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Project Unknown News

Stability Patch v0.2.5

[h3]Changes[/h3]
  • Added new Luther animation
  • New players now get 100$ starting money on finishing the tutorial
  • Hoarder can now yoink your ability to end it.
  • Loadout now cannot be moved out of the Trunk (This was to fix a bug, we'll allow it in the future)
  • Every player who dies now gets a revival doll spawned somewhere in the house on death reliably
  • The Exorcism Manual now in the lobby shows information about abilities and in house items such as revival dolls and gasoline
  • You can now punch the vending machine if items are stuck :punch: (interact with it anywhere)
  • Grabber now does not spawn when solo
  • Nyx can now see Revival Dolls as blue
  • Added option for audio output device to help fix issues with custom setups
  • Added a warning message on Tuesday for Steam's maintenance (usually around 12 AM GMT+3)
  • Cupcake can now hold sun card for player
  • Ingame sessions now show as ingame and grayed out. Joinable sessions show at the top
  • FPS capped to 60 in main menu now for better performance
  • Balanced Nightmare difficulty to be more difficult
  • Minighosts and electricity now stop when end game screen shows to avoid failing challenges at last minute
  • Sun card now works off-hand (phone next)
  • Scannable items now change places in lower player counts and difficulties. (Still working on this for higher difficulties)

[h3]Fixes[/h3]
  • Fixed slow loading times on joining lobby from main menu or ingame by making backend more reliable
  • Fixed inventory or tools being broken after revive.
  • Fixed flashlight flickering forever after revive
  • Fixed heartbeat sound happening forever after some situations like revive.
  • Fixed some reliability issues with items not coming from trunk to ingame.
  • Fixed kick player delay
  • Fixed VC volume widget not showing while inside the car
  • Fixed audio settings only applying when menu opens
  • Fixed Grabber spawning on ground and fallen paintings
  • Fixed major bug with revived players having black screen forever
  • Fixed bug where ghost kills players from far away when using sun card
  • Fixed summary screen being stuck by keeping continue button at all times
  • Fixed zay inventory breaking in lobby when interacting with car some times
  • Fixed curse items still showing cursed in-hand after shuffle
  • Fixed Grabber affecting two players at the same time
  • Fixed Stalker getting stuck on stairs railing at start of game
  • Fixed Magnifier glowing getting stuck when two people scan at the same time
  • Fixed some typos and descriptions
  • Fixed Miasma Bell now shining in places near stairs such as Basement or 2nd floor Living Room
  • Fixed players teleporting to closed Hiding Spots in Hard and Nightmare
  • Fixed Cupcake getting stuck outside the house sometimes
  • Fixed forever being muted bug

[h3]Known issues and planned features[/h3]
  • Localization prioritizing German and Chinese soon. Working on localization for next update after this.
  • Items refunding and fairness. Economy overhaul next update after this too
  • Speech recognition overhaul for Mimic and listener
  • Character Progression and Perks(Gonna take some time, Halloween :) ?)
  • Voice chat to work in character select
  • Trunk overhaul. Able to switch out loadout and adding limits to some item types such as Charms.
  • Phone item to work off-hand
  • Upcoming content is map, ghost and tools. New characters may take a bit longer.

Mimic Update

[h3]Changes[/h3]
  • Added new minighost: Mimic
  • Added new unlockable tool: EMF
  • Added new unlockable tool: Phone
  • Added tools you can find in the house Gasoline to fill generator, and Hex Doll to revive dead players
  • Vending machine now shows locked items on the left behind fences and darkened out. It also shows their locked cursed currency prices
  • Vending machine prices are now correctly in € instead of $ (Hilarious)
  • Ritual Circle now burns any cursed items in the circle automatically in a row
  • Tools are now only lost if you die in game and not if you lose the game
  • Red and Blue glowsticks emit clearer colors now
  • Duration of minighosts' lifetime now scales with the difficulty
  • Lowered mannequin collision and duration
  • Nerfed shuffle item chance to be quite rare. Now only common if stockpiling cursed items
  • Removed charms from loadout
  • Decreased charm price from 100 -> 80
  • Vending machine art overhaul and dark mode switch (you can find it on the left side)
  • Locked the starting tools loadout in the lobby's trunk
  • Ghosts are now a little harder to run away from if you don't hide fast enough
  • Reworked flashlight to not need battery and be much stronger.

[h3]Fixes[/h3]
  • Fixed needing to switch to empty slot to pick up cursed item if you had one in your inventory
  • Fixed items being lost in transit to ingame.
  • Fixed item switching animation not playing if its the same item or house items
  • Voice chat delay significantly reduced
  • Fixed crashes related to EVIK plugin
  • Fixed crash related to voice chat queueing (most two common crashes)
  • Removed the floating shadows of all inhand tools and items
  • Fixed mannequin moving even when being looked at if the player is too close
  • Fixed shadow exploit where you can turn on light back and forth to make it stuck
  • Fixed shadow shrouding a light forever if it kills a player
  • Fixed the death penalty not applying to the last player dying if they're not the host
  • Fixed some missing textures in lobby and map
  • Fixed the hanged man teleporting players inside all walls completely.
  • Fixed blue/red glowsticks coming out of the vending machine looking green
  • Fixed survive a haunt never progressing
  • Fixed the generator challenge being completed even if you lost
  • Fixed no death challenge being completed if you leave early in the car
  • Fixed permanent death screen when someone dies while spectating
  • Fixed death screen appearing for spectators when the one who died isnt the spectated player.
  • Fixed a bug with items acting weird after going out of and into the car.

