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  3. The DEMO is LIVE! Read the Dev message!

The DEMO is LIVE! Read the Dev message!

[p][/p][carousel][/carousel][p]Hey Survivors, listen up! The free MISERY Demo is now LIVE and available for everyone.[/p][p]It won't be for long, so make sure you grab your friends, buckle up, and deploy to the Zone ASAP.[/p][p]What you can expect from this demo:[/p][p]The first 10 days of content, giving you a taste of MISERY, just enough to dig the atmosphere and basic mechanics, but not enough to spoil the full experience. You can explore the first locations of the Zaslavie Exclusion Zone, build your bunker, and scavenge the ruins of the dead world.[/p][p]For those new here, your goal is to have an adventurous experience with your friends (or solo).[/p][p]No quests, no storyline, you have to figure out what to do to survive by yourself and explore the world of the once-great Zaslavie Republic.[/p][p]The full game has no day limit, and you will have much more content, enemies, anomalies, weather effects, and even cycling seasons. So, if you can survive for at least 150 days, you can witness how nature blooms, ripens, dies, and resurrects.[/p][p]Be aware that this is a game in active development (and it will remain so even after the release), so there will be constant updates with new content, systems, enemies, etc. It is just the very beginning of the journey.[/p][p]What we improved after the 2 closed playtests (thank you once again for all your feedback):[/p]
  • [p]Optimization - We believe we solved it! The game now runs way smoother, but the battle is not over yet; we will continue improving visuals and optimization.[/p]
  • [p]Localization - We translated the game into many languages so you can play comfortably. Please be aware, we do not use AI in any form for development, and everything is written and translated by real people. However, we have not done QA testing yet, so there could be imperfections in languages other than English: typos, wrong terms, weird sentences, etc. If you find something like that, please let us know, and we will correct it. On release, the translation should be perfect. Also, there is no Chinese localization yet, we are working on it, and it 100% will be available on release![/p]
  • [p]Upgraded visuals - We ended up with a balanced and moody vision for the game atmosphere. [/p][p]It looks beautifully melancholic, haunting, and a bit cursed, just as we want it to be.[/p]
  • [p]UI fixes - Major bugs have been fixed. Some improvements are coming in the following demo patch in a week or so, and further improvements will be included on release.[/p]
  • [p]Critical bugs fixed - The infamous void bug and desyncs should all be resolved now, but let us know if you find something nasty.[/p]
  • [p]Rebalance - We improved the early experience, making the learning curve not as steep as before, to give new players an opportunity to learn the ropes and gradually increase the challenge. The game is still brutal, though, just like life in MISERY itself.[/p]
[p]If you want to help MISERY, the best thing you can do is wishlist the game and reach out to your favorite content creator and ask them to play MISERY: do that in Twitch chat, YouTube comments, TikTok replies, etc. If you are a creator, please contact us at creator \[at] ytopia.gg, and let's talk about collaborations.[/p][p][dynamiclink][/dynamiclink][/p][p][dynamiclink][/dynamiclink][/p][p]For Zaslavie![/p][p]Love U,[/p][p]Dev.[/p]