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Patch 1.8.5.3 🗡️

[p]Hello guys, good news!

The Patch 1.8.5.3 for The Land Beneath Us is here!

A brand-new "Blessing & Curse" pack is now available in the Soul Shard Shop, unlocked after completing the main story. This update brings new weapons, relics, chips, and a challenging new quest. We've also added fresh animations, refined balance and status effects, and fixed numerous bugs to improve gameplay across the board. We're also working on a Resume feature, allowing players to leave or exit the game and continue later from where they left off.
[/p][h2]New Contents:[/h2][p]
Blessing & Curse pack The soul shard shop unlocks after completing the main story. A new pack, "Blessing & Curse” has now been released! It includes:

[/p][h2]Weapons[/h2][p]
[/p][p]Blessing Katana
Cost: 20,000 soul shards

Description: Hit an enemy 1 tile away, then move to the tile behind them. When hitting the enemy, 10% chance to receive a random buff for 3 turns. Max Level: Increases to 20% chance.[/p][p]Blessing Sniper
Cost: 20,000 soul shards

Description: Fire a shot 5 tiles away. Damage depends on the hit range. 10% chance to gain a random buff for 3 turns when hitting an enemy. Max level: Fires a shot 7 tiles away instead. [/p][p][/p][p][/p][p]Curse Sniper
Cost: 20,000 soul shards

Description: Fire a shot 7 tiles away. Damage depends on the hit range and status effect turns. 20% chance to gain a random buff for 2 turns when hitting an enemy. Curse: 20% chance to gain a random debuff for 2 turns when hitting an enemy. [/p][p][/p][h2]
Relics
[/h2][p][/p][p]
Red Counting Box

Cost: 20,000 soul shards
Rarity: Epic

Description: You have a +5% critical chance per each type of status effect you have. (Total status effects: x types)(Current: +x% critical chance)(Max: x%)

Enhanced description: You have a +10% critical chance per each type of status effect you have. (Total status effects: x types)(Current: +x% critical chance)(Max: x%)

Yellow Counting Box

Cost: 20,000 soul shards
Rarity: Epic

Description: You have a +2.5% dodge chance per each type of status effect you have. (Total status effects: x types)(Current: +x% dodge chance)(Max: x%)

Enhanced description: You have a +5% dodge chance per each type of status effect you have. (Total status effects: x types)(Current: +x% dodge chance)(Max: x%)[/p][p][/p][p]Orange Counting Box

Cost: 20,000 soul shards
Rarity: Epic

Description: You have a +2.5% critical DMG chance per each type of status effect you have. (Total status effects: x types)(Current: +x% critical DMG)(Max: x%)

Enhanced description: You have a +5% critical DMG chance per each type of status effect you have. (Total status effects: x types)(Current: +x% critical DMG)(Max: x%)

Black Counting Box

Cost: 20,000 soul shards
Rarity: Legendary

Description: Increase other Counting Box limit effects by +10%.You have +1 base DMG per each type of status effect you have. (Total status effects: x types)(Current: +x base DMG)

Enhanced description: Increase other Counting Box limit effects by +20%.You have +1 base DMG per each type of status effect you have. (Total status effects: x types)(Current: +x base DMG)

Chips

[/p][p]
Random Buff
Cost: 20,000 soul shards
Lv.1 Description: Cast Random Buff. Applies 2 random buffs to self for 2 turns.

Fast Forward
Cost: 20,000 soul shards
Lv.1 Description: Cast Fast Forward. Resets all chips and teleport cooldown immediately.

Consume Wave

Cost: 30,000 soul shards[/p][p]Lv.1 Description: Cast Consume Wave. Consumes all your buffs and debuffs to randomly deal 11 - 15 DMG per stack to all enemies.[/p][p][/p][p]Gloria
Cost: 30,000 soul shards
Lv.1 Description: Cast Gloria to self for 3 turns. Your attacks have a 25% chance to receive 3 Souls or Soul Shards. [/p][h2]A Fierce Warrior King Quest[/h2][p]
Unlock: Encounter Nuada
Objective: Kill Nuada
Reward: Unlock "Crimson Burning Blade”

