Swapped control combinations for "Tactical Command" and "Berzerker" skills. TC will now use up+attack, while Berzerker will use up+offhand.
Fixed issue preventing ale from being able to be added to flasks via context menus.
Redesigned tooltips and item context in the character menu. Inventory items will only show a small item name tooltip until interacted with.
The new item context window is a combination of previous item tooltips and the context options.
Item comparison data is now visible in the item context menu, while viewing an item that can replace any equipped slot.
Hovering over items in the equipment/drink swap panels will still show the original tooltip.
In the skill tree (info panel), skill command button combinations are now clearly displayed with proper controller icons.
Increased the text size of some NPC dialogs.
Thrown objects (jars/boxes/etc) will now break when hitting the ground rather than slide across the floor.
Disassembling items will now return components relative to the stack size destroyed (before you could break a stack of say 20 swords and only get 2-3 iron scraps).
Disassembly loot tables are updated. Breaking weapons/offhands can result in more respective possible components. Same with any armor piece.
Updated loading screen tips with more useful information.
Added the missing "Luck" stat to the character menu.
Removed "combat tips" tutorial from Prison 1 area. It was not needed after the addition of the actual tutorial level.
Increased the size of texts used in graphics menu dropdowns.
Fixed an issue preventing the user from returning to the left options of the main menu when manipulating audio sliders.
From anywhere in the main menu options, you can use the offhand button to return focus to the left list.
[9:41 AM]
Next patch. One step closer to getting that coveted steam deck verified badge!