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Tower Walker News

PATCH NOTES V1.0072.4692

Here are the patch notes (1.0072.4692):
  • Molten armor special set bonus exp gain increased to 40%
  • Task manager tasks are now turned off by default in dungeons
  • Divine ring with enchant bonus can now maximum give +30 to all stats
  • All rank 2 potion effects will now properly reset after death
  • Mythic key now has a crafting sound
  • Added B-grade "Primal spear" and A-grade "Doom Spear" to crafting
  • Spear type weapons in workshop only visbile to Soldier/Warlord
  • Fixed issues with achievements not working properly in dungeons
  • Added new class icons textures for Necromancer, Lich, Hunter and Beastmaster
  • Tweaks to Fear, Raging stomp, Azogas Wrath, Mighty Blow and Stun shot to 50 % reduced crowd control duration on all boss type enemies
  • Fixed issues with combat log not triggering in dungeons
  • Savefiles from previous version are compatible

Patch Notes V1.0071.4688

Here are the patch notes (1.0071.4688):
  • Added new mastery "Soul ring: Harvester" to increase capacity +5000 per rank, (this mastery requires atleast level 70, full tower explored and first dungeon attunement learned from trainer)
  • Tweaks to decrease total souls required to open Abyss gate
  • Tweaks to slighty increase heroic mode Abyss gate difficulty
  • Fixed issue with achievements not working in heroic mode Abyss Gate
  • Fixed issue with milestones not working correctly after boss fights
  • Fixed issue with treasure goblin incorrect values for leveling
  • Fixed issue with spear textures not working correctly
  • Savefiles from previous version are compatible

Abyss realm Update Now Available!

A major update with a new expansion to Tower Walker has just landed with new dungeons, new armor set bonuses, new bosses, hundreds of new items, expanded shared stash, more secrets to unlock and more steam achievements. This also adds tons of improvements to all game systems, UI/UX, animations, combat mechanics, textures, faster save/load systems. Enjoy!

There is also a new DLC available "The Warlord" for those of you who really want to support us and our future developments, while getting your hands on a load of exclusive bonus content.

