Version 1.1 & German Translation Now Available!
Dear friends,
We’re excited to launch version 1.1 of Frameland today!
[h2]German Translation[/h2]
As promised, we're releasing the German translation today. Since our team is German-speaking, we handled the translation ourselves, so we're confident that both the English and German experiences are equal in quality.
For now, you’ll need to switch the language in Settings on the Title Screen. Automatic language detection based on Steam settings is not supported.

[h2]Reviews & Feedback[/h2]
If you’re enjoying the game, leaving a review here on Steam would be awesome! Every single review makes a big difference in our visibility, helping more players discover the game.
We also love reading your honest feedback—what you like and what could be improved—whether in Steam discussions, on Discord, or on our social media, so we can continue refining the game.
[h2]Patch Notes[/h2]
We've fixed a few minor bugs:
- Resolved an issue with the castle minigame that could cause players to be placed out of bounds
- Fixed screen flickering that occasionally occurred after battles
- Corrected an issue where an ability wouldn’t KO an enemy even when their HP reached 0 😭
- Fixed item descriptions to prevent them from breaking out of the screen during battles
- Minor script and wording improvements
Thanks for the amazing feedback so far! Next stop: side content — we've got some exciting stuff that we will announce soon!
Cheers,
Markus, Sebastian & Mario
We’re excited to launch version 1.1 of Frameland today!
[h2]German Translation[/h2]
As promised, we're releasing the German translation today. Since our team is German-speaking, we handled the translation ourselves, so we're confident that both the English and German experiences are equal in quality.
For now, you’ll need to switch the language in Settings on the Title Screen. Automatic language detection based on Steam settings is not supported.

[h2]Reviews & Feedback[/h2]
If you’re enjoying the game, leaving a review here on Steam would be awesome! Every single review makes a big difference in our visibility, helping more players discover the game.
We also love reading your honest feedback—what you like and what could be improved—whether in Steam discussions, on Discord, or on our social media, so we can continue refining the game.
[h2]Patch Notes[/h2]
We've fixed a few minor bugs:
- Resolved an issue with the castle minigame that could cause players to be placed out of bounds
- Fixed screen flickering that occasionally occurred after battles
- Corrected an issue where an ability wouldn’t KO an enemy even when their HP reached 0 😭
- Fixed item descriptions to prevent them from breaking out of the screen during battles
- Minor script and wording improvements
Thanks for the amazing feedback so far! Next stop: side content — we've got some exciting stuff that we will announce soon!
Cheers,
Markus, Sebastian & Mario