A midwinter festival, our upcoming patch, and more! | Community Update #2
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[/p][p][/p][h2]A new festival dawns... ❄[/h2][p][/p][p]We are proud to be part of the Midwinter Spirits festival, highlighting games that capture the transition from the spooky season to a quieter, but no less ominous...[/p][p][/p][p]In addition to our latest demo, there are a ton of other highlights, including:
📦 Easy Delivery Co. - deliver normal packages in a normal town! Everything is n̵̙͆͝o̵̲͐r̷̯͍̀m̶̞̕a̷͔̾̿l̵̘̠͛.
🍳 Arcane Eats - a cooking roguelike deckbuilder with style!
🌙 Moonstone Island - a creature collecting life-sim. It is a game full of little guys (complimentary)!
🩸 Cabernet - you're a vampire! Congrats! Now... what kind of 19th-century Eastern European vampire will you be?[/p][p][/p][h3]![]()
Our demo patch approaches![/h3][p][/p][p]Thank you to everyone who has played the demo, and a special thanks to the folks who have shared feedback and reported bugs! We are working to release a patch TOMORROW (probably) that should address some quick fixes/adjustments folks have been asking for. [/p][p][/p][p]We're also planning a big demo patch for the new year as well, so keep letting us know what you think of the demo in the Steam forums, or on our Discord![/p][p][/p][p]
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[/p][h3]A bit of behind-the-scenes...[/h3][p][/p][p]In a recent stream, we got the question: what floor of the building is the balcony on, anyways? So, we wanted to share a bit of a behind-the-scenes look at the balcony and the design process behind it.
Our balcony did not spring up overnight! It took research, concepts, and a whole process to make the space make sense to an urbanist, be accessible to a gardener, and feel like a second home to all inspiring necromancers. [/p][p][/p][carousel]![]()
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[/carousel][p]It ends with a rare look at the whole thing together! (guess who learned how to make new cameras in Unity 😊)[/p][p]
If you want a closer look at the game's development, we've got a handful of devlogs right on our Steam page you can check out!
[dynamiclink][/dynamiclink][/p][p]
[/p][h3]A highlight of content...[/h3][p][/p][p]As part of our demo launch, a variety of streamers and content creators took the game for a spin! We want to extend a special thanks to these creators and highlight their content below. [/p][p]If you want to see how the game plays and want a very cool person to chat while they do so, we've got you covered:
[/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p][p]Plus:[/p][p]DNDJordanLea[/p][p]RavvyPlaysGames
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[/p][p]To our demo players, our Discord members, the kind folks on social media, the posters in our Steam forums, the content creators who played our demo, the folks who came to see us at the Vancouver Game Expo, and to you, the person reading this: thank you!!! 💚[/p][p]
We're so glad to have at least part of the game out there, and we can't wait to share more if it with you.
Sincerely,[/p][p]Colin \[Community Manager][/p][p][/p][p]
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📦 Easy Delivery Co. - deliver normal packages in a normal town! Everything is n̵̙͆͝o̵̲͐r̷̯͍̀m̶̞̕a̷͔̾̿l̵̘̠͛.
🍳 Arcane Eats - a cooking roguelike deckbuilder with style!
🌙 Moonstone Island - a creature collecting life-sim. It is a game full of little guys (complimentary)!
🩸 Cabernet - you're a vampire! Congrats! Now... what kind of 19th-century Eastern European vampire will you be?[/p][p][/p][h3]
Our demo patch approaches![/h3][p][/p][p]Thank you to everyone who has played the demo, and a special thanks to the folks who have shared feedback and reported bugs! We are working to release a patch TOMORROW (probably) that should address some quick fixes/adjustments folks have been asking for. [/p][p][/p][p]We're also planning a big demo patch for the new year as well, so keep letting us know what you think of the demo in the Steam forums, or on our Discord![/p][p][/p][p]
Our balcony did not spring up overnight! It took research, concepts, and a whole process to make the space make sense to an urbanist, be accessible to a gardener, and feel like a second home to all inspiring necromancers. [/p][p][/p][carousel]
If you want a closer look at the game's development, we've got a handful of devlogs right on our Steam page you can check out!
[dynamiclink][/dynamiclink][/p][p]
[/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p][p]Plus:[/p][p]DNDJordanLea[/p][p]RavvyPlaysGames
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We're so glad to have at least part of the game out there, and we can't wait to share more if it with you.
Sincerely,[/p][p]Colin \[Community Manager][/p][p][/p][p]