Crimson Burning Blade

Description: Hit an enemy 1 tile away. Apply 1 Burn per 3 Lord souls and gain a 20% chance to consume the enemy's Burn stack to deal 5 DMG per stack. (Current: apply x Burn stacks) [/p][p][/p]
  • [p]Added a new status effect: Receive Souls Per Hit Chance Description: Your attacks have a x% chance to receive 3 Souls or Soul Shards.[/p]
  • [p]Added 2 new Sven animations: Shooting by "Gun” and "Sniper”
    [/p]
[h2]Bug Fixes:[/h2]
  • [p]Fixed an issue where Zero Sven might not spawn.[/p]
  • [p]Fixed an issue where Nuada’s image in the Boss Archive was incorrect.[/p]
  • [p]Fixed an issue where Chip Mode automatically switched from Manual to Auto when the chip was activated.[/p]
  • [p]Fixed an issue where the Hidden Dagger relic had no effect on bosses.[/p]
  • [p]Fixed an issue where the Nuada Ring relic didn’t heal for 5% of total damage.[/p]
  • [p]Fixed an issue where the Adar Llwch Feather relic incorrectly applied the Bonus Damage status effect on a critical hit.[/p]
  • [p]Fixed an issue where The Basher incorrectly increased the Bonus Damage status effect on every hit during a single turn.[/p]
  • [p]Fixed an issue where removing the Provoking Mask did not reset the enemy's damage reduction.[/p]
  • [p]Fixed an issue where the Thunder chip applied an incorrect amount of stun.[/p]
  • [p]Fixed an issue where the Explosion chip displayed an incorrect image.[/p]
  • [p]Fixed an issue where the Additional Flat Damage was calculated multiple times in a single turn.[/p]
  • [p]Fixed an issue where a permanent status effect could be removed when using the Consume Wave chip.[/p]
  • [p]Fixed an issue where the Permanent Immunity status effect displayed two icons when the player enhanced the Band of Immunity relic.[/p]
  • [p]Fixed an issue where some status effect icons displayed incorrect values.[/p]
  • [p]Fixed an issue where a status effect icon was not disabled after being used.[/p]
  • [p]Fixed an issue where challenge conditions were not reset when entering another mode.
    [/p]
[h2]Balancing & Gameplay Changes:[/h2]
  • [p]Adjusted the maximum stack limit of the Shield Absorb status effect to 10.[/p]
  • [p]Increased base damage of the sword-type weapons by +10%[/p]
  • [p]Increased the impact damage by +50%[/p]
  • [p]Increased the Hidden Boss’s HP and damage.
    ○ HP: 900 → 1470[/p][p]○ Damage: 11 → 17[/p]
  • [p]Increased the Hidden Boss chance in the Purple Moon mode
    ○ Lv. 1: 5% → 10%[/p][p]○ Lv. 2: 5% → 20%[/p][p]○ Lv. 3: 5% → 40%[/p][p]○ Lv. 4: 10% → 60%[/p][p]○ Lv. 5: 20% → 80%[/p][p]○ Lv. 6: 30% → 100%[/p]
  • [p]Increased the Burn status effect duration[/p][p]Relic [/p][p]○ Pyro Reactor (Enhanced): 2 → 3 turns[/p][p]Weapons[/p][p]â—‹ Agony Great Sword: 3 → 5 turns[/p][p]○ Agony Raid Rapid: 3 → 5 turns[/p][p]○ Agony Spear: 3 → 5 turns[/p][p]â—‹ The Rage of Brigit: 2 → 3 turns[/p][p]○ Lv. 6: 30% → 100%[/p][p]Chips[/p][p]â—‹ Fireball: 2 → 3 turns[/p][p]○ Fire trap: 2 → 3 turns[/p][p]○ Pyromaniac (per levels): 1/1/2/2/3/3/4/4/5/6 → 2/2/3/3/5/5/6/6/7/9 turns
    Trap[/p][p]○ Lava tile effect: 2 → 3 turns

