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SpaceSlog News

Today we released our announcement trailer.

Hey everyone. Today we released our announcement trailer for SpaceSlog. Please let us know what you think.

[previewyoutube][/previewyoutube]

An anatomy of a small ship.

Whilst working on the atmosphere and gas systems I thought I should balance how I expect a small ship to look like, what components it would have and how much power and air it would need to be a fully functioning space ship.

Here is a ship with a generator, console, transponder, life support system, thruster and then all the cables, ducting and vents required for everything to work and keep the crew safe. I suspect these items will need to support at least 3 crew members but will be fairly inefficient once you start to build larger ships, meaning you will need to build different components and plan out how you will lay your cables, ducting and ventilation as your ship grows. This will be especially important when you consider things like maintenance and combat situations.




Don't forget you can head over to the discussions section of the game if you have any questions.

Atmosphere in SpaceSlog

In this dev video we briefly ramble on about the atmosphere systems in SpaceSlog, amongst other things.

[previewyoutube][/previewyoutube]


The atmosphere systems are now mostly done and our focus has been turned to Ai.

SpaceSlog dev video #3

In this months development video we discuss upgrading to Godot 4, a few new features in the game and how many wishlists we have acquired over the last couple of weeks.

You can view the video below over on YouTube.


https://www.youtube.com/watch?v=m_FjULyDGOM

SpaceSlog

Yesterday our Steam page went live for our first indie game project SpaceSlog.
Scavenge for supplies, build your spaceship, nurture your crew and explore a procedurally generated universe.


You can check out our first devlog video introducing the game below:
https://www.youtube.com/watch?v=ZcSHYreYHXk


Please wishlist our game if you would like to keep up to date with progress. You can also join our Discord, Forums or post in the community hub if you have any questions. We will always do our best to answer.