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Tower Walker News

PATCH NOTES V1.0083

We just released update V1.0083 to Tower Walker with improved combat for all range classes, new arcane spell for Archmage and a new hidden room with a secret boss in the tower. Enjoy!

[h2]Stay awhile and grind![/h2]

Here are the patch notes (1.0083.4709):
[h2]NEW CONTENT[/h2]
  • Added new hidden room in the tower
  • Added new secret boss
  • Added new rare pet
  • Added new spell effect "Arcane orb" to Archmage
[h2]CLASSES[/h2]
  • All ranged classes (Ranger,Phantom,Wizard,Cleric,Warlock,Archmage,Bishop,Soultaker) now have lower combat (min) range
  • Archmage "Arcane power" ability now also gains "Arcane orb"(rotating orb during its duration damaging all enemies in its path)
  • Fixed issue with "Fury" not showing correct values
  • Fixed issue with "Frenzy totem" not showing correct values
  • Fixed issue with "Wind totem" not showing correct values
  • Fixed issue with "Arcane power" not showing correct values
  • Fixed issue with "Frenzy" not showing correct values
[h2]PETS[/h2]
  • Added Phoenix (Pet Summon) - Legendary Ability pet
  • Tweaks to slightly increase experience gain for pets
[h2]TOWER[/h2]
  • Fixed an issue with enemies aggro triggers not working
  • Added a new hidden door somewhere in the tower
  • Added a new secret boss
[h2]MISC[/h2]
  • Buying Soul Shards at Merchant, total slider increased to 10k
  • Added total ascension counter in Combat log section
  • Fixed issues with stacking +2000% haste not working correctly
  • Added 3 new loading screen textures
  • Added option to turn off exit message when quitting the game
  • Added some additional preparation work for "Frozen Northlands"
  • Added some preparation work for "Hunter/Beastmaster"
  • Added some preparation work for "Combat pets"
  • Added some preparation work for "Steam Cloud"
  • Savefiles from previous version are compatible
Thanks for your support!

PATCH NOTES V1.0082

Here is a new content update to Tower Walker with enchant containers for rings, a new pet type with a special support ability and a new hidden room in the tower. We also added a new system for collecting special rare items outside inventory and shared stash. Enjoy!

[h2]Stay awhile and grind![/h2]

Here are the patch notes (1.0082.4708):
[h2]NEW CONTENT[/h2]
  • Added new enchant container for rings
  • Added new pet type with combat support ability
  • Added new hidden room in the tower
  • Added new NPC with special quest
  • Added new mailbox system in the basecamp for special items (Extra storage of items outside inventory and shared stash. Only activated by auto when collecting a rare item and inventory/shared stash is full. This will make sure players can loot rare pets at all times and to prevent loss of special items gained from milestone rewards)
[h2]CLASSES[/h2]
  • Necromancer can now "Summon: Skeleton" in combat
  • Fixed issue with Lich "Iceblock" not triggering correctly
  • Fixed issue with Druid "Barkskin" sometimes not clearing on death
  • Fixed issue with "Summon: Skeleton" hit chance not working correctly
[h2]ITEMS[/h2]
  • Added new item "Enchant container (Rings)"
[h2]PETS[/h2]
  • Added Plant (Pet Summon) - New pet type (Reward from NPC quest in tower)
  • Added 2 pets to "Pet Master shop " in basecamp
  • Tweaks to increase spell damage effect from Dragon (Pet Summon)
  • Tweaks to increase physical damage effect from Raptor (Pet Summon)
  • Looting rare pets with full inventory and stash sends item to mailbox system
  • Fixed issue with incorrect pet icons in shared stash
[h2]TOWER[/h2]
  • Added hidden room in the "Goblin Halls" section
  • Added NPC "Goblin Elder Torsten"
  • Increased active effects UI slots in Tower
  • Tweaks to slightly increase "Rare Events" spawn
  • Fixed issue with effects UI icons not being shown
  • Boss quest text now correctly shows when slaying bosses in dungeons
  • Fixed minor issues with UI/UX in combat
[h2]CRAFTING[/h2]
  • Added "Enchant container (Rings)" to crafting
  • Fixed issue with crafting equipment not working correctly
  • Minor tweaks to crafting experience gain
[h2]MISC[/h2]
  • Increased active effects UI slots in Basecamp/Character
  • Basecamp/Character effects UI slighty smaller
  • Fixed issue with attunement for "Gardens of Riana" dungeon not visible in Tower UI when unlocked for current character
  • Updated item databases with new icons
  • Fixed issue with incorrect selling prices for No-grade weapons
  • Added some additional preparation work for "Frozen Northlands"
  • Added some preparation work for "Hunter/Beastmaster"
  • Added some preparation work for "Combat pets"
  • Savefiles from previous version are compatible
Thanks for your support!