Here are the patch notes (1.0071.4686):
[h2]NEW CONTENT[/h2]
  • New dungeon "Abyss gate" Lvl 70+ (Normal)
  • New dungeon "Abyss gate" Lvl 120+ (Heroic)
  • Added 100+ new items
  • Added new feature - "Armor set bonuses"
  • Added new feature - "Dungeon Attunements"
  • Added new feature - "Faction reputation"
  • Added 15 new ring slots to shared stash
  • Added 20 new pet slots to shared stash
  • Added new story NPC interactions
  • Added new secret shop
  • Reworked armor/resistance in combat
  • Reworked dodge mechanics in combat
  • Reworked spell hit in combat
[h2]NEW ACHIEVEMENTS[/h2]
  • Added 7 new Steam Achievements
  • Defeat the Juggernaut (Normal)
  • Defeat Eye of Moortus (Normal)
  • Defeat Demonlord Aranox (Normal)
  • Defeat the Juggernaut (Heroic)
  • Defeat Eye of Moortus (Heroic)
  • Defeat Demonlord Aranox (Heroic)
  • Friends in the Abyss (Faction)
[h2]EQUIPMENT[/h2]
  • Added 5 new "Abyssal 2 piece sets"
  • Added 5 new "Demonic 2 piece sets"
  • Added 2 new "Molten" 2 piece sets"
  • Added 15 new legendary rare weapons
  • Added 25 new legendary rare armors
  • Added 25 new legendary rare helmets
  • Added 1 new legendary rare ring "Divine ring"
  • Added 3 new mysterious rare legendary items
  • Added 20 new spear type weapons to the game
  • Tweaks to increase total resistance from cloth armor
  • All cloth armor(Robe) now gives 5.0x more resistance
  • All cloth helmets(Robe) now gives 5.0x more resistance
  • Tweaks to increase total resistance from light armor
  • All light armor now gives 2.5x more resistance
  • All light helmets now gives 2.5x more resistance
  • Tweaks to increase total armor gained from magical rings
  • Tweaks to increase total armor gained from superior rings
  • Tweaks to increase total armor gained from ancient rings
  • Tweaks to increase total armor gained from dragon rings
  • Tweaks to increase total armor gained from mythic rings
  • Tweaks to increase total resistance gained from magical rings
  • Tweaks to increase total resistance gained from superior rings
  • Tweaks to increase total resistance gained from ancient rings
  • Tweaks to increase total resistance gained from dragon rings
  • Tweaks to increase total resistance gained from mythic rings
  • "MOORTUS BOOK" is now auto item locked and can not be sold
  • "MOORTUS STAFF" is now auto item locked and can not be sold
  • "MOORTUS GREATMACE" is now auto item locked and can not be sold
  • "MOORTUS MACE / SHIELD" is now auto item locked and can not be sold
  • "MOORTUS CLAWS" is now auto item locked and can not be sold
  • "MOORTUS BLADES" is now auto item locked and can not be sold
  • "MOORTUS DAGGER" is now auto item locked and can not be sold
  • "MOORTUS BOW" is now auto item locked and can not be sold
  • "MOORTUS DARK ORB" is now auto item locked and can not be sold
  • Legendary status weapons can not be auto disenchanted by recycle mode
  • Legendary status weapons is now auto item locked and can not be sold
[h2]PETS[/h2]
  • Huge improvements to Pet inventory UI
  • Inventory listing for pets now display and highlights level and type
  • Pet(Summon) "Ant" now gives increased lifesteal per pet level
  • Pet(Summon) "Lystro" now gives correct amount of resistance
  • Pet(Summon) "Dodo" now gives correct amount of recovery
  • Pet(Summon) "Donkey" now gives correct amount of experience gain
[h2]CRAFTING[/h2]
  • Added "Mythic key" crafting
[h2]MASTERY[/h2]
  • Added mastery "Dungeons: Mythic Key to learn at level 70
  • Added mastery "Dungeons: Attunement I" to learn at level 70
  • Added mastery "Dungeons: Attunement II" to learn at level 120
[h2]COMBAT[/h2]
  • Huge improvements to armor damage reduction formula in combat
  • Huge improvements to resistance damage reduction formula in combat
[h2]TOWER[/h2]
  • Added new NPC and story dialogue in the laboratory at floor 33
  • Improvements to all hidden floors and NPCs in the tower
  • Reduced respawn rate on floor 111
  • Emerald now drops on floor 101, 102, 105, 110, 115, 117 and 119
  • Amethyst now drops on floor 102, 105, 107, 110, 115, 117 and 119
  • Diamond now drops on floor 106, 107, 108, 114 and 121
  • Sapphire now drops on floor 103, 106, 114 and 122
  • Quartz now drops on floor 111, 112, 118, 120 and 123
  • Runestone now drops in higher amounts depending on floor level
  • Quartz now drops in higher amounts depending on floor level
  • Task manager now skips very low mobs/spawn speed floors (90, 100 and 110)
  • Floor 123 now has a door down to Floor 122
  • All droppable pets now have slighty increased drop chance
  • Slighty reduced boss experience
  • Beastkin Druid spell "Barkskin" is now instant
  • Stalkers "Mortal Blow" damage has been slighly reduced
  • Duelist now as intended doesn't block enemy damage when using the "Revenge" ability
  • Tower navigation menu has been improved
  • Tower navigation menu now shows dungeon floors
  • Boss "Elder Plant" now correcly does physical and not magical damage
  • Dodge no longer works against magic damage
  • Magic attacks no longer has a chance to miss
  • Armors physical damage reduction has been increased
  • Resistance magical damage reduction has been increased
  • Fixed an error in the buff UI causing soulshots to overide one of the active skills
[h2]MISC[/h2]
  • Added new item - Abyss core fragment
  • Added new item - Mythic key
  • Added new item - Potion of Learning II
  • Added new item - Potion of Luck II
  • Added new item - Physical Damage Potion II
  • Added new item - Spell Damage Potion II
  • Added new item - Fortitude potion II
  • Added new item - Armor potion II
  • Added new item - Resistance potion II
  • Added class specific B-grade weapons to shop in basecamp
  • Added class specific B-grade armor to shop in basecamp
  • Added class specific B-grade helmets to shop in basecamp
  • Drinking a pot no longer opens character UI in basecamp
  • Tweaks to rebalance price values for D-grade equipment
  • Upgraded shared stash systems to increase space
  • Fixed issues with inventory storage cap limit
  • Fixed issues with task manager slots taken by deleted characters
  • Fixed issues with pet shop not working correctly
  • Improvements to tower overview UI in basecamp
  • Huge improvements to all combat AI behaviour
  • Huge improvements to all equipment databases and systems
  • Minor improvements to milestone and achievement systems
  • Minor improvements to enchanting systems
  • Added some additional preparation work for "Gardens of Riana"
  • Added some additional preparation work for "Frozen Northlands"
  • Added some additional preparation work for "Forests of Aldera"
  • Added some preparation work for "Dungeon Attunement III"
  • Added some preparation work for "Hunter/Beastmaster"
  • Added some preparation work for "Necromancer/Lich"
  • Added some preparation work for "Zulmaris Swamplands"
  • Added some preparation work for "Abyss Pits"
  • Added some preparation work for "Desert Southlands"
  • Optimized and improved load order for faster loading
  • Hundreds of minor interface refinements
  • Numerous minor bug/grammar/graphics fixes
  • Updated several tooltips
  • Savefiles from previous version are compatible


