[Developer's Note] Additional Notice regarding updates to Key Stats
[p]Hello. This is DEV Allanon.[/p][p] [/p][p]After our previous Dev Note on our planned Stat Overhaul, we have been reviewing your opinions and questions across various regions and channels.[/p][p]Today, I plan to explain our intention behind these changes in more detail to resolve your questions and provide additional details on key points.[/p][p][/p][hr][/hr][p] [/p][p]Q. How should we understand the damage increase mechanic and stat investment efficiency?[/p][p]A: We've found many players across regions were curious of how the new ATT and Destructive Power(Previously ATT Surplus) would actually work, and how their investment efficiency would be.[/p]
[/p][p](* The Test server’s UI will be in Korean. Please refer to the additional comments in the image for the context.)[/p][p] [/p][p]Q: It seems like party entry requirements will become more complicated. Could you add a more intuitive metric like ‘Integrated Combat Power?’[/p][p]A: We recognize the concern that after the update, as stat builds become more diverse it may become difficult to intuitively gauge a party member's strength. However, while the "Integrated Combat Power" metric many of you suggested could be convenient, we believe it would be difficult for it to accurately discern each character’s actual in-game strength.[/p]
- [p]Attack: This stat has a curved efficiency structure: As your Attack stat gets higher, your damage increases, but its efficiency in growth gradually diminishes after a certain point (relative to the enemy's DEF).
Simply put, when your Attack is low compared to the enemy's DEF, investing in your ATT Stat increases your damage greatly. But once your ATT surpasses the monster's DEF, the rate of increase in damage gets smaller.[/p]
- [p]Destructive Power: Unlike ATT, this stat has a linear efficiency structure: For every 1 point of Destructive Power, your final damage will always increase by 0.001%. It is a fixed growth system that guarantees the same efficiency. (e.g., 1,000 Destructive Power = +1% Final)[/p]
- [p]See how much your expected damage increases when you add +1000 to your current ATT stat.[/p]
- [p]Compare this increase in damage with the 1% increase per +1000 addition to your current Destructive Power stat.[/p]
- [p]Since stat efficiency varies for each enemy’s DEF rate, it differs for each battle. Due to this, there could be cases where a certain party member has a high ‘combat power’ but shows low damage in actual battle.[/p]
- [p]Furthermore, if we were to create an ‘Integrated Combat Power,’ the one stat build that wields the highest combat power would be fixed as the ‘Meta Build’: which could eliminate diversity in stat investment and freedom of growth.[/p]