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Once Human News

Version 2.2.4 Bug Fixes (December 29)

[h2]Dear Metas,[/h2][p]If you encounter any issues while playing, please contact us using the following methods:[/p][p]PC: Open the in-game ESC menu → Feedback & Customer Support → Select Bug Report to submit your issue.[/p][p]Mobile: Tap the menu button in the upper right corner → Tap the headphone icon in the sidebar → Select Customer Support→ Then choose Bug Report to submit your feedback.[/p][p][/p][p]If you're offline, you can also report issues via our official email: [email protected]. We'll investigate as soon as we receive your message.[/p][p][/p][p]We've been gathering community feedback and actively addressing your concerns.[/p][p][/p][h3]The following issues havebeen fixed:[/h3][p]1. Fixed the issue where the HP of certain deviations like "Polar Jelly" and "Lonewolf's Whisper" was not functioning properly.[/p][p]2. Fixed the issue where certain trait entries of deviations like "Clean Hygiene" would not take effect after switching.[/p][p]3. Fixed the issue where punctuation commands could not be used to select deviations as attack objectives.[/p][p]4. Fixed the issue where the battle skill effect attributes of the deviation "Voodoo Doll" were not functioning correctly.[/p][p]5. Fixed the issue where the button for renting Custom Server servers was not displaying properly in certain situations.[/p][p]6. Fixed the issue with the bicycle locking function malfunctioning.[/p][p]7. Fixed the misalignment issue with crates in the Junkyard.[/p][p]8. Fixed the issue where the "Gatling Cannon-II" memetics in the "Manibus - Beginner" scenario could not be unlocked properly.[/p][p]9. Fixed the issue where defeating monsters or opening supply crates occasionally resulted in an abnormal number of bullet drops.[/p][p]10. Fixed the issue where the exit button on the memetics interface was not displayed correctly on mobile devices in certain situations.[/p][p]11. Fixed the configuration error for the vulnerability effect of the deviation "Zapamander."[/p][p]12. Fixed the issue where the fire rate bonus in the ultimate skill of the deviation "Dr. Teddy" was not taking effect.[/p][p]13. Fixed the issue where the bullet recovery trait of the firearm "G17 - Hazardous Object" was not functioning properly.[/p][p]14. Fixed the issue where the refresh probability of Tungsten Ore in RaidZone was too low.[/p][p]15. Fixed the issue where the Meta Bounty "Multiverse Haven" could not be completed in certain situations.[/p][p]16. Fixed the issue where some items in the shop "Wish Bazaar" could not display details or previews.[/p][p]17. Fixed the issue where certain doors and windows occasionally could not be interacted with.[/p][p]18. Fixed the issue where the crit hit effect of the firearm "SOCR - The Last Valor" could not be triggered correctly.[/p][p]19. Fixed the issue where loot chest monsters were incorrectly refreshed in certain strongholds.[/p][p]20. Fixed the issue in the "Deviation: Survive, Capture, Preserve" scenario where certain morphed deviations were incorrectly distributed on the world map.[/p][p]21. Fixed the issue where PC players could not use emotes after equipping deviations; additionally, the Z key on PC will only activate as a button to inspect other players when the crosshair is aimed at them.[/p][p]22. Fixed the issue where the models of certain Morphed Deviation were incorrect.[/p][p]23 Fixed an issue where switching to the Memetics interface while in construction mode could occasionally cause the game to freeze abnormally.[/p][p]24. Fixed an issue where the Ultimate of the deviation "Butterfly's Emissary" would lock onto teammates or other allied units under certain conditions.[/p][p]25. Fixed an issue where Memetics points could not be obtained when upgrading the scenarios "Prismverse's Clash" and "Evolution's Call" under special circumstances. Memetics points will be retroactively distributed based on the Player's Level.[/p][p]26. Fixed an issue in the "Wish Strike" activity where no Silver Hammers or Flash Hammers would drop in the open world after the Wish Tree decoration progress reached 100%. As compensation, we will send 5 Silver Hammers and 5 Flash Hammers to all Players via in-game mail.[/p][p]27. Fixed an issue in the "Starlight Parcel Station" activity where the gift exchange count for some Players did not refresh at 6:00 AM server time daily.[/p][p][/p][p]Once Human Development Team[/p]

Version 2.2.4 Bug Fixes (December 24)

