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  3. Patch 1.0.4 is Live!

Patch 1.0.4 is Live!

We’ve just launched Patch 1.0.4, and it’s a meaty one! 🚀

This update tackles a bunch of the communities most reported bugs and includes improvements we’ve been working hard on behind the scenes since 1.0 launched.

Your feedback has been incredibly helpful, and we’re so grateful for everyone who’s taken the time to submit bug reports, share thoughts, and help us make Kādomon the best it can be.

We’re still on the hunt for any bugs lurking in the wild 🐛 so please keep using our Bug Report Form to let us know if you come across anything weird. Every report helps us squash those pesky issues faster!

🔧 https://fireshinegames.jotform.com/250973199504970


Thanks again for all your support - and now, onto the good stuff:

[h2]Patch 1.0.4[/h2]
-Fixed split evos showing in Shonkkas shop
-Split evos now gain EXP from the base form duplicates
-Fixed items which deal damage using the Kadomon's attack stat
-Fixed on hurt triggers not working from self damage
-Fixed hyper Wyvernity misprints being backwards
-Fixed On Enemy Super triggers, Sometimes triggering from ally supers
-Fixed On Gain EXP not working with candies for evo 3 mon.
-Fixed soft-lock when you pause a battle and exit to main menu.
-Fixed pressing enter during tutorial skipping 2 steps.
-Fixed being able to skip the inspect step in the tutorial.
-Fixed hyper Grizlie not showing its super values correctly.
-Fixed target X Kadomon infront effects targeting 1 extra Kadomon.
-Fixed Bone Armour not triggering on tokens.
-Fixed percentage of Attack based effects.
-Fixed buying duplicate Kadomon from Shonkkas shop not granting your Kadomon bonus EXP
-Fixed Health Bars not updating to correct values when pausing sometimes
-Fixed Shiftykes ability breaking if you pause the game during it.
-Pausing the game now fully pauses the battle, Instead of letting it finish the final action.
-Don't allow pressing back on controller on Boss Intro screen to avoid soft-lock.
-Block pressing triggers on controller during boss intro screen
-Block opening options menu during boss intro screen.
-Fixed "On Self Gain Status" effects not triggering correctly e.g. Scary Glasses
-Added toggle for controller vibration/rumble during battle.
-Added toggle for controller vibration/rumble for whole game.
-Added menu "Back" button when multiple UI is stacked on top of each other, To help with getting stuck in UI
-Added a pulsing "Continue" button to the bag screen, When the game requires you to press that button to progress.
-Fixed music/audio volume levels being scaled correctly on the slider.