1. Kādomon: Hyper Auto Battlers
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  3. Patch 1.0.12 is LIVE!

Patch 1.0.12 is LIVE!

Hey Keepers!

Thank you everyone for all the support since 1.0 launch. It means a lot to use that so many people are enjoying all the new content and improvements to the game.

This is bug fix and QOL patch to catch some of the bugs which slipped in lately.

[h2]Bug Fixes:[/h2]

  • Fixed Hyper Medusyne misprint order
  • Fixed Stormy Teacup missing description
  • Hyper Howlder - Passive was missing value (now 5).
  • Crocoot - Updated Super description to match Passive description phrasing.
  • Laraca - Updated super to only target ally in front (not enemy)
  • NO TYPE - Passive description box now uses grey (instead of transparent)
  • Fixed Magic Orb causing candy items to not be removed
  • Stopped non mystic type Kadomon gaining the type synergy
  • Fixed Curse description
  • Fixed Eelements passive description
  • Stopped self damaging effects granting ENERGY
  • Fixed next battle effects not clearing
  • Fixed the green plus not appearing on card to indicate bonus effects
  • Potential Fix for white screen on game start


[h2]Balance Changes:[/h2]

  • Spellace Super Damage > 3,5,7,10 > 3,5,7,9
  • Spellace Passive - Orbs gained 1,2,4,6 > 1,2,3,5
  • Lodestone - Nerfed 2>1 activations
  • Swotter super - strength gain 2,3,4,5 > 2,2,3,4(times orbs) + 1,2,3,4>1,1,1,2
  • Muuse Passive - 10,20,40,80 > 15, 30, 45, 60
  • Eelement Passive damage - 2,4,6,8 -> 20,40,60,100
  • Armachillo Super - slow to shield % 50,75,100,150 > 45, 60, 75, 100
  • Armachillo Passive - Slow stacks 1,1,2,2 > 1,1,1,2


[h2]Please leave us a review 💖 [/h2]
We’d be incredibly grateful if you could take a moment to leave us a review on Steam. It means the world to our small team and helps others discover the game 💖

Thanks as always, and enjoy the update!

– The Kādomon Team