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Oppidum News

πŸ’« We're more than 500 members in the Oppidum Official Discord server!! πŸ’«

Our community is growing lately and so are the tips and tricks to go around Insule.
Ask, share or simply take a look at what our members are saying about Oppidum.



Did you know the server is also our fastest method to help you with tech-support?
@JohnHacker is our CEO and tech lead, and he's helping everyone who gets in touch with us to solve any issues with our game. We're always here to help!

πŸ‘‰ Join us here: https://discord.gg/b5MhStZk9N

Patch Notes 1.0.1

First days since release, what a ride! This is being a great adventure, guys.

You've been letting us know how much you love this game, but also some feedback for improvements.
We've been listening to the community, helping solve some tech-issues (mostly through our Discord) and working hard to bring you asap the first patch with some new features and improvements.



[h3]New world settings[/h3]
  • Unlimited usage of Teleport scrolls
  • Show distance in Compass
[h3]New video options[/h3]
  • Vibrance
  • Brightness
  • Bloom (on/off)
  • Depth of Field (on/off)
[h3]New camera option[/h3]
  • Camera smoothing
[h3]New features[/h3]
  • New item: Sleeping Bag. Can be created in Workshop Level 1 and will allow you to sleep far from the Camp.
  • Hidden hotkey to disable UI (control + H)
[h3]Improvements[/h3]
  • Changed how Building Friendships quest is opened so it’s more understandable
  • Increased max pins in the map from 100 to 200
  • Changed the mapped keys in Animal Farm and Crops Farm to Rotate Left and Rotate Right instead of the UI map (by default they are the same keys, so this only affects if you want to remap the controls)
  • Minor bug fixes


We appreciate your support and hope you can keep enjoying Oppidum even more now.

See you in Insule! The EP Games Team

Incoming patch with new world settings

It's been just one day after release, but at EP Games we never stop! We are committed to our communities and our players, and so:

[h2]First day small patches:[/h2]
During the first hours, many people played the game for looooong sessions in all platforms (not only Steam, but also PlayStation and Xbox). We received beautiful feedback, as well as specific and helpful reports of small bugs that we fixed over the night (we are based in Europe). A little group reported crashes opening the game or on the first screen, but that was solved as well.

[h2]So, what's next?[/h2]
Well, we keep working on supporting our growing community, listening to players' feedback and fixing anything that arises.

Some of you got in touch with us to give feedback about how much travelling there's at the beginning, or how difficult it was for you to find some items. We developed Oppidum with a lot of options so each player could exactly enjoy it as they pleased. Because of that, in the following days we are adding:
[h3]New world settings:[/h3]
  • Show distance in the compass markers
  • Unlimited use of Travelling Scrolls

These options won't be enabled by default, but you will be able to change them from World Settings so the game keeps adapting to your gameplay style.

Apart from that, we are also adding:
[h3]New video options:[/h3]
  • Vibrance
  • Brightness
  • Bloom (on/off)
  • Depth of Field (on/off)
  • Hidden hotkey to disable UI (control + H)

Thank you for your feedback and interest in seeing Oppidum growing.

See you in Insule (or Discord) The EP Games Team

Oppidum has a native Linux version for Steam Deck!

In EP Games we've got a great commitment towards giving our players the best gaming experiences, so we have put a lot of effort into developing a specific version for Steam Deck.

The game is running on Deck at solid 30 fps without any issues.
As additional information:
  • We set Medium quality by default on Steam Deck (you can change it anytime)
  • It's close to 60 fps in Low, but not solid 60 fps
  • It's close to 30 fps in Ultra, but not solid 30 fps

You can increase the fps to achieve your desired framerate by lowering the render quality (we use FSR3, so it will still look great).

Happy gaming!



Let us know what you think, ask us any questions you might have about the game on Deck, or even join us on Discord if that's something that would suit you!

See you soon in Insule! The EP Games Team

https://store.steampowered.com/app/2115760/Oppidum/

Oppidum is officially releasing April 23, 2025 | Opening Cinematic Reveal

We are counting the days to see you guys playing and having fun with the game we've been developing for the last few years.

We're incredibly proud of what we've done with the tiny little team we are. We put a lot of effort in this game, taking care of details that may be overseen, but will for sure improve the overall experience. And best of all, it's about to release in less than two weeks! Yes, the full game, complete polished experience.



And today, we wanted to share with you:
[h3]The very first seconds of Oppidum – Where it all begins[/h3]
No spoilers, this Cinematic is the first thing you'll see right before taking control over your character.

[previewyoutube][/previewyoutube]

Let us know what you think, ask us any questions you might have about the game, or even join us on Discord if that's something that would suit you!

https://store.steampowered.com/app/2115760/Oppidum/

See you soon in Insule! The EP Games Team