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  3. English Voice Over and Major Content Update - Vox Vivat #5

English Voice Over and Major Content Update - Vox Vivat #5

[h2]English Voice Over[/h2]
Vivat Slovakia has included full Slovak voice acting and English subtitles since its Early Access release. Thanks to everyone who bought, promoted, and praised the game, we’ve reached a point where the game’s quality has significantly improved. Now we’ve dared to tackle the huge task of fully translating Vivat Slovakia into English. With that comes the brand new International Trailer!

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The professional English dubbing was done in cooperation with the Prague studio BEEP in the Czech Republic. They handle sound for many film and television projects, and they are one of the few studios here that work on film sound for video games as well. Their portfolio includes titles like Kingdom Come Deliverance, League of Legends, and World of Tanks.

All story lines were recorded directly at BEEP with native English-speaking actors. The actors fully embraced their roles, with many lines taking on a unique touch as a result. DieloTai, who was in charge of the English dubbing with Lukáš, stated that Vivat Slovakia feels like an entirely different game in English—in a good way.

Having a bilingual game, especially in Early Access, is a huge challenge for our small Team Vivat, as all new content will be handled in both languages simultaneously. Rest assured, we won’t neglect Slovak when adding new content that our local players are already familiar with. Likewise, all new content during the Early Access phase up to the full release will include English dubbing, allowing our new English-speaking players to fully enjoy the wild ‘90s open-world experience on the borders of Eastern Europe. Welcome in Bratislava!

[h2]Superpowers with Dr. Max Vitamins[/h2]
Since the Early Access release, Vivat Slovakia has included a hidden cheat code, DRMAX, which helps players recover health faster during tough missions. It's no surprise that it’s most commonly used during the last major gunfight of Side-A in the Petržalka den. As we approach the second part of the story, which will be much more action-packed, standard health recovery might not be enough for some players.



In addition to regular pills, we’re adding vitamins to the game to make story progression easier or add to the fun of causing chaos in digital Bratislava. Just visit any of the new Dr. Max pharmacies around the map and pick up one of the vitamins to carry with you at all times.

Available Vitamins:
Ginkgo Biloba – Extreme Focus
Iron Fruit – Iron Repulsion
Collagen Drink – Flash Reloading
Vitamin C – Invulnerability
Multivitamin Energy – Turbo Speed-Up

You can swap your chosen vitamin at any Dr. Max pharmacy in the game.



  • Ginkgo Biloba extract will help you focus by slowing down the entire game world around you.

  • This ability cost our programmers the most effort. When chaos erupts around you in digital Bratislava, just activate Iron Fruit and, with the power of iron in organic form, you’ll feel like the European Magneto.

  • During the most intense shootouts, Collagen Drink will certainly come in handy. Milan will reload so fast that you won’t even notice it, nor will your armed enemies.

  • The well-known immunity booster, Vitamin C, gives you brief immunity to all the threats of the ‘90s. We recommend timing this vitamin’s use carefully.

  • The comprehensive Multivitamin Energy supplement charges you up so much that Milan’s lazy jogging turns into a sprint that rivals the speed of a slow tram. This extra momentum will also allow for longer jumps.


The now know cheat "drmax" will now prolong the effects of all vitamins and lower their cooldowns in addition to its current effect of lowering the cooldown of your healing item.

[h2]Time Trials[/h2]
In the latest update, we’ve introduced vehicle tuning. In the ‘90s, it was common to repair or upgrade cars in housing estates or garages. Technical or emissions tests? Don’t kid yourself!

You can now fill your garages with new cars and upgrades through the new Time Trials. These timed races with pre-selected vehicles offer three medals. A bronze medal rewards you with new underglow colors, a silver medal adds a unique vehicle skin to your garage, and a gold medal wins you the very vehicle you raced in. You can switch vehicles at any of your garages on the game map.

There are exactly eight Time Trials in Vivat. Each one was crafted by Mejtus with consideration for unexplored parts of digital Bratislava and interesting routes. Getting a gold medal might seem impossible at first, but our team managed it, and we’re looking forward to seeing you share your times on the community Discord.



[h2]Garage Tuning, Phase 2[/h2]
Besides the satisfaction of crushing our gold medal times, you’ll also receive rewards in your garages. Time Trial races unlock progressively, and each offers different underglow colors. But beware, they’re not just single-colored neons. FadedDante went all out with underglow variations so you can go wild with creative color combinations to match any car’s paint.

Wraps or skins for your vehicles are another surprise addition. Every car you can store in your garage is ready for a full wrap of your choice. You’ll unlock these with a silver medal, and besides the expected carbon wrap, you’ll get a full range of crazy visuals. To keep the universe balanced, don’t forget to add Lil Jon Feat. The Eastside Boyz – Get Low to your radio playlist.



[h2]Import/Export[/h2]
Let’s stick with cars. Do you also think the car prices at Ivan’s Rides are a bit low? With the right connections, anything can be arranged. Besides Milan, Ivan has other customers who want to ride in luxury foreign cars at friendly prices. Ivan has posted a list of car models he needs on the main board at Ivan’s Rides in Petržalka or Ružinov. Don’t worry, no one will ask how you acquired them.

