. Use his letter to receive the first quest of the scenario,
.
Strength
Offense Increases the damage multiplier of the skill that activated the card. (Damage +n%)
The Emperor
Offense
Increases the critical damage of the skill that activated the card. (Critical Damage +n%)
The Empress
Offense
The skill that activates the card ignores a portion of the enemy's Magic Defense and Magic Protection.
The Sun
Offense
Recovers HP upon Card Activation
Justice
Offense
Immune to Stun and Knockdown for a period of time upon Card Activation
Judgement
Offense
Increases the damage multiplier of the Battle Astrology skill for a certain period of time when the card is activated. (Battle Astrology Talent Skill Damage +n%)
The Hierophant
Support
Reduces the cooldown time for party members' skills when the card is activated. (Battle Astrology Talent Skills Excluded)
The High Priestess
Support
Upon Card Activation, restores HP, MP, and Stamina for yourself and your party members.
The Lovers
Support
Increases the duration of the music buff effect applied to you and your party members when the card is activated.
The Chariot
Support
When the card is activated, the movement speed of you and your party members is increased for a certain period of time.
The Moon
Support
When the card is activated, (Damage +n, Magic Attack +n, and Fire/Wind/Earth/Water Alchemic Damage +n) of yourself and your party members will be increased for a certain period of time.
The Tower
Support
When the card is activated, the damage reduction rate for yourself and your party members increases for a certain period of time.
The Hanged Man
Control
Enemies hit by the skill that activates the card will receive increased damage for a certain amount of time.
The World
Control
Enemies hit by the skill that activates the card will receive periodic fixed damage and stun for a certain period of time.
Temperance
Control
Enemies hit by the skill that activates the card have their movement speed and casting speed reduced for a certain period of time.
The Hermit
Control
A stealth Hide effect is active for a certain period of time upon Card Activation.
The Magician
Control
Enemies hit by the skill that activates the card are frozen for a certain amount of time.
Death
Control
Increases the duration of Smokescreen, Fateweaver, and Death Mark skill effects applied to enemies hit by the skill that activated the card.
The Fool
Fortune
When a card is activated, HP, MP, and Stamina Recovery Speed increases for an amount of time.
The Devil
Fortune
The damage of the skill that activated the card is increased by a specified amount.
Wheel of Fortune
Fortune
When a card is activated, immediately draw the next card in the sequence, and has a chance to copy the card and stack its effects.
(Effects with a duration will have duration increased. Cannot draw identical card continuously.)
The Star
Fortune
Increases the activation rate of Stardust’s Veil, Flare, and Blast for a certain period of time when activating a card.
auxiliary weapons have been added.
Scythe weapons can now be contracted with a Spirit and includes the following Spirit Weapon Skill:
have been added.
are added.
.
are added.
have been added for the Scythe.
for Scythe weapons have been added.
related to Battle Astrology have been added.
Enchantment (Type)
Enchant Effects
Obtain Method
Advancing (Prefix)
Magic Attack +10-15
Intelligence +10-20
Critical +10
Strength -30
- Uladh Hardmode Dungeons
- Rabbie Phantasm Dungeon
- Chronicle Mission
Empty (Prefix)
When Astral Reave is Dan 3 or higher: Magic Attack +15-20
When Orbital Pulse is Rank 1 or higher: Max MP +100
When Nova Blast is Dan 2 or higher: Intelligence +25
When Meridian Sweep is Dan 3 or higher: MP Usage Reduction +3
When Battle Astrology Mastery is Rank 1 or higher: Critical +10
Repair Fee +100%
Enchanted equipment made exclusive
- Reward for acquiring Dan 3 in the following Astrologer Skills:
- Astral Reave
- Meridian Sweep
- Nova Blast
- Stellar Surge
Spreading (Prefix)
Magic Attack +10-20
Intelligence +10-25
Critical +10
Max MP +50
Strength -50
- Tech Duinn Hard Difficulty
Pouring (Prefix)
Magic Attack +17-25
MP Usage Reduction +1-3
Intelligence +25
Critical +10
Max MP +80
Strength -50
Orbital (Suffix)
Magic Attack +10-15
Intelligence +20-50
Max MP +50
Strength -30
Enchanted equipment made exclusive
- Uladh Hardmode Dungeons
- Rabbie Phantasm Dungeon
- Chronicle Mission
Milky Way (Suffix)
Magic Attack +15-20
Intelligence +45-60
Max MP +80
Strength -40
Enchanted equipment made exclusive
- Tech Duinn Hard Difficulty
Stellar Shard (Suffix)
Magic Attack +35-45
MP Usage Reduction +7
Critical +8
Max MP +200
Strength -50
Enchanted equipment made exclusive