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  3. Patch 1.2.86

Patch 1.2.86

  • New dungeon mapping system. maps are more readable now and can be manipulated for better visibility.
  • Added dungeon maps for most dungeon areas!
  • Added overworld maps for most areas. More to come in future patches.
  • Completely overhauled save data structures and the saving system. Oddities between saved slots should not longer be present.
  • Fixed disassembling issue where multiple items would be destroyed.
  • Fixed swinging platforms in Cathedral. These will no longer break after being walked on for awhile.
  • Fixed Korvald's melee range for all attacks. Most of these were reaching WAY too far.
  • Scaled Korvald's damage calculations down slightly, especially when adding plus mode buffs.
  • Allies have had their health and defenses reduced. You will need to be more careful as they can now die (and will need to be re-summoned).
  • Adjusted Kara's hammer throw ability. The projectiles were too fast and glitchy.
  • Fixed museum camera boundaries.
  • Added new text handling logic to support upcoming locale/language choices.
  • Removed dozens of deprecated scripts, greatly increasing game performance.