[p][/p][h2]Dear Metas,[/h2][p]If you encounter any issues while playing, please contact us using the following methods:[/p][p]PC: Open the in-game ESC menu → Feedback & Customer Support → Select Bug Report to submit your issue.[/p][p]Mobile: Tap the menu button in the upper right corner → Tap the headphone icon in the sidebar → Select Customer Support→ Then choose Bug Report to submit your feedback.[/p][p][/p][p]If you're offline, you can also report issues via our official email: [email protected]. We'll investigate as soon as we receive your message.[/p][p][/p][p]We've been gathering community feedback and actively addressing your concerns.[/p][h3]The following issues havebeen fixed:[/h3][p]1. Fixes related to deviation combat: The "New Combat Deviation Skill System" update on December 23 introduced a significant update to combat content, aiming to provide a comprehensive combat refresh experience and enhance the fun of deviation combat. Due to the extensive changes, even after multiple joint tests, there were still many new and iterative modifications that did not fully cover the real online combat environment. As a result, several issues beyond the design expectations occurred after yesterday's update, which we have urgently fixed. We have provided a detailed explanation of the related content. Please check the link: [/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]2. The Meta Bounty task module "Moonlit Embers" is experiencing issues. The unlocking and completion methods have been temporarily disabled and will be reopened to the Metas after the issue is resolved.[/p][p]3. Fixed an issue where the Foundation content of the Material Pack "Windspeak Realm" was not displayed.[/p][p]4. Fixed an issue where some players encountered incorrect condition checks in the Lightforge Exchange Store, preventing purchases.[/p][p]5. Fixed an issue where some players experienced abnormal refreshes and incorrect rule text displays in the Wish Bazaar campaign.[/p][p]6. Fixed an issue where the Pyro Dino's \[Explosion] skill effect and description were incorrect in non-RaidZone Mode.[/p][p]7. Fixed an issue where some players experienced lag when opening the map.[/p][p]8. Fixed an issue where some players experienced lag after defeating the Chaosweaver.[/p][p]9. Fixed an issue where some new characters might erroneously receive the initial blueprint twice upon entering the open world.[/p][p]10. Fixed an issue where doors and windows in the Foundation of the Material Pack "Windspeak Realm" occasionally could not be switched.[/p][p]11. Fixed an issue where vehicles or vehicle parts could not be crafted or replaced in the vehicle garage.[/p][p]12. Fixed an issue where specific terrain in the open world was not properly synchronized across multiple platforms.[/p][p]13. Fixed an issue where the lenses of aiming scopes turned black when aiming with a gun under the Fortress Warfare effect.[/p][p]14. Fixed an issue where the description of the Hyper Perception DMG Multiplier for the abnormal entity skill ZapCam \[World ZapCam] was incorrect in non-RaidZone Mode.[/p][p]15. Fixed an issue where the Pyro Dino in its stationed state could not use minor skills in non-RaidZone Mode.[/p][p]16. Fixed an issue where the Soul Summoner dealt abnormal damage in specific dungeons in non-RaidZone Mode.[/p][p]17. Fixed an issue in RaidZone Mode where Meme Tech Tree resets did not properly reissue RaidZone Chips. For players who have already signed in, we will reissue RaidZone Chips via mail based on the memes unlocked before the reset.[/p][p]18. Fixed an issue in the Custom Server where certain RaidZone drop rules were not effective.[/p][p]19. Fixed an issue where residual air walls in some players' territories affected facility interactions.[/p][p]20. Fixed an issue with the anomaly refresh logic in the \[Deviation: Survive, Capture, Preserve] scenario.[/p][p]21. Fixed an issue where the structure "Curved Wall" might attach incorrectly when moved.[/p][p][/p][p]Once Human Development Team[/p]

Follow-up on the Updated Combat Deviation Skill System

[p][/p][p]Dear Metas,[/p][p]The "New Combat Deviation Skill System" updated on December 23(PT) includes a significant amount of combat content updates, aiming to deliver a comprehensive combat refresh experience and enhance the fun of Deviation combat. Due to the extensive changes, even after multiple rounds of tests, many newly added and iterated modifications were not fully covered in real online combat environments. This led to numerous issues beyond design expectations after yesterday's update, prompting us to implement emergency fixes. Here’s a detailed explanation:[/p][p]1. Fixed Deviation damage value issues[/p][p]Fixes implemented:[/p][p]1) Fixed the Butterfly's Emissary Battle Skill damage issue.[/p][p]2) Fixed the Lonewolf's Whisper Battle Skill and Ultimate damage issues.[/p][p]3) Fixed the ZapCam Battle Skill damage issue.[/p][p]4) Fixed the Pyro Dino Battle Skill damage issue.[/p][p]5) Fixed the Soul Summoner damage issue in specific dungeons.