[h3]Known issues and planned features[/h3]
  • Localization (prioritizing German and Chinese soon)
  • Controller support feature (might still take a while)
  • Voice chat to work in character select
  • Add videos explaining each ability in character select
  • Inventory/flashlight sometimes breaks after being revived or using an ability (workaround is to get in and out of the car)
  • Voice chat sometimes not logging in (workaround is also entering the car real quick)
  • Weeper face checks issue
  • Miasma Bell sometimes does not light up while inside miasma
  • Items do not refund their price if you leave them in lobby and quit game or enter game
  • Grabber to do a warning before catching players
  • Randomizing locations of scannables every game

Patch v0.1.3

[h3]Changes[/h3]
  • Added locked lobbies that require passwords
  • Kick feature in lobbies
  • Glowstick lowers intensity gradually with duration
  • Eirene's Sun card lowers intensity gradually with duration
  • There are now less items in the map if you're playing with less than 4 players
  • Rewards now scale with difficulties significantly more
  • Nyx can now see allies behind walls too when using her ability
  • Removed fake hunts from easy and normal difficulty
  • Increased Generator duration throughout all difficulties.
  • Automatically leaves current lobby to join another lobby if you join from steam
  • Reduced hunt durations in all difficulties
  • Buffed ghost speed in higher difficulties
  • Hunt and Minighost burn effects are now rarer in lower difficulties
  • Nyx cooldown more than halved
  • Change Nyx description to be more clear
  • Increased intensity and responsiveness of the player light when entering darkness.
  • Added alternative launch option for DX11
  • Shuffle Cursed items burn effect now has increased chance if you stockpile cursed items.
  • Nerfed radius of Cursed Sensor to avoid pinpoiting Cursed Items

[h3]Fixes[/h3]
  • Fixed Grabber being able to grab more than 1 player
  • Removed Challenge board annoying light reflection
  • Fixed Motion Blur setting needing to be turned on and off every time to work
  • Push to Talk fixes
  • Fixed glowstick light when thrown not being visible
  • Fixed Eirene's Hanged Man card teleporting inside the wall above the basement
  • Fixed Incense Ball crazy particles
  • Fixed Players being able to join over the 4 player limit
  • Fixed game lobbies UI not being uniform
  • Fixed Audio settings not saving
  • Fixed Cabinets being able to have items thrown under it and being lost
  • Removed Language option until we add proper localization soon
  • Changed throwing items to be higher in location to allow for throwing on furniture
  • Fixed glowstick animation not playing after the first time for other players
  • Fixed Sun Card not protecting you from dark sometimes or removing insanity effect
  • Fixed common crashes related to Steam ID
  • Fixed hiding spot in the Girl's Bedroom 2nd floor.
  • Fixed bug where chairs can be pushed by the ghost multiplpe times all the way to block doors
  • Fixed Vending Machine price materials not loading
  • Fixed Eirene's Sun card falling in the Ritual Circle and not being pickupable again.
  • Improved PTT reliability

[h3]Known issues/Planned features[/h3]
  • Controller support feature (might take a while)
  • Vending Machine to visually reflect locked items
  • Generator feedback number different between players bug
  • Voice chat has a delay sometimes (planned fix very soon)
  • Voice chat to work in character select
  • Sometimes a player isn't logged in the voice chat
  • Add videos for abilities in character select feature
  • Inventory sometimes breaks after being revived, using an ability, or riding the car and leaving it
  • Screen going black for Spectator on player death
  • Localization (prioritizing German and Chinese soon)
  • Weeper face checks issue
  • Miasma Bell sometimes does not register that there is Miasma to clear (2nd floor living room usually)
  • Spectator sometimes does not get kill screen for other players
  • Items do not refund their price if you leave them in lobby and quit game/enter game bug
  • Items are still lost if you leave early while still alive bug
  • PTT does not work in the car

Give Us YOUR Map Suggestions + Thank You!

Thank you for all the bug reports and kind messages after the release of Project Unknown. We're looking into all the issues and suggestions you are providing. Thank you all again so much!

If you enjoy the game, please consider leaving an honest review on our Steam page. It helps indie developers more than you might think—every single one counts!

MAP SUGGESTIONS

We are actively working on improving the game's replayability, and we want to hear all of your feedback! We are planning our next map—what do YOU think it should be? We've received suggestions for a Cruise, Theatre, Museum, and Hospital. However, keep the suggestions coming in the section below!

Hotfix v0.1.2

  • Insanity effect slider bug fix
  • Insanity effect now shows in spectating
  • Player light now shows in spectating too
  • Weeper visual rework
  • Light switches now show green if they're open
  • Zay typo fix
  • Glowstick impact on performance improved