UPDATE V1.0051
It is time for an important balance update to enemy spawn rates and damage above floor 52 in the tower. This will make the journey in midgame more fun for all classes. We also added some new drops from bosses and a progress bar to enchanting and companions training in the basecamp.
We have big plans in the future for Tower Walker. If you want to help out please consider leaving us a review and tell us what you think about the game - it means a lot to us. Your support makes this possible!
Thank you for staying with us through these 3 months since release, your feedback and amazing suggestions has helped us to get this game to where it is now.
Here are the patch notes (1.0051.433):
Do you like Tower Walker? Help out!
We have big plans in the future for Tower Walker. If you want to help out please consider leaving us a review and tell us what you think about the game - it means a lot to us. Your support makes this possible!
Thank you!
Thank you for staying with us through these 3 months since release, your feedback and amazing suggestions has helped us to get this game to where it is now.
Here are the patch notes (1.0051.433):
- MAJOR balance changes to all enemies and bosses above floor 52
- ADDED new drops, boss "GORECLAW" now drops "S-grade,"SOULHUNTER ARMOR"
- ADDED new drops, boss "GORECLAW" now drops "S-grade,"SOULHUNTER TUNIC"
- ADDED new drops, boss "GORECLAW" now drops "S-grade,"SOULHUNTER ROBE"
- ADDED new drops, boss "GORECLAW" now drops "S-grade,"SOULHUNTER HELMET"
- ADDED new drops, boss "GORECLAW" now drops "S-grade,"SOULHUNTER SHROUD"
- ADDED new drops, boss "GORECLAW" now drops "S-grade,"SOULHUNTER HAT"
- ADDED progress bar for enchanting
- Many improvements to UI/UX for enchanting/disenchanting
- ADDED progress bar for training companions
- Many improvements to UI/UX for party and companions
- Tweaks to companions training costs up to lvl80
- Improved Party UI in recruitment
- Fixed text issues in Party UI when playing goblin
- Travel load time between floors is now quicker
- Tweaks to tower "floor 6" more enemy spawns
- Tweaks to tower "floor 6" faster enemy spawn speed
- Tweaks to tower "floor 30" more enemy spawns
- Tweaks to tower "floor 32" less enemy spawns
- Tweaks to tower "floor 32" faster enemy spawn speed
- Tweaks to tower "floor 39" more enemy spawns
- Tweaks to tower "floor 41" less enemy spawns
- Tweaks to tower "floor 49" more enemy spawns
- Tweaks to all enemies on floor 52 and above has had their damage reduced
- Tweaks to all bosses on floor 52 and above has had their damage reduced
- Loot tables on floor 52 and above has been slightly modified
- Fixed visual errors and spawn issues on floor 39
- Fixed visual icon error when playing goblin
- Boss "GORECLAW" now drops the "Soul Hunter" armor
- Boss "GORECLAW" now drops the "Soul Hunter" head
- Many improvements to the spawning system on floor 52 and above
- Tweaks to legendary rings drop rate
- Added some preparation work for "Abyss realm expansion"
- Minor tweaks to crafting experience gain
- Many improvements to UI/UX for inventory and shared stash
- Many improvements to UI/UX for crafting, quests and lore
- Fixed issues with crafting notifier triggers
- Performance improvements in all areas of the game
- Stability fixes for faster loading times
- Optimized and improved load order in basecamp scene
- Optimized and improved load order in tower scene
- Numerous interface refinements
- Numerous minor bug/grammar/graphics fixes
- Updated several tooltips in companions Party UI
- Savefiles from previous version are compatible