[/p][p] [/p][p]Issue Causes and Fix Explanations:[/p][p]All the above issues stemmed from Deviations designed to synergize with firearm builds. We intended for Deviation skills to trigger Meta's firearm Crit Hits and additional Keyword Effects, greatly enhancing the fun of combining different weapons and Deviations. However, during final testing, we did not fully cover characters at varying Evolve stages, leading to skewed data conclusions and subsequent announcements based on them. After the version update went live, combat data monitoring revealed that some Deviations' damage output far exceeded expectations. Excessive damage not only disrupts the current combat system but also reduces the viability of other Deviations, necessitating prompt online fixes.[/p][p]After identifying the issue, we held careful internal discussions and decided to retain the mechanic while reducing the base coefficient of the boost, preserving the synergy fun between firearm builds and Deviations while attempting to restore values to a normal range. We will continue monitoring online combat data and make ongoing balance adjustments to meet your expectations for Deviation power while maintaining diversity, ensuring every Deviation has a chance to be chosen and shine.[/p][p]We have thoroughly reflected on and reviewed the recent issues, and disciplinary actions have been taken against the responsible internal team members. We sincerely appreciate every Meta's feedback and supervision. We will take this as a lesson to enhance the rigor of our development process and ensure the quality of our online content.[/p][p] [/p][p]2. Fixes for Deviation mechanics issues[/p][p]Fixes implemented:[/p][p]1) Fixed an issue where the Taunt effect of the Deviation "Lonewolf's Whisper" only applied upon activation. Now the effect persists as intended.[/p][p]2) Fixed an issue in non-RaidZone Modes where Pyro Dino's \[Explosion] skill behaved abnormally and Battle Skills couldn't be used during Ultimate abilities.[/p][p] [/p][p]Ongoing fixes:[/p][p]Currently, we are urgently investigating and resolving additional reported issues, including:[/p][p]1) Some stationary Deviations cannot be controlled via the mouse middle button.[/p][p]2) Incorrect vulnerability type applied by Zapamander.[/p][p]3) Deviations attacking Metas or allied objectives under certain conditions.[/p][p]4) Some Ultimate abilities of Morphed Deviations (e.g., Chaos, Lunar) still display non-Morphed models.[/p][p]5) Butterfly's Emissary projectile trajectory deflection.[/p][p]We've acknowledged these issues and are actively working on fixes. Detailed reproduction methods submitted via in-game customer service are greatly appreciated.[/p][p] [/p][p]Issue causes and fix explanations:[/p][p]Classic Deviation mechanics like Pyro Dino's \[Explosion] and Lonewolf's Whisper's \[Taunt] were fully retained in the new system, but implementation logic changes initially prevented proper functionality. These were prioritized for immediate post-launch fixes. We deeply appreciate your prompt reports and address such issues as top priorities.[/p][p] [/p][p][/p][p]We sincerely apologize for oversights in design/testing that led to unintended Deviation adjustments. We commit to continuously optimizing existing experience issues to balance fun and fairness, promptly announcing critical fixes via notices. Your feedback remains invaluable. Please report issues through our Co-Dev Feedback Platform: https://www.oncehuman.game/grfkpt/.[/p][p][/p][p] [/p][p]Once Human Development Team[/p]

Fair Play Announcement (December 12th, 2025 – December 18th, 2025)

[p]Dear Metas,[/p][p]From December 12th to December 18th, Once Human banned a total of 322 Players. This includes 130 players penalized for cheating, 3 accounts suspended for alt-account exploitation and linked violations, 10 players penalized for malicious interference.[/p][p]Because the AI model is still being updated, backend monitoring data shows there is still a slight chance of false bans being triggered. If you have any questions or concerns about a penalty, please submit an appeal through the in-game appeal screen. We sincerely apologize for any inconvenience this may have caused.[/p][p]We have been continuously receiving reports from Metas regarding cheaters, with frequent feedback this week including cheating types such as teleportation, Speed Up, and wall penetration, all of which we have verified and addressed promptly.[/p][p]Moving forward, we will enhance real-time data monitoring and retrospective enforcement against groups engaging in malicious in-game behaviors like frequent use of hacks, carrying cheaters, or verbal harassment. Once suspicious malicious activities or benefits gained through cheating are detected, we will conduct periodic retrospective penalties. The list of penalized accounts will be published in the corresponding cycle's Fair Play Announcement. We reiterate that RaidZone is a survival competition experience that emphasizes fairness. Any individual or team actions that disrupt the game's fair environment are strictly prohibited. We encourage all Metas to report such incidents and submit evidence through the in-game reporting system or other official feedback channels. Upon verification, appropriate actions will be taken.