https://store.steampowered.com/app/2646230/Tower_Walker__The_Warlord/

TOWER WALKER: THE WARLORD adds 1 new playable class "The warlord" and 1 new special party companion "The treasure goblin" with a unique set of skills. By buying this DLC you are first and foremost showing your support for Tower Walker and future development but you also get a load of exclusive bonus content.

BONUS CONTENT
[h3]PLAYABLE CLASS[/h3]
  • Soldier
  • Warlord (Subclass)
[h3]PARTY COMPANION[/h3]
  • Treasure goblin


Thanks for your support!

Abyss Realm Update releasing October 19th!

Today we announce a new era for Tower Walker. We proudly present the free major update "Abyss Realm" that will be available on October 19th with tons of new content and expanded gameplay elements and features to the lategame. Tell all your friends or shout it on the mountains. It is time to prepare all your characters to enter the abyss gate and face the demon lords.

[h2]Stay awhile and grind![/h2]
Since the release in february we have now launched 35 free updates in 7 months. Initially, we had internal plans to release this bigger addition to the game in celebration of a major milestone for us with a target goal of total units sold or total reviews here on the Steam store, however we want to let you guys know how much we greatly appreciate your support so by popular demand we will now release it earlier. This will be in celebration of the support from our most dedicated players out there. Every bit helps out. Thanks.

"Abyss Gate" is a level 70+ dungeon with normal and heroic mode. Level 70 will be required to start the attunement process and enter the instance. Recommended level for heroic mode (challenge hardmode) is level 120. Heroic mode drops very powerful items (demonic amor sets and weapons for all classes).

[h2]Abyss Realm (Major update)[/h2]
[h3]Release date: October 19th 2023[/h3]
Version 1.0071
  • New Dungeons
  • New Quests
  • New Boss encounters (Gold tier)
  • New Equipment (S-grade Abyssal, Demonic)
  • New Story Content
  • 100+ new Items
  • Divine artifacts
  • Legendary crafting
  • Balance improvements
  • Combat improvements
  • Performance improvements
  • Quality of Life
  • More Achievements!

https://store.steampowered.com/app/2130060/Tower_Walker_MMO_Grind_Simulator/

Thanks for your support!

UPDATE V1.0070

Small update with priority fixes and improvements to Tower Walker

Here are the patch notes (1.0070.4682):
  • Fixed minor issue with "Party leader" achievement
  • Fixed issues with crafting bonuses not working correctly
  • Fixed small error with companions max level not working correctly
  • Fixed minor issue with expedition armory upgrade not working correctly
  • Minor interface refinements in "Go Tower" UI
  • Savefiles from previous version are compatible
Thanks for your support!