lot of issues with Eirene Gambler Redraw node
- Twins no longer keep hunting after they are exorcised
- Fix Hospital performance issues
- Fixed bug where suitcase or lantern charger can save player from dying to a hunt
- Fixed issue with disconnected players not dropping their items on death
- Made Nyx Seer Goosebumps a bit more obvious
- Fixed Eirene throw card animation repeating sometimes on high ping
[h3]Planned[/h3]
- New content such as ghosts or tools.
- Working on a new map
- Stability fixes for Eirene ability.
- More skill reworks to make sure all playstyles are fun!