[/p][p]Additionally, any exploitation of automated scripts, game exploits, or bugs to gain unfair advantages will result in penalties once confirmed.[/p][p]If you encounter any violations in the game, please report them through the designated channels or official customer service. We will prioritize investigation and eliminate any behavior that undermines fair play. Let’s work together to maintain a fair gaming ecosystem and reject malicious actions! Thank you for your understanding and support, Metas![/p][p]Below is a list of players recently penalized for severe violations. The accounts involved have been reviewed and confirmed to be in violation. For any questions, please contact in-game customer support.[/p][p][/p][p]1. Language violations[/p][p]From December 12th to December 18th, 2025, a total of 132players received bans of varying durations for language violations:[/p][p]30 days — 1 players[/p][p]7 days — 8players[/p][p]1 day — 99 players[/p][p]2 hours — 24 players[/p][p](Due to space limitations, we do not provide the list of players banned for speech violations.)[/p][p][/p][p]We've been paying close attention to feedback regarding the chat restriction system and have launched a focused optimization effort. Improvements include upgraded smart filtering to reduce false positives and better manual review processes for more accurate judgment. We'll continue refining this system to make communication smoother.[/p][p]This world is brought to life by your interactions—whether you're sharing highlights or fighting alongside friends, every sincere exchange brings warmth to the game. We hope everyone uses kind words to build meaningful memories and protect the beauty of the world of Nalcott together.[/p][p][/p][p]2. Use of cheats or hacks[/p][p]We will identify the characteristics of newly discovered cheats and use them for retroactive investigations. After banning an account, we will check if it has any associated "alt" accounts and ban those as well.[/p][p]The following is the list of players penalized for using cheats or hacks from December 12th to December 18th, 2025:[/p][p][/p]
[p]Region[/p]
[p]Server Name[/p]
[p]ID[/p]
[p]Nickname[/p]
[p]Ban Duration[/p]
[p]Ban Reason[/p]
[p]North America[/p]
[p]E_Call-X0078[/p]
[p]1562**949[/p]
[p]T**RCzVoidV5[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1563**132[/p]
[p]b**ricch115[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1563**244[/p]
[p]K**ё[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1562**414[/p]
[p]A**aRial[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1563**812[/p]
[p]b**[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1563**077[/p]
[p]K**贤[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1563**361[/p]
[p]h**ynan[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1563**882[/p]
[p]R**oNaber[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1563**974[/p]
[p]U**adme[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1563**230[/p]
[p]K**ё贤[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1563**673[/p]
[p]Luz*[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1563**350[/p]
[p]P**enofazeson[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1563**861[/p]
[p]M**ENAVIRADA[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1563**055[/p]
[p]S**MOTA[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1563**630[/p]
[p]C**GR[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Biweekly_Lowpop-A0001[/p]
[p]1562**224[/p]
[p]A**NSKEW[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1563**911[/p]
[p]J**.Depp[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1560**382[/p]
[p]B**R[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1563**629[/p]
[p]Y**ING.[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1563**683[/p]
[p]M**XD--[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1563**738[/p]
[p]R**farx[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1563**327[/p]
[p]A**IF[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1563**441[/p]
[p]H**oung[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1563**937[/p]
[p]E**7[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1563**306[/p]
[p]j**-----8[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]North America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1563**219[/p]
[p]A**BA7[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Manibus-X0128[/p]
[p]1527**180[/p]
[p]S**2026[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1527**228[/p]
[p]0Bi*[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1527**360[/p]
[p]K**aroslavovn[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1527**989[/p]
[p]K**D[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1527**839[/p]
[p]o**XD[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1527**190[/p]
[p]n**...vc[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1527**095[/p]
[p]b**bbbbb[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1524**119[/p]
