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PATCH NOTES V1.0082

Here is a new content update to Tower Walker with enchant containers for rings, a new pet type with a special support ability and a new hidden room in the tower. We also added a new system for collecting special rare items outside inventory and shared stash. Enjoy!

[h2]Stay awhile and grind![/h2]

Here are the patch notes (1.0082.4708):
[h2]NEW CONTENT[/h2]
  • Added new enchant container for rings
  • Added new pet type with combat support ability
  • Added new hidden room in the tower
  • Added new NPC with special quest
  • Added new mailbox system in the basecamp for special items (Extra storage of items outside inventory and shared stash. Only activated by auto when collecting a rare item and inventory/shared stash is full. This will make sure players can loot rare pets at all times and to prevent loss of special items gained from milestone rewards)
[h2]CLASSES[/h2]
  • Necromancer can now "Summon: Skeleton" in combat
  • Fixed issue with Lich "Iceblock" not triggering correctly
  • Fixed issue with Druid "Barkskin" sometimes not clearing on death
  • Fixed issue with "Summon: Skeleton" hit chance not working correctly
[h2]ITEMS[/h2]
  • Added new item "Enchant container (Rings)"
[h2]PETS[/h2]
  • Added Plant (Pet Summon) - New pet type (Reward from NPC quest in tower)
  • Added 2 pets to "Pet Master shop " in basecamp
  • Tweaks to increase spell damage effect from Dragon (Pet Summon)
  • Tweaks to increase physical damage effect from Raptor (Pet Summon)
  • Looting rare pets with full inventory and stash sends item to mailbox system
  • Fixed issue with incorrect pet icons in shared stash
[h2]TOWER[/h2]
  • Added hidden room in the "Goblin Halls" section
  • Added NPC "Goblin Elder Torsten"
  • Increased active effects UI slots in Tower
  • Tweaks to slightly increase "Rare Events" spawn
  • Fixed issue with effects UI icons not being shown
  • Boss quest text now correctly shows when slaying bosses in dungeons
  • Fixed minor issues with UI/UX in combat
[h2]CRAFTING[/h2]
  • Added "Enchant container (Rings)" to crafting
  • Fixed issue with crafting equipment not working correctly
  • Minor tweaks to crafting experience gain
[h2]MISC[/h2]
  • Increased active effects UI slots in Basecamp/Character
  • Basecamp/Character effects UI slighty smaller
  • Fixed issue with attunement for "Gardens of Riana" dungeon not visible in Tower UI when unlocked for current character
  • Updated item databases with new icons
  • Fixed issue with incorrect selling prices for No-grade weapons
  • Added some additional preparation work for "Frozen Northlands"
  • Added some preparation work for "Hunter/Beastmaster"
  • Added some preparation work for "Combat pets"
  • Savefiles from previous version are compatible
Thanks for your support!