1. MISERY
  2. News

MISERY News

MISERY demo was one of the most played on Steam Next Fest!

[p][/p][p]We just received a message from Steam, saying that MISERY Demo did well and is a good demo.[/p][p] [/p][p]300 000 players downloaded MISERY demo over the last week and roamed the once great Zaslavie Republic. Three. Hundreed. Thousand. Crazy.[/p][p][/p][p]Three hundreed thousand THANK YOU, survivors.[/p][p][/p][p]We hope you liked the demo. The release with new locations, monsters, and unlimited survival is coming this week. Hyped![/p][p][/p][p]See you all in the Zone.[/p][p][/p][p]Love U,[/p][p]Dev. [/p]

Development Roadmap reveal

[p][/p][h3]CORE UPDATES[/h3][p] Mod Support: full integration for community-made content[/p][p] Bunker Expansion: more furniture and interior items[/p][p] Pet System: dogs, cats, hamsters, or even a fish?[/p][p] Helicopter Assembly: a long-term survival goal[/p][p] Character Customization: visual skins and new cosmetics[/p][p] New Game Modes: Hardcore Mode and Adventure Mode[/p][p][/p][h3]WORLD & EXPLORATION[/h3][p] New and Reworked Locations: more POI and secrets[/p][p] Cold: temperature gameplay mechanics[/p][p] New Anomalies: more hazards and phenomena to discover[/p][p] New Unique Artifacts[/p][p] New Mutants and Bosses[/p][p][/p][h3]COMBAT & GAMEPLAY[/h3][p] Weapon & Impact Animation Overhaul[/p][p] Reworked Enemy AI[/p][p] Crafting update: new ingredients, recipes, workbenches[/p][p] Farming update: more crops and improved mechanics[/p][p][/p][h3]MISCELLANEOUS[/h3][p] New Cosmetic Items & Loot[/p][p] Lore Expansion[/p][p] Achievements[/p][p] UI/UX polishing and improvements[/p]

Steam Next Fest Demo Update

[p]Hello Survivors,
Listen up, we are entering the final phase before the release on October 23.[/p][p]The last 10 days were extremely intense! You guys gave us so much feedback, and Maewing had so little sleep fixing all the things, but just look at how the game improved over that short time. [/p][p]The zone is healing itself.[/p][carousel][/carousel][p]Today starts the Steam Next Fest, featuring the most interesting upcoming games, and thanks to you, MISERY is one of the most popular demos in the preview charts of the festival! We are incredibly hyped and grateful for your support of this solo dev dream game project.[/p][p]Ok, enough lyrics, let's talk real stuff. We are launching the second big update to the Demo.
Here is what changed, based on your feedback:[/p]
  • [p]Simplified Chinese and Traditional Chinese localization added[/p]
  • [p]Sudden FPS drops in the telescope location and when using the artifact detector are fixed[/p]
  • [p]You can now enable Mouse Y-axis inversion[/p]
  • [p]Mouse sensitivity save fixed[/p]
  • [p]Inventory save bug fixed[/p]
  • [p]Quick slots bug fixed[/p]
  • [p]You can now attach a flashlight to your gun[/p]
  • [p]Armor plates drop bug fixed[/p]
  • [p]Mic volume bug fixed[/p]
  • [p]Password-protected servers! No more unwanted visitors[/p]
  • [p]Default server size is now 1, and you can increase it up to 5 if you want[/p]
  • [p]Gunshots now have flashes[/p]
  • [p]Trader now sells magazines and doesn’t run out of stock after selling one item[/p]
  • [p]You can now get a boar trophy[/p]
  • [p]Weapon balance and spread improved[/p]
  • [p]Mosin Rifle, TT pistol, and sawed-off shotgun now spawn in the zone [/p]
  • [p]Improved tutorial[/p]
  • [p]Balance and loot improved, new spawn locations added[/p]
  • [p]Overall stability and performance improved[/p]
  • [p]Various minor bug fixes, animations, and UI/UX improvements.[/p]
[carousel][/carousel][p]Now, we need your help, Survivors! As we do not have big budgets for marketing and fully rely on player support, we need to let content creators and streamers know about MISERY.[/p][p]
So, here's the deal: reach out to them in YouTube comments, on X, on Twitch streams, and ask them to play and stream MISERY, and we will set a discount on release! Deal? [/p][p][/p][p]For Zaslavie![/p][p]Love U,
Dev.[/p][p][/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p]

Demo update!