[p]E**orpion[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1526**303[/p]
[p]L**eraLNZ[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1522**073[/p]
[p]M**an[/p]
[p]14days[/p]
[p]Teaming Up With Cheaters[/p]
[p]Latin America[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1526**115[/p]
[p]A**å[/p]
[p]14days[/p]
[p]Teaming Up With Cheaters[/p]
[p]Latin America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1527**247[/p]
[p]L**aMuitocaro[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1527**215[/p]
[p]Y**ATY[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]AosPrivateServer[/p]
[p]1527**104[/p]
[p]Z**2.4[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Latin America[/p]
[p]AosPrivateServer[/p]
[p]1526**656[/p]
[p]C**...[/p]
[p]14days[/p]
[p]Teaming Up With Cheaters[/p]
[p]Latin America[/p]
[p]AosPrivateServer[/p]
[p]1526**926[/p]
[p]D**aneco[/p]
[p]14days[/p]
[p]Teaming Up With Cheaters[/p]
[p]Europe[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1569**080[/p]
[p]t**e001[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1569**838[/p]
[p]A**razаs[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1569**887[/p]
[p]А**rвzas[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1568**170[/p]
[p]S**[/p]
[p]14days[/p]
[p]Teaming Up With Cheaters[/p]
[p]Europe[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1569**557[/p]
[p]Y**len.[/p]
[p]14days[/p]
[p]Teaming Up With Cheaters[/p]
[p]Europe[/p]
[p]Biweekly_Lowpop-A0001[/p]
[p]1569**575[/p]
[p]Y**20007[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Biweekly_Lowpop-A0001[/p]
[p]1569**415[/p]
[p]É**UCA.BB[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Biweekly_Lowpop-A0001[/p]
[p]1568**936[/p]
[p]P**U-K9[/p]
[p]14days[/p]
[p]Teaming Up With Cheaters[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**509[/p]
[p]Б**шь[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**118[/p]
[p]麦**星上将[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**682[/p]
[p]B**izzz.[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**140[/p]
[p]W**UDIDIT[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**115[/p]
[p]F**y[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**080[/p]
[p]К**й[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**456[/p]
[p]Z**r[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**097[/p]
[p]K**i[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**592[/p]
[p]ea.*[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**281[/p]
[p]l**an'[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**537[/p]
[p]K**iop[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**107[/p]
[p]m**f[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**871[/p]
[p]W**uDidIt[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**742[/p]
[p]С**азРоссии[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**792[/p]
[p]K**й[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**995[/p]
[p]p**......[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**774[/p]
[p]k**[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**768[/p]
[p]p**ano[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**382[/p]
[p]G**laCp[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**980[/p]
[p]E**Y[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**260[/p]
[p]x**AKxN1[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**148[/p]
[p]l**la[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**404[/p]
[p]B**uno[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**182[/p]
[p]D**Fix[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**325[/p]
[p]H**ahia[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**244[/p]
[p]_**l_[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**001[/p]
[p]С**чилсяПоТебе[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Weekly_Lowpop-A0001[/p]
[p]1569**148[/p]
[p]F**scas[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1569**825[/p]
[p]Р**[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Biweekly_Lowpop-A0001[/p]
[p]1569**022[/p]
[p]S**ZZ[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Biweekly_Lowpop-A0001[/p]
[p]1569**997[/p]
[p]d**jas[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Biweekly_Lowpop-A0001[/p]
[p]1569**479[/p]
[p]8**6[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Biweekly_Lowpop-A0001[/p]
[p]1569**123[/p]
[p]玉皇大*[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Biweekly_Lowpop-A0001[/p]
[p]1569**333[/p]
[p]L**op[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]Deviation-Y0002[/p]
[p]1506**883[/p]
[p]B**1[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]AosPrivateServer[/p]
[p]1569**692[/p]
[p]O**deX[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Europe[/p]
[p]AosPrivateServer[/p]
[p]1569**543[/p]
[p](**Shinigami[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-A0001[/p]
[p]1512**555[/p]
[p]东方利*[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-A0001[/p]
