NEW GHOST: The Twins. Ann and Annette, are two sisters that are bound together by fate.
Information about them in the Ghost Station is pending analysis, all of the exorcist community must fight against them for it to reach 100%!
NEW TOOLS
Smudge Stick. Restores the entire team's Sanity to full, making hunts much less likely.
Zoomies An energy drink that grants infinite sprint to its user for a duration.
Eirene Dealer NEW Tarot. Strength is now available as the 2nd tier major node, giving player protection from death while in inventory.
Eirene High Priestess is now available by default.
Dog Scout now reliably finds 2-3 items per game, and improved default dog searching behavior.
Added Thai localization, and a bunch of other localization fixes
Revival dolls are now also infinite in Normal difficulty.
[h3]Fixes[/h3]
Fixed bug with Cupcake being stuck after reaching collectables or revival dolls and not barking.
Fixed bug where Account XP in summary screen on match end was inflated
Fixed the quality for some of the materials in Ship and Hospital.
Fixed a bug with the Lantern where players would stay protected even outside the range, and have to re-enter to be unprotected.
Fixed hiding spot on non-host players being accessible even when they're closed in higher difficulties
Fixed 2 suitcase challenges to work
[h3]Planned[/h3]
Reworking some tree nodes
Zay Hound will have a strong rework to a new type of mechanic (stay tuned)
Nyx Seer will remove Demonologist (see circle) and change it to a better node such as allowing allies to see marked threats
Nyx Occult Collector will be nerfed to only work on last item or two, and will have demonologist merged
Missions Update v0.6.9
[h3]Changes[/h3]
New Mechanic. Daily Missions. You will now get 3 randomized missions to complete for extra XP and money daily ranging from using different tools, fulfilling conditions, playing maps, and more!
New Difficulties. Unknown 2 Modifiers, Unknown 3 Modifieres. You can now choose up to 3 Unknown modifiers at once for an extra reward modifier on your exorcism.
You can now see your own revival doll as a spectator
Made dog a little more reliable by having it still search during haunts
Balanced some values for item limits gasoline amount, cursed sensor range and ghost cooldowns
Removed lobby doll easteregg annoying sound
Localization fixes
[h3]Fixes[/h3]
Fixed revival doll difficulty limits not working
Fixed the exorcism summary white icons bug
Fixed major FPS drop problem with the Lantern tool
Fixed breaker being turned off at start of higher difficulty games not working
Fix for blue fire sometimes not triggering haunt, may not be fully fixed for Stalker
Fixed a bug with protective charms disappearing or going to a random location in the map if you try to place them in the air
Fixed bug with the voice chat sliders on pause menu being very broken for dead players
Synced up Nyx threat sense sound with the visual effect
Fixed item disppearing if it was in dog's mouth and you enter the car. Now it drops
Fix second suitcase disappearing when delivering the first
Fix correct difficulty not being shown
Fix luther immunity duration increase nodes not working
[h3]Planned[/h3]
Reworking some tree nodes
Zay Hound will have a strong rework to a new type of mechanic (stay tuned)
Nyx Seer will remove Demonologist (see circle) and change it to a better node such as allowing allies to see marked threats
Nyx Occult Collector will be nerfed to only work on last item or two, and will have demonologist merged
Eirene will have High Priestess by default
Zay Scout will be improved
Hotfix v0.6.8 [6295]
[h3]Changes[/h3]
Added simplified and traditional Chinese options and updated their translations.
Difficulties now have an INFO UI that explains what each difficulty changes. (Accessed from difficulty board)
Difficulty now impacts how many revival dolls spawn, limiting them in higher difficulties
Going in the car now no longer resets your cooldown.
Balancing
It is now easier to level up characters from 0->10 (and account)
Ghost haunts cooldowns are now shortened in higher difficulties
Side objects are now more difficult in higher difficulties
Generator duration is now slightly lowered
Fuel cans now grant a lot more fuel
Difficulty rewards now scale a little lower than before
Added an Unknown modifier where no revival dolls spawn
[h3]Fixes[/h3]
Fixed and exploit with Express Purge where you can keep burning the same item by putting it in the trunk while burning
Improved Eirene ability reliability by giving it a good rework
Fixed flashlight bug where you can keep it turned on even after putting it in the trunk or giving it to Cupcake
Fix death card activating even after being gone
Removed difficulty selector from lobby creation UI
Polished some of the game's UI
Fixed sanity whispers heard right after revive
Fixed clients being able to open pause menu while in character select
Fixed cooldown watches not showing proper time for spectators
Fixed a box in Thornwood that makes players stuck
[h3]Planned[/h3]
Reworking some tree nodes.
Zay Hound, will have a strong rework to a new type of mechanic (stay tuned)
Nyx Seer, will remove Demonologist (see circle) and change it to a better node such as allowing allies to see marked threats
Nyx Occult Collector in Librarian, will possible be nerfed to only work on last item or two, and will have demonologist functionality.
Eirene will have High Priestess by default, and gain new card type
Known issue with scout reliability will be hotfixed soon
Hotfix v0.6.7 [6228]
[h3]Changes[/h3]
Curse sensor reworked to sense cursed items in a sizeable radius around player not room specific anymore. This helps it become less OP and create an element of guess work where you can calculate the position of the item by moving around or using it for exclusion.
Nyx can now see the Poltergeist with her ability
Adjusted the volume of a few sounds in lobby such as vending kick or doll easter egg
You now can't use abilities or look at cooldown watch after picking up a poltergeist
Zay Q now calls dog immediately to jump in Zay's hands if you have Portable Cupcake node
[h3]Fixes[/h3]
Fixed Widow still being able to make player stuck on client players
Fixed issue with Widow making player invisible on end game screen
Fixed invite button not showing for joined players in pause menu
Fixed back button in session UI breaking by going into the right
Fixed chameleon silhouette rotating wrong for Nyx ability
Fixed Hermit card not properly stopping Stalker hunts (you could still die to him)
Fixed Eirene not scrolling to card after using ability if Horder used steal behavior
Fixed Eirene redraw skill sometimes making you unable to flip/redraw cards unless you switch back and forth or scroll
Fixed being unable to flip cards in some cases related to lag/latency
Made the dog more reliable at picking up cursed items when found (Scout tree)
Fixed dog sometimes not reacting to being called by Zay Q
Fixed Luther dispel not working at releasing him from Grabber
Fixed suitcase being unpickable after Hoarder steals it
Fixed suitcase not being able to be taken from trunk after slotting it in
Fixed suitcase and lamp charger cheese by using ability then picking it up to move quickly
Fixed being able to crouch through the car trunk
Hotfix v0.6.6 [6200]
[h3]Changes[/h3]
Nyx can now see Chameleon with her ability
Grabber sound can now be heard by all players when someone gets grabbed
Added Finnish and Slovak translation
[h3]Fixes[/h3]
Fixed journal not being possible to exit from with J key
Fixed Lantern behaving weirdly when pressing Space bar
Fixed Lantern charging indicator not showing properly when its inside the charging unit
Fixed Nyx's Goosebumps (threat sense) not working on Chameleon
Fixed Nyx Occult Collector and made it more reliable
Made kidnap behavior of Widow more reliable to curb instances where it makes players stuck
Fixed Chameleon being curled up in the air and/or broken in the middle of the map.
Fixed crouch still notifying Weeper in recent updates.
Fixed Chameleon despawning before ever being seen
Fixed Widow dragging players into minighosts on clients (was only fixed for host)
Fixed lantern unable to be picked up except with empty hand when they're slotted in charger.