PATCH NOTES V1.0081

In celebration of our one year anniversary since release today is a good day for a content update to Tower Walker. There is major improvements to the combat engine with a reworked targeting system. We have added critical hit damage as a new stat to the game. We also added heroic dungeon quests, 11 new rings, 3 new potions, and 3 new pets to collect. Enjoy!

[h2]Stay awhile and grind![/h2]

Here are the patch notes (1.0081.4707):
[h2]NEW CONTENT[/h2]
  • ADDED new character stat "Crit damage" (Increases total critical hit damage. Base 1.5x/150% for all characters at level 1)
  • Added 11 new rings
  • Added 3 new pets
  • Added 3 new potions
  • Reworked targeting system in the combat engine (Affects all player classes)
[h2]ITEMS[/h2]
  • Added "Broken Ring of Crit Power"
  • Added "Copper Ring of Crit Power"
  • Added "Iron Ring of Crit Power"
  • Added "Gold Ring of Crit Power"
  • Added "Magical Ring of Crit Power"
  • Added "Superior Ring of Crit Power"
  • Added "Powerful Ring of Crit Power"
  • Added "Ancient Ring of Crit Power"
  • Added "Dragon Ring of Crit Power"
  • Added "Mythic Ring of Crit Power"
  • Added "Celestial Ring of Crit Power"
  • Added "Potion of Dominance"
  • Added "Potion of the Vampire"
  • Added "Potion of Quickness"
  • Tweaks to increase total sell cost for higher tier S-grade armor
  • Tweaks to increase total sell cost for higher tier S-grade helmets
[h2]QUESTS[/h2]
  • Added heroic quest "OPEN THE ABYSS GATE PORTAL"
  • Added heroic quest "DEFEAT JUGGERNAUT"
  • Added heroic quest "DEFEAT EYE OF MOORTUS"
  • Added heroic quest "DEFEAT DEMONLORD ARANOX"
  • Added heroic quest "ENTER HIDDEN ROOM ON FLOOR 69"
  • Added heroic quest "OPEN THE GARDENS OF RIANA PORTAL"
  • Added heroic quest "DEFEAT ARCHDRUID DRAYDIAC"
  • Added heroic quest "DEFEAT TAEDMORDEN FLOWER"
  • Added heroic quest "DEFEAT FORESTLORD KORGANOS" (Repeatable)
  • Added heroic quest "REACH FRIENDLY WITH THE ARCHDRUIDS"
[h2]PETS[/h2]
  • Added Galli (Pet Summon) - Drop in tower
  • Added Archi (Pet Summon) - Drop in tower
  • Added Hornet (Pet Summon) - Ascension reward
  • Currently summoned pets now display different icon in inventory
  • Tweaks to Turtle(Pet Summon), now gives double amount of armor per level
  • Tweaks to Lystro(Pet Summon), now gives double amount of resistance per level
[h2]CRAFTING[/h2]
  • Added "Potion of Dominance" crafting
  • Added "Potion of the Vampire" crafting
  • Added "Potion of Quickness" crafting
  • Tweaks to increase crafting speed bonuses
[h2]TOWER[/h2]
  • Improved character combat targeting system, enemy tracking and selection
  • Player character now retarget enemies slightly faster
  • Swarming waves "Elementals & Bees" damage in both dungeons "Abyss & Garden" has been slightly reduced
  • Fixed enemy collider issue in dungeon "Abyss"
  • Added hover description for "Madraxxas blessing" tier 1 to 3
  • Added "Celestial Ring of Crit Power" to "Archdruids" faction NPC shop
  • Removed "Celestial Ring of Dodge" from "Archdruids" faction NPC shop
  • Added 3 zoom camera settings (Keybind: Mouse ScrollWheel)
  • Current zoom camera settings are now autosaved
[h2]MISC[/h2]
  • Tweaks to default base critical hit damage,decreased from 2x/200% to 1.5x/150%
  • Added stat tooltip hovers for health, damage, attack/casting speed, crit chance, crit damage, recovery, dodge, lifesteal, xp gain, item find, gold find, phys dmg reduction, magic dmg reduction, movement speed
  • Added stat tooltip hovers for summon pet health, damage, attack/casting speed
  • Fixed issue with selling potions not working correctly
  • Fixed issue with using "Fortitude Potion II" not working correctly
  • Minor improvements to inventory and shared stash systems
  • Numerous stability fixes
  • Minor convenience adjustments
  • Added some additional preparation work for "Frozen Northlands"
  • Added some preparation work for "Hunter/Beastmaster"
  • Added some preparation work for "Zulmaris Swamplands"
  • Added some preparation work for "Desert Southlands"
  • Added some preparation work for "Steam Cloud"
  • Updated several tooltips
  • Savefiles from previous version are compatible
Thanks for your support!