[p]1512**982[/p]
[p]K**小人[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**536[/p]
[p]破晓*[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**492[/p]
[p]b**[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**267[/p]
[p]a**adw[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**531[/p]
[p]lko*[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**296[/p]
[p]老黑O*[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**819[/p]
[p]阿**[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**018[/p]
[p]巴季科*[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**155[/p]
[p]伊**[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**329[/p]
[p]K**[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**712[/p]
[p]X**M[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**607[/p]
[p]小烁K*[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**732[/p]
[p]K**O[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**658[/p]
[p]f**hhh[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**975[/p]
[p]K**un[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**739[/p]
[p]l**i[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**809[/p]
[p]幻**[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**804[/p]
[p]カ**ンダ[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**617[/p]
[p]ソ**ワーズ[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**524[/p]
[p]Y**ING.exe[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**385[/p]
[p]王林.*[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**082[/p]
[p]B**Í[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**420[/p]
[p]B**王林[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**594[/p]
[p]A**.[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**935[/p]
[p]H**C70[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**436[/p]
[p]P**sB[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**857[/p]
[p]善**[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**492[/p]
[p]吾**丶[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**973[/p]
[p]Y**b[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**326[/p]
[p]C**之泪[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**026[/p]
[p]G**大野猪[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1512**413[/p]
[p]C**疯丫头[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Japan[/p]
[p]Biweekly_Lowpop-A0001[/p]
[p]1512**334[/p]
[p]K**YY[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Republic of Korea[/p]
[p]Biweekly_Lowpop-B0001[/p]
[p]1513**716[/p]
[p]a**..[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1539**338[/p]
[p]I**ARIA[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Biweekly_Highpop-A0001[/p]
[p]1541**398[/p]
[p]Z**03[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1541**818[/p]
[p]B**[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1541**023[/p]
[p]F**FII[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1541**750[/p]
[p]粉**动队[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]Southeast Asia[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1541**046[/p]
[p]M**EESE[/p]
[p]14days[/p]
[p]Teaming Up With Cheaters[/p]
[p]Southeast Asia[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1541**854[/p]
[p]M**collo[/p]
[p]14days[/p]
[p]Teaming Up With Cheaters[/p]
[p]Southeast Asia[/p]
[p]Weekly_Highpop-A0001[/p]
[p]1541**871[/p]
[p]l**ibi[/p]
[p]3600days[/p]
[p]Use of Unauthorized Software & Malicious Code Cracking[/p]
[p]* Server shown is where the ban was issued.[/p][p]3. Malicious exploitation of game mechanics to disrupt others (e.g., blocking roads with vehicles, intentional interference, obstructive building placement, etc.)[/p][p]We take a firm stance against behaviors that disrupt others' gaming experiences. If you come across such behavior, please report it via the in-game reporting system or to customer support.[/p][p]Going forward, any verified malicious behavior that disrupts gameplay will result in immediate bans. We encourage all Meta-Humans to play responsibly and help us maintain a fair and enjoyable gaming environment.[/p][p]Below is the list of players penalized for maliciously exploiting game mechanics between December 12th to December 18th, 2025. Due to space limitations, only ban records are displayed:[/p][p][/p]
[p]Region[/p]
[p]Server Name[/p]
[p]ID[/p]
[p]Nickname[/p]
[p]Ban Duration[/p]
[p]Ban Reason[/p]
[p]North America[/p]
[p]E_Dream-Y0004[/p]
[p]1560**233[/p]
[p]S**OOM[/p]
[p]Demolishment of buildings + warning[/p]
[p]Building placement violation[/p]
[p]Europe[/p]
[p]Novice_S-00524[/p]
[p]1569**264[/p]
[p]J**_Acist[/p]
[p]Demolishment of buildings + warning[/p]
[p]Building design violation[/p]
[p]Europe[/p]
[p]Manibus-X0233[/p]
[p]1569**943[/p]
[p]Л**айПопой[/p]
[p]Demolishment of vehicles + warning[/p]
[p]Vehicle placement violation[/p]
[p]North America[/p]
[p]Manibus-Y0010[/p]
[p]1548**316[/p]
[p]T**ccGrigori.[/p]
[p]Demolishment of buildings + warning[/p]
[p]Building placement violation[/p]
[p]Southeast Asia[/p]
