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  3. New Update: 0.8.0 (changelog)

New Update: 0.8.0 (changelog)

Hello there, mercenaries.

This week, I was focusing on improving the game feel for Escape Space, while adding more content to make sure you add more things to do!

[h2]Patch notes[/h2]

New features:
  • Added new spaceships to escort. Depending on the faction you're fighting for, they won't be the same!
  • Added new enemies to the game.
  • Added a new mod: Agility.
  • Added a new priority mission: Medical Rally.
  • Added a new priority mission: Big Blow.
  • Added a new color: Wine Red.
  • Current level cap has been moved from 30 to 40.


Improvements:
  • Reworked the map designs. Added a few more designs to the mix!
  • Reworked the save slots. Now, they display the reputations you're having with the factions.
  • Reworked the customization menues. Now, press the button to equip something.
  • Reworked the levelling system. Now locks your max level until you've completed the priority mission.


Fixed issues:
  • Fixed a small issue with one specific screen's UI not working with a 16:10 display (Steamdeck).


[h2]Community spotlight[/h2]



Wanna be featured in the next update annoucement? Send us your videos/articles at shidygames[AT]gmail[DOT]com!

[h2]Thank you for reading![/h2]

As always, thank you a lot for the support. As a solo developer, it means a lot.

Please continue reporting feedback and/or issues on Discord, it helps me to better prioritize what the next move will be in terms of development!

And if you want to follow me on the journey of making this game, I'm streaming the process every Tuesday/Thursday at 9pm Paris time on Twitch!

Wanna discuss? I'm also on Twitter/X. Come say hi!

See you in space, mercenaries.
ShidyGames.