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Incursion Red River News

Hotfix #1.2.0.8

Hotfix – Version 1.2.0.8


Fixes

- Fixed crash caused by using meds while holding GCPS and unequipping GCPS.
- Fixed missing interaction prompt at Quarry in specific areas.
- Fixed SVDs being equippable without vital parts.
- Fixed FN FAL quad rail attachment placement.
- Fixed empty description for the Rebar Cutter.
- Fixed AK-12 stock position.
- Fixed M4 stacking scopes increasing size incorrectly (3x height).
- Fixed items spawning inside backpacks in unintended positions (on AI and in containers).
- Fixed bug when traveling from Stash to Gunsmith/Terminal while dragging an item.
- Fixed occasional inventory issues when playing in co-op (items cannot be moved, duplicated, very slow inventory..).
- Fixed empty STV-380 reload. (chamber wasn't loading properly).
- Fixed MICH Helmet having no attachment slots displayed.
- Fixed footstep echo being louder than actual footstep sound making the actual location hard to pinpoint.
- Fixed a box in Quarry being not lootable (fishing village).
- Fixed possibly unlimited inspect windows after reopening inventory (fixes same item being displayed in multiple windows).


QoL
- Made flashlights display proper environment shadows on epic shadow settings.
- Increased Bunker Key rarity to intended level.
- Increased board game spawn rate.
- Increased item count in large safes (still random, chances are higher).
- Reduced selling price of all keys.
- Reduced fly buzz volume and frequency (request by community).
- Added optional Ray Reconstruction Setting when DLSS is enabled. Greatly improved image quality and shadows, comes with an performance impact.
- Removed incorrect Dovetail Adapter slot from AK-12 (might remove installed muzzles from gun as well).
- Removed Arrow Keys Up/Down as valid input from terminal (lead to many invalid logins..).

Hotfix #1.2.0.7

Hotfix – Version 1.2.0.7


Fixes
- Fixed VR80 stock clipping with player mesh.
- Fixed crash caused by compatibility search on QSZ barrel.
- Fixed bug where Inforce flashlight would appear in scope view.
- Fixed canceling meds causing character to become stuck.
- Fixed reviving behavior:
-> Canceling revive no longer consumes syringe.
-> Player cannot move while reviving.
- Fixed 3D bug placement near Command Room not showing correctly in some cases.

QoL:
- AKS Krink dust cover is now no longer compatible with other handguards.
- Glock RMR sight corrected (was incorrectly shown as DeltaPoint compatible).
- QSZ now requires both barrel and receiver as vital parts to function.
- Updated slot arrangement in Gunsmith for improved clarity and usability.

Audio & UI
- Player footstep and foley audio is now controlled by the Footstep Volume slider.

Level Design
- Quarry adjustments:
-> Added missing trims.
-> Added some detailing to the military outposts.
-> Fixed landscape painting issues.

Incursion Red River Vietnam Advisors Wanted

Hey Everyone!
[p]We're currently looking for Vietnamese Citizens/Locals to help Incursion Red River become more authentic.

If you are from or live in Vietnam, you can submit a Google Application here: https://forms.gle/Uk7yGkQ8s86gHYQW8
[/p][p]Preferably within the Red River Delta or Northern region of Vietnam that could become the visual basis for in-game environments.

Note: We are taking the general look and layout of an area, but we have our own lore that we will place all locations within the context of. Thank you for helping us work towards our goal for authenticity and immersion in the game's world.

Thank you for helping us work towards our goal for authenticity and immersion in the game's world.[/p][p]
[/p]

Hotfix #1.2.0.6

Hotfix – Version 1.2.0.6


Hello everyone!

Although we said the last hotfix would be the last one, we decided to do another one to tackle some problems reported by you!

Fixes & Improvements
- Fixed AK-12 iron sight alignment.
- Added stats to AK-12 Pistol Grip.
- Added attachment slots to Five-Seven pistol.
- Fixed AK-12 muzzle stats (now display correct values).
- Fixed QSZ pistol stats not displaying fully.
- Fixed safes remaining locked for clients after being opened.
- Fixed Delta Pack texture issue.
- Fixed some crash occurrences.
- Fixed bug where weapons could be removed after assembling in gunsmith if inventory was too full.
- Fixed audio settings not being saved between sessions.

Gameplay & Content
- Switched tiers of SRS A2 magazines to better reflect rarity and balance.

Hotfix #1.2.0.5

Hotfix – Version 1.2.0.5


Hello everyone!

This is likely to be the final hotfix for update 1.2, introducing numerous fixes and new content. Hope you enjoy and have a great weekend!

Fixes
- Fixed safes showing extreme amount of items.
- Fixed safes not being able to be opened by clients.
- Fixed bug where medic item usage could cause character to get stuck and unable to shoot.
- Fixed MICH helmet not showing slots in the inspect window.
- Fixed stutter occurring during raids and while inspecting items.
- Fixed nighttime being brighter than intended.
- Fixed multiple level design issues including collision, missing details, and stuck areas.
- Fixed Tasks not showing properly on clients
- Several other smaller fixes

AI Improvements
- Adjusted AI voice line usage (now more frequent during combat).
- Adjusted investigation behavior.
- Improved AI visibility calculations: now uses sphere traces instead of line traces for better occlusion through foliage.
- Rebalanced AI difficulty on Low and Medium:
-> Lower damage
-> Better aim and perception
-> Designed for more engaging firefights

Gameplay & Quality of Life
- Bombs and Jammers are now stackable in-raid to reduce inventory clutter.
- Durability bar added for equipped weapons.
- Extraction countdown and Raid Summary screen now include sound effects.
- New sound added for looting dead bodies.
- Adjusted CNVD-T thermal imaging and night vision visuals.
- Added new Audio Settings (footsteps, guns, reverb, ambience, voice lines)

Balancing
- Increased price and rarity of Vudu optic.
- Reduced price and rarity of ACOG 4x optic.

New Items
- Added VLF Boss Helmet.
- Added the following new items:
-> AK-12 Pistolgrip Polymer
-> AK-12 Handguard Polymer
-> AK-12 Dust Cover
-> AK-12 Collapsible Stock
-> AK-12 545x39 Polymer 30Rnd
-> AK-12
-> AK-12 545x39 Muzzle
-> GBRS Hydra Mount
-> Elcan SpecterDR 1x-4x Scope
-> Leupold Carbine Optic Reflex Sight
-> Trijicon ACOG 6x48 Scope
-> KVP XL 45ACP Suppressor
-> Fortis SHIFT Short M-LOK Angled Foregrip
-> Fortis SHIFT Vertical Foregrip
-> Inforce WMLX Flashlight
-> SKS Stock Adapter
- Added 10 new barter items.