[p]E_Dream-X0061[/p]
[p]1511**442[/p]
[p]魔**mbarayon[/p]
[p]Demolishment of vehicles + warning[/p]
[p]Vehicle placement violation[/p]
[p]Europe[/p]
[p]Novice_S-00524[/p]
[p]1569**501[/p]
[p]'**y4apa-[/p]
[p]Demolishment of buildings + warning[/p]
[p]Building design violation[/p]
[p]Europe[/p]
[p]Manibus-X0234[/p]
[p]1533**080[/p]
[p]K**iLiena[/p]
[p]Demolishment of buildings + warning[/p]
[p]Building placement violation[/p]
[p]North America[/p]
[p]Manibus-X0232[/p]
[p]1562**623[/p]
[p]s**leybillybob1[/p]
[p]Demolishment of buildings + warning[/p]
[p]Building placement violation[/p]
[p]Europe[/p]
[p]P_Clash-X0137[/p]
[p]1504**229[/p]
[p]f**er[/p]
[p]Demolishment of buildings + warning[/p]
[p]Malicious behavior[/p]
[p]Japan[/p]
[p]Manibus-X0118[/p]
[p]1512**012[/p]
[p]ふ**ぁん[/p]
[p]Warning[/p]
[p]Malicious behavior[/p]
[p][/p][p]Once Human Development Team[/p]

Version 2.2.4 Update Announcement (December 23)

[h2]Dear Metas,[/h2][p]The Version 2.2.4 server maintenance and update is planned for December 23, 2025, at 3:00 PM (PT) and expected to last about 2 hours (actual time may differ). Please plan your game time accordingly for the best experience. Please plan your game time accordingly for the best experience.[/p][p]After maintenance, all players will receive the following rewards: Starchrom x 1000, Mitsuko's Mark x 100, Starwish Token x 300, Butterfly Dye x 1, and Wish Strike Ticket x 2. You can use Butterfly Dye to experience optimized hair coloring effects, and it’s now also available for exchange with Colorful Badges for easier acquisition. Wishing you a vibrant holiday journey![/p][p]Below are the details of this update:[/p][h2]Content/Feature Updates[/h2][h3]Revamped New Player Experience Officially Launched[/h3][p]To provide clearer guidance and showcase the unique features of Once Human, we’ve completely redesigned the new player tutorial through multiple confidential and live beta tests. We’re thrilled to announce the official launch of the revamped experience! Invite your friends to embark on a mysterious and captivating journey through Nalcott![/p][p]Quick Look: New Player Storyline[/p][p]A bus pulls into the station, and you, fresh off work, step aboard as routinely as any other mundane day. A peculiar broadcast crackles through the speakers, stirring an uncanny sensation. Suddenly, chaos erupts. The bus morphs into a many-legged Biomechanical monster, and the passengers around you reveal themselves as Deviants... When you awaken, you find yourself in a mysterious eternal realm. You, a Meta-Human, guided by the enigmatic girl "Mitsuko," must dispel the distortions brought by calamitous beasts and save worlds on the brink of collapse. Join the fight for the continent of Nalcott today![/p][p][/p][p]New Player Experience & Old Character Compatibility Notes[/p][p]After the version update on December 23, 2025 (PT), newly created characters will directly proceed through the revamped new player experience. Accounts with existing non-beginner characters may skip the tutorial and create characters immediately. For characters still in the old tutorial, the following adjustments apply:[/p][p]1) Before the December 23, 2025 (PT) update, all characters who have not completed the old tutorial will transition to the new tutorial. After completion, they may select a scenario to enter the wilderness.[/p][p]2) For characters created before the November 26, 2025 (PT) update that have not finished the old tutorial, progression will restart from character customization (appearance and name), using your previously set data. Confirm these details to proceed with the new tutorial.[/p][p]New Fashion & V's Visual Refresh[/p][p]1. Complete the revamped new player experience to obtain the Rare (blue-grade) Fashion "Distant Memory" . Veteran Metas can claim it directly via mail after the update.[/p][p]*Disassemble duplicate "Distant Memory" yields no additional benefits.[/p][p][/p][p]2. Additionally, we've refreshed V's visual design.[/p][p][/p][h3]New Combat Deviation Skill System[/h3][p]This update proudly introduces the new Combat Deviation Skill System, revitalizing every Deviation![/p][p]Upon synchronizing with a Combat Deviation, you'll unlock 2 Active Skills: a Battle Skill and an Ultimate. Designed to enrich combat rotations, this system ensures every battle feels fresh, expands tactical options, and empowers you to dominate the battlefield![/p][p]Battle Skill Controls: Press E on PC; tap the Battle Skill Pin on mobile; LB+X on controller.[/p][p]Ultimate Controls: Press X on PC; tap the Ultimate Pin on mobile; LB+Y on controller.[/p][p]1. Wheel Mode: Short press to deploy/retract; hold to bring up the wheel for selecting different control behaviors.[/p][p]2. Button Mode: Short press to deploy, short press again during deployment to enter mind control, hold to retract.