[p]Hello Survivors,[/p][p]We just released a major update to the Demo! Thank you so much for your constructive feedback, valuable suggestions, and your trust in Maewing.[/p][p]There were many great ideas and a fair share of valid criticism - and we’re listening and acting on it. [/p][p]This update brings lots of requested balance changes, quality-of-life improvements, optimizations, and bug fixes.[/p][p][/p][p]Here’s what’s changed in the Zone:[/p]
  • [p]New loot spots and items: Batteries, generators, and other components can now be found during expeditions, along with new containers and general loot.[/p]
  • [p]Player list and moderation tools: You can now view players on your server, mute, or kick unwanted guests. Screw griefers! (Private, password-protected servers coming in a future update.)[/p]
  • [p]Flashlight improvements: You can now run with your flashlight on. We’ll tune down the flashlight bobbing animation and increase brightness in future patches.[/p]
  • [p]Improved melee combat: New sounds, blood VFX, and enemy hit reactions make close combat feel more impactful. This is just the beginning, and more improvements are coming.[/p]
  • [p]More encounters: Expect new enemy spawns and a more dense creature population.[/p]
  • [p]You can now strafe: No more silly limitations while running. Finally, true mobility![/p]
  • [p]Resource stack size reduced: Resources like scrap now take only 1x1 space, freeing up inventory.[/p]
  • [p]Bunker lighting upgraded: It’s easier to see your stuff now.[/p]
  • [p]Faster cooking: Grilling time has been reduced by 3x.[/p]
  • [p]Mic input selection added: Choose your microphone device. Don’t forget to enable proximity chat (Caps Lock).[/p]
  • [p]Persistent saves after death: You won’t lose your save anymore when you die.[/p]
  • [p]Inventory reload: You can now reload your gun directly from your inventory, no need to equip it. Just drag and drop a new magazine. (Full item usage from inventory is coming next patch.)[/p]
  • [p]Longer expeditions: Expedition time has been significantly increased, explore deeper into the Zone.[/p]
  • [p]Difficulty scaling: Easier at the begining, but the longer you survive, the more dangerous the Zone becomes.[/p]
  • [p]VOID bug fix: This nasty bug should now occur far less frequently (we aim to eliminate it completely before release).[/p]
  • [p]Head bob toggle: You can now disable head bobbing.[/p]
  • [p]Various UI/UX improvements and bug fixes.[/p]
[p][/p][p]Here are some pics from the Zone in the full game. Thank you for playing MISERY. More updates are on the way, so please share your feedback and suggestions![/p][p][/p][p]Love U,[/p][p]Dev.[/p]

The DEMO is LIVE! Read the Dev message!

[p][/p][carousel][/carousel][p]Hey Survivors, listen up! The free MISERY Demo is now LIVE and available for everyone.[/p][p]It won't be for long, so make sure you grab your friends, buckle up, and deploy to the Zone ASAP.[/p][p]What you can expect from this demo:[/p][p]The first 10 days of content, giving you a taste of MISERY, just enough to dig the atmosphere and basic mechanics, but not enough to spoil the full experience. You can explore the first locations of the Zaslavie Exclusion Zone, build your bunker, and scavenge the ruins of the dead world.[/p][p]For those new here, your goal is to have an adventurous experience with your friends (or solo).[/p][p]No quests, no storyline, you have to figure out what to do to survive by yourself and explore the world of the once-great Zaslavie Republic.[/p][p]The full game has no day limit, and you will have much more content, enemies, anomalies, weather effects, and even cycling seasons. So, if you can survive for at least 150 days, you can witness how nature blooms, ripens, dies, and resurrects.[/p][p]Be aware that this is a game in active development (and it will remain so even after the release), so there will be constant updates with new content, systems, enemies, etc. It is just the very beginning of the journey.[/p][p]What we improved after the 2 closed playtests (thank you once again for all your feedback):[/p]
  • [p]Optimization - We believe we solved it! The game now runs way smoother, but the battle is not over yet; we will continue improving visuals and optimization.[/p]
  • [p]Localization - We translated the game into many languages so you can play comfortably. Please be aware, we do not use AI in any form for development, and everything is written and translated by real people. However, we have not done QA testing yet, so there could be imperfections in languages other than English: typos, wrong terms, weird sentences, etc. If you find something like that, please let us know, and we will correct it. On release, the translation should be perfect. Also, there is no Chinese localization yet, we are working on it, and it 100% will be available on release![/p]
  • [p]Upgraded visuals - We ended up with a balanced and moody vision for the game atmosphere. [/p][p]It looks beautifully melancholic, haunting, and a bit cursed, just as we want it to be.[/p]
  • [p]UI fixes - Major bugs have been fixed. Some improvements are coming in the following demo patch in a week or so, and further improvements will be included on release.[/p]
  • [p]Critical bugs fixed - The infamous void bug and desyncs should all be resolved now, but let us know if you find something nasty.[/p]
  • [p]Rebalance - We improved the early experience, making the learning curve not as steep as before, to give new players an opportunity to learn the ropes and gradually increase the challenge. The game is still brutal, though, just like life in MISERY itself.[/p]
[p]If you want to help MISERY, the best thing you can do is wishlist the game and reach out to your favorite content creator and ask them to play MISERY: do that in Twitch chat, YouTube comments, TikTok replies, etc. If you are a creator, please contact us at creator \[at] ytopia.gg, and let's talk about collaborations.[/p][p][dynamiclink][/dynamiclink][/p][p][dynamiclink][/dynamiclink][/p][p]For Zaslavie![/p][p]Love U,[/p][p]Dev.[/p]