Import/Export operates on the classic exchange basis—find a car and trade it for some Slovak crowns, paid out in cash without an invoice of course. Just make sure the cars are in good condition, so Ivan doesn’t have to worry about repainting after scratching off the VIN numbers.



[h2]Bicycle rides[/h2]
Since the graphical demo, Hrobi 20 bicycles have been parked around the city. Ever wanted to hop on one and ride away? You still can’t, but why would you—it’s not yours. But Milan has his own road bike parked outside his apartment building!

Yes, macicka decided to add the option to ride bikes in Vivat. Now you can cycle through the glades of Bratislava or to scenic spots like Slavín. Just watch out for other vehicles; bike lanes didn’t exist in the ‘90s.



[h2]Shooting Through Windshields and Waypoints[/h2]
With every patch, we’re thrilled to announce not only new features but also improvements to Vivat Slovakia. We’ve fixed many bugs and further optimized the game. Skilerko1355 is tirelessly testing every nook and cranny to flood our programmers with bug reports. Improvements include the road network in Petržalka and bumper car sparks at the Bumper Cars.

After adding the feature to shoot car tires, we’ve now included the option to eliminate a driver sitting in a vehicle. Previously, you could only shake off enemies chasing you or destroy their vehicle. Now, you can defend yourself by directly targeting the driver.

One of the most requested features, especially on our community Discord, has been the ability to mark any place on the map with a waypoint. Although people in the wild ‘90s only navigated with road maps, we’ve listened to player demand, given the large number of activities displayed on the game map. We hope the custom waypoint system enhances your Vivat Slovakia experience.




[h2]Full Patch notes:[/h2]

New Features:
  • Full English voiceover
  • New character abilities
  • Import/Export activity
  • Time Trial activity
  • 7 new achievements
  • New car tuning implementation with additional skins, colours and underglows
  • New unlockable cars
  • Custom waypoint implementation
  • NPCs can now be shot in cars
  • Bicycle implementation
  • 15 new taxi locations for increased variability
  • New secret Player Outfit, unlockable via
  • REDACTED* (I shouldn't have signed the NDA)



Changes:
  • Ferraty Vampire car increased max torque and improved friction
  • Delivery mission icons update
  • Radio station is now saved per car, so when a Player enters again, the same radio station is played
  • Improved NPC position searching to prevent random NPC disappearing or standing still in place
  • Reload implementation that fully resets the world to prevent errors
  • End credits were updated and their formatting was improved (So you don’t have to take a sick day in work to watch them till the end)
  • Car shop now uses the updated colour list
  • The Main Menu will now say "abandon mission" instead of "restart checkpoint" when in secondary missions
  • Car explosions now interact with environment in the same way as grenade launcher explosions
  • Slovak and English subtitles were fully retimed and improved
  • Car damage system now does damage relative to collision velocity
  • World terrain was fixed in many places
  • The road network has been completely revised, optimised and further improved



Bugfixes:
  • NPC T-poses are now fixed and should not happen, ever (Never say never though)
  • Character jitter when moving on slopes
  • Subtitles in cutscenes desync issues
  • NPC reaction voice lines sometimes playing from wrong position
  • Bumper Cars AI not behaving as intended
  • Grenade launcher reload animation sync
  • Duplicate voice line in Delivery missions
  • Missing damage VFX for all cars
  • Visible magazine when aiming with scope
  • Rare situations where Players could shoot themselves
  • Players being able to deafen sounds until game restart on death and smashing the map key
  • Players teleporting back when fast travelling and smashing the interact key
  • Players being able to break camera and IK when aiming and interacting while the Wardrobe Menu is active
  • Fixed IK breaking in certain situation resulting in weird Player character animations
  • Car name is not shown when Player enters a car
  • Rare situations when Players change outfits during mission, the mission will not proceed
  • Some NPCs (like policemen) dropping wallets when they should not
  • Policemen sometimes fly to the sky on spawn
  • Some materials/surfaces not having hit effects
  • Repair spots not properly repairing broken wheels
  • Repair spots breaking when 2 cars are inside
  • Blood splatters decal enabled before a cutscene in a certain mission
  • Garage Menu behaving a little strange
  • Wrong cutscene FOVs in some missions
  • Buying a Garage not removing money from Player
  • Rare occasions when skid marks SFX was playing infinitely
  • Fixed loading in some missions causing wrong spawn locations
  • Fixed underground passages shadow issues
  • Car naming issues
  • Wrong skid marks SFX on some cars
  • Character animation and physics break when entering a car while reloading
  • Corrected rotation of chimney smoke on some objects
  • AI cars brake lights flickering
  • Some cars not being able to explode
  • Players being able to interact with the world when closing the Tutorial windows



If you’ve read this far, you're a superfan and we appreciate your never-ending support! Thank you for sticking with us, enjoy the upcoming update and see you in the next Vox Vivat!