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Tower Walker News

PATCH NOTES V1.0086

Here are the patch notes (1.0086.4712):
  • Improved all "(D,C,B,A and S) Grades mastery" tutorial text and icons
  • Improved "Soul ring" tutorial text
  • Added map to the tower introduction tutorial
  • Added capability to close all tutorials in "basecamp" by clicking outside the text window
  • Added capability to close all tutorials in "the tower" by clicking outside the text window
  • Fixed a minor mastery description error with "Necromancer/Lich"
  • Added new start screen and intro story background texture
  • Improvements to start screen loading
  • Tweaks to launcher config resolution dialog to prevent crashes or freezing
  • Minor visual improvements to intro story prison

PATCH NOTES V1.0085

Here are the patch notes (1.0085.4711):
  • Added a map in the tower (Hover over each floor for detailed info about drops)
  • Added hover display to compare currently equipped items (Hover over Equip button to display currently equipped stats for armor,helmet,weapon,rings)
  • Added popup to confirm item rewards from ascension
  • Added shortcut button for Shared stash in Inventory
  • Added shortcut button for Inventory in Shared stash
  • Fixed issues with Lich/Necromancer (Summon: Skeleton) in combat

PATCH NOTES V1.0084

Hotfix for a MAJOR BUG with Lich/Necromancer in combat and an issue with autosaving in dungeons

Here are the patch notes (1.0084.4710):
  • Fixed an issue with Necromancer/Lich stop and start walker buttons not showing
  • Fixed an issue when the Lich exit "Ice block" sometimes wouldn't attack
  • Fixed an issue with the companion "Treasure goblin" start position
  • Fixed an issue with the pet "Phoenix" animations
  • Added autosave by default when defeating any boss
  • Fixed issues with autosave not working in dungeons
Thanks for your support!

PATCH NOTES V1.0083

We just released update V1.0083 to Tower Walker with improved combat for all range classes, new arcane spell for Archmage and a new hidden room with a secret boss in the tower. Enjoy!

[h2]Stay awhile and grind![/h2]

Here are the patch notes (1.0083.4709):
[h2]NEW CONTENT[/h2]
  • Added new hidden room in the tower
  • Added new secret boss
  • Added new rare pet
  • Added new spell effect "Arcane orb" to Archmage
[h2]CLASSES[/h2]
  • All ranged classes (Ranger,Phantom,Wizard,Cleric,Warlock,Archmage,Bishop,Soultaker) now have lower combat (min) range
  • Archmage "Arcane power" ability now also gains "Arcane orb"(rotating orb during its duration damaging all enemies in its path)
  • Fixed issue with "Fury" not showing correct values
  • Fixed issue with "Frenzy totem" not showing correct values
  • Fixed issue with "Wind totem" not showing correct values
  • Fixed issue with "Arcane power" not showing correct values
  • Fixed issue with "Frenzy" not showing correct values
[h2]PETS[/h2]
  • Added Phoenix (Pet Summon) - Legendary Ability pet
  • Tweaks to slightly increase experience gain for pets
[h2]TOWER[/h2]
  • Fixed an issue with enemies aggro triggers not working
  • Added a new hidden door somewhere in the tower
  • Added a new secret boss
[h2]MISC[/h2]
  • Buying Soul Shards at Merchant, total slider increased to 10k
  • Added total ascension counter in Combat log section
  • Fixed issues with stacking +2000% haste not working correctly
  • Added 3 new loading screen textures
  • Added option to turn off exit message when quitting the game
  • Added some additional preparation work for "Frozen Northlands"
  • Added some preparation work for "Hunter/Beastmaster"
  • Added some preparation work for "Combat pets"
  • Added some preparation work for "Steam Cloud"
  • Savefiles from previous version are compatible
Thanks for your support!

PATCH NOTES V1.0082

Here is a new content update to Tower Walker with enchant containers for rings, a new pet type with a special support ability and a new hidden room in the tower. We also added a new system for collecting special rare items outside inventory and shared stash. Enjoy!

[h2]Stay awhile and grind![/h2]

Here are the patch notes (1.0082.4708):
[h2]NEW CONTENT[/h2]
  • Added new enchant container for rings
  • Added new pet type with combat support ability
  • Added new hidden room in the tower
  • Added new NPC with special quest
  • Added new mailbox system in the basecamp for special items (Extra storage of items outside inventory and shared stash. Only activated by auto when collecting a rare item and inventory/shared stash is full. This will make sure players can loot rare pets at all times and to prevent loss of special items gained from milestone rewards)
[h2]CLASSES[/h2]
  • Necromancer can now "Summon: Skeleton" in combat
  • Fixed issue with Lich "Iceblock" not triggering correctly
  • Fixed issue with Druid "Barkskin" sometimes not clearing on death
  • Fixed issue with "Summon: Skeleton" hit chance not working correctly
[h2]ITEMS[/h2]
  • Added new item "Enchant container (Rings)"
[h2]PETS[/h2]
  • Added Plant (Pet Summon) - New pet type (Reward from NPC quest in tower)
  • Added 2 pets to "Pet Master shop " in basecamp
  • Tweaks to increase spell damage effect from Dragon (Pet Summon)
  • Tweaks to increase physical damage effect from Raptor (Pet Summon)
  • Looting rare pets with full inventory and stash sends item to mailbox system
  • Fixed issue with incorrect pet icons in shared stash
[h2]TOWER[/h2]
  • Added hidden room in the "Goblin Halls" section
  • Added NPC "Goblin Elder Torsten"
  • Increased active effects UI slots in Tower
  • Tweaks to slightly increase "Rare Events" spawn
  • Fixed issue with effects UI icons not being shown
  • Boss quest text now correctly shows when slaying bosses in dungeons
  • Fixed minor issues with UI/UX in combat
[h2]CRAFTING[/h2]
  • Added "Enchant container (Rings)" to crafting
  • Fixed issue with crafting equipment not working correctly
  • Minor tweaks to crafting experience gain
[h2]MISC[/h2]
  • Increased active effects UI slots in Basecamp/Character
  • Basecamp/Character effects UI slighty smaller
  • Fixed issue with attunement for "Gardens of Riana" dungeon not visible in Tower UI when unlocked for current character
  • Updated item databases with new icons
  • Fixed issue with incorrect selling prices for No-grade weapons
  • Added some additional preparation work for "Frozen Northlands"
  • Added some preparation work for "Hunter/Beastmaster"
  • Added some preparation work for "Combat pets"
  • Savefiles from previous version are compatible
Thanks for your support!