    [/p]
[h2]Localization Updates: [/h2]
  • [p]Fixed an issue where some words are typos in the French language.[/p]
  • [p]Updated more information for the relics’ descriptions.
    [/p]
[h2]Relics[/h2]
  • [p]Auto Loot System (Normal): On clearing a room, destroy all breakables in the room. +30% Bonus Gold and Bonus Souls. [/p]
  • [p]Auto Loot System (Enhanced): On starting a room, destroy all breakables in the room. +50% Bonus Gold and Bonus Souls. [/p]
  • [p]Guard Up (Enhanced): On starting a room, apply 1 Shield Absorb to yourself. [/p]
[p]
[/p][h2]Status effects[/h2]
  • [p]Burn Inflict Enhance: Your attacks have a x% chance to apply 3 Burns. [/p]
  • [p]Poison Inflict Enhance: Your attacks have a x% chance to apply 3 Poisons. [/p]
  • [p]Stun Inflict Enhance: Your attacks have a x% chance to apply 1 Stun. [/p]
  • [p]Blind Inflict Enhance: Your attacks have a x% chance to apply 1 Blind. [/p]
  • [p]Disarm Inflict Enhance: Your attacks have a x% chance to apply 1 Disarm. [/p]
  • [p]Mark Inflict Enhance: Your attacks have a x% chance to apply 3 Marks. [/p]
  • [p]Shield Absorb: Block DMG 1 time per stack. DMG taken will heal you instead. (Max: 10 stacks) [/p]
[h2]Known Issues:[/h2]
  • [p]Sven can move onto the same tile as the lava totem in the Caorthannach room.[/p]
  • [p]The cursed effect of the Cursed Auf's Revolver doesn't cancel when the weapon reaches its maximum level.[/p]
  • [p]The mini-boss and boss have incorrect HP values.[/p]
  • [p]The counter equipment doesn't work against moving enemies.[/p]
  • [p]The Piggy Bank relic icon is missing its current value display.[/p]
  • [p]The Provoking Mask doesn't update enemy damage data in Inspector Mode.[/p]
  • [p]The status effect of an enhanced relic is not displayed in the Archive panel. [/p]

📢 Patch 1.8.4 📢



Hello everyone,

The Patch 1.8.4 for The Land Beneath Us is here! This update includes a brand-new hidden boss, gameplay balancing improvements, and bug fixes.

Check out the full patch notes below!
đź•“ Release Date: March 6th at 4 PM CET

https://store.steampowered.com/app/2131010/The_Land_Beneath_Us/

Check out the full patch notes below!

Patch 1.8.4:

New Update:
  • Added a new condition: Chance to encounter the hidden boss in Purple Moon mode.
  • Added a new hidden boss: Nuadain Purple Moon mode.
Balancing & Gameplay Changes:
  • Implemented stun immunity for bosses and enemies while they are invincible.
  • Added a teleport cooldown when the player gets disarmed.
  • Rebalanced the Hidden Sacred Sword quest: Reduced the shield gain condition from 1000 to 300.
Bug Fixes:
  • Fixed an issue where the player couldn't defeat the Creator boss.
  • Fixed an issue where shields were not working properly with bosses.
  • Fixed an issue where Sven could stand on the same tile as bosses and enemies.
  • Fixed an issue where the HP increase percentage in Purple Moon mode was incorrect.
  • Fixed an issue where enemies stunned by Armguard could still create attack pre-tiles but wouldn’t attack.
  • Fixed an issue where getting stunned during the skip-turn tutorial prevented the player from returning to the room’s start position.
  • Fixed an issue where the player could walk while the background was still loading.
  • Fixed an issue where the player could move during cutscenes.
  • Fixed an issue where the background music played incorrectly.

If you have any question or bug reports, join our Discord or send us a message on the Steam Community Hub. (It helps a lot ♥)



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The Land Beneath Us Joins the Myths and Legends Steam Event! 🔥



We’re happy to announce that The Land Beneath Us is joining the exciting Myths and Legends Steam Event, happening from January 29 at 7pm CET to February 4th at 7pm CET! If you’ve been waiting for the perfect time to embark on a turn-based rogue-lite dungeon crawl inspired by Welsh mythology, it's your time! Master skill combos and wield powerful, stylish weapons in the depths of Annwn’s Underworld. Defeat the Seven Lords, rescue The Creator, and recover essential Soul-Tech. 🔥


🔥 Patch 1.8.2.4 🔥

Hi everyone, we are releasing a small patch in order to fix an issue on the final boss:

  • Fixed an issue where Players were unable to defeat the Creator boss

If you have any question or bug reports, join our Discord or send us a message on the Steam Community Hub. Have fun!



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Steam Deck Verified âś…



The Land Beneath Us: Now Steam Deck Verified with a 40% Discount for the Purple Moon Update!

The game is now officially Steam Deck Verified, meaning it’s fully optimized for play on Valve’s popular handheld device. Whether you're on holidays or relaxing at home, you can now immerse yourself in the game's captivating world with smooth performance on the Steam Deck. ✅

In addition to this exciting update, The Land Beneath Us also introduces the Purple Moon Update, which brings new content and improvements to enhance your adventure. To celebrate, we are offering a 40% discount on Steam, making it the perfect time to explore this immersive world if you haven't already. 🌕

https://store.steampowered.com/app/2131010/The_Land_Beneath_Us/

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