PATCH NOTES V1.0080

This update adds enchant containers to Tower Walker. Transfer S-grade enchant bonuses between weapons and armors. We also improved all armor sets in the game and the display for all set bonuses. Enjoy!

[h2]Stay awhile and grind![/h2]

Here are the patch notes (1.0080.4705):
[h2]NEW CONTENT[/h2]
  • ADDED new feature to enchanting "Enchant containers"
  • ADDED button in main menu "Settings" to sync Steam Achievements with milestones(click once to trigger by auto on next character load)
[h2]CLASSES[/h2]
  • Tweaks to increase Stalker "Mortal blow" Rank 1,2,3,8,9 and 10 trigger chance
[h2]ITEMS[/h2]
  • ADDED new item S-grade, "ENCHANT CONTAINER (Armor & Helmets)"
  • ADDED new item S-grade, "ENCHANT CONTAINER (Weapons)"
  • Tweaks to increase "Molten" set armor and resistance
  • Tweaks to increase "Molten" set XP gain
  • Reworked and improved set bonuses for all "RAPID ABYSSAL" sets
  • Reworked and improved set bonuses for all "RAPID DEMONIC" sets
  • Reworked and improved set bonuses for all "RAPID EMBER" sets
  • Reworked and improved set bonuses for all "RAPID GARDEN" sets
  • Reworked and improved set bonuses for all "RAPID TEMPEST" sets
  • Reworked and improved set bonuses for all "RAPID CELESTIAL" sets
[h2]CRAFTING[/h2]
  • Added "Enchant container" to crafting
  • Added craft cost 5 "Diamonds" to blessed enchant ring scroll
  • Removed craft cost 1 "Soulstone" to common S-grade enchant weapon and armor scroll
  • Added craft cost 3 "Sapphire" to common S-grade enchant weapon and armor scroll
[h2]MISC[/h2]
  • Major improvements to the display of all armor sets (now clearly show gains)
  • Added require weapon text to all class skills hover tooltips in learn mastery
  • Fixed issue with equipping fortitude rings in combat not updating maxhp
  • Fixed issue with embassy upgrade in basecamp not visible when max level
  • Fixed issues with milestones not triggering in dungeons
  • Minor improvements to save/load systems
  • Minor improvements to all item databases and loot systems
  • Minor improvements to milestone and achievement systems
  • Savefiles from previous version are compatible
Thanks for your support!

PATCH NOTES V1.0079.4704

Hotfix for a major issue with the new task manager feature for grinding dungeons. Thanks for feedback!

Here are the patch notes (1.0079.4704):
  • Fixed an issue with custom task "Auto reset dungeon" not working correctly
  • Fixed font issue in basecamp upgrades UI