[/p][p]After synchronizing Deviations in the securement unit, you can now equip and switch active Deviations not only directly in the Secure Pod but also via the Gear Backpack interface. Switching Deviations will reset Deviant Power and put Battle Skills on cooldown.[/p][p][/p][p]For more information, refer to [dynamiclink][/dynamiclink][/p][p]We will also conduct comprehensive iterations for combat systems including Gear Crafting, Cradle Controls, Stellar Stairway, and Blueprints in future updates. Stay tuned![/p][p] [/p][h3]\[Permanent Server Merge Pre-Selection] Feature Launched[/h3][p]The \[Permanent Server Merge Pre-Selection] feature is now live, ensuring seamless team/friend coordination![/p][p]Rules:[/p][p]1. Individual and Hive Pre-Selection: You can pre-select a permanent server either individually or as a Hive. Hive pre-selection can be initiated by the Hive leader. If successful, all Hive members will be assigned to the selected permanent server during the server merge.[/p][p]Note:[/p][p]a) The Hive leader cannot initiate Hive pre-selection if any member has already pre-selected a server individually. Conversely, if the Hive leader has already initiated Hive pre-selection, any member who wants to pre-select a server individually must first leave the Hive.[/p][p]b) Permanent server pre-selection and scenario sign-up cannot be performed simultaneously. You must choose one according to your needs.[/p][p]2. Reservation System: After completing pre-selection, your place on the selected server will be reserved for 14 days. If you do not log in within 14 days, your pre-selection will expire, and your place will be released.[/p][p]3. Server Assignment: If you do not pre-select a server, your character will be automatically assigned to the server with the most remaining capacity during the server merge.[/p][p]4. Pre-Selection Limitations: You can only pre-select a permanent server of the same scenario type as your character's current server. For example, if your character is in a standard Manibus server, you can only pre-select a standard Manibus permanent server. You cannot choose a server with a different scenario or Visional tag status.[/p][p]For more information, refer to [dynamiclink][/dynamiclink][/p][p] [/p][h3]New Weapon Accessory: "Unlock Baseline Sniper Scope" \[Non-RaidZone Mode][/h3][p]1. Accessory Parameters:[/p][p]1) Iron Scope[/p][p]2) Aiming Speed +20%[/p][p]3) Accuracy +8[/p][p]4) Mobility +25[/p][p]2. Acquisition Method: Redeem at the Morphic Shop.[/p][p]3. Applicable Weapons: All types of sniper rifles.[/p][p][/p][p]4. Expanded Sniper Rifle Accessories[/p][p]After this maintenance update, all sniper rifles can now equip 2x and 3x scopes.[/p][p] [/p][h2]New Events[/h2][h3]\[Starlight Parcel Station] Warmly Opens[/h3][p]The Wish Tree is about to complete its festive makeover, awaiting the arrival of every Meta! In this cold winter, come craft a heartfelt gift and share warmth with friends.[/p][p]Event Duration: After Christmas Tree decoration reaches 100% progress until Server Time January 7, 2026 .[/p][p]How to Participate: During the event, visit the event island and interact with the refreshed Christmas tree to pack items into Christmas gifts for others. You can select up to 8 items from your backpack as gifts.[/p][p]Note: Metas can place any non-bound items from their backpacks into Christmas gifts. A detailed list can be viewed by selecting "Exchange Gifts" when interacting with the Christmas Tree.[/p][p]Gift Exchange Rewards: After creating a Christmas gift, you'll randomly receive one from another Meta in return, plus 3 Wish Strike tickets![/p][p]Gift Exchange Opportunities:[/p][p]From event start until Server Time December 26, 2025, 6:00, logging in grants only 1 gift exchange attempt. After this, attempts refresh daily at 6:00, each login awards 1 exchange until the event ends.[/p][p]Unused exchange opportunities can be accumulated and used at your convenience.[/p][p]After Server Time December 25, 2025, 2:00, decorations will no longer drop from gathering or defeating enemies in the wilderness. Unused decorations in your backpack can still be used for decoration and will not disappear. You can continue to obtain Wish Strike Tickets by exchanging gifts.[/p][p][/p][h3]Wish Machine Time-Limited Prize Pools Now Open[/h3][p]After the update on December 31, 2025, 3:30 PM(PT), the following new Wish Machine prize pools will be available for 3 weeks:[/p][p]Money Rain: Includes the Legendary weapon blueprint: Raining Cash.[/p][p]\[Armored Cowboy]: Includes the Legendary gear blueprints: Cowboy Boots, Savior Jacket, Savior Gloves, and Savior Shoes.[/p][p]\[Final Shot]: Includes the Legendary weapon blueprint: Memento.[/p][p] [/p][h2]New Shop Arrivals[/h2][h3]Lightforge Loot Crate \[Aureate Gala] Grandly Unveiled[/h3][p]"Crowned by the gaze of the crowd, shining atop the starlight peak!"[/p][p]Available: After the update on December 23, 2025 (PT)[/p][p]The \[Aureate Gala] themed Lightforge Loot Crate features the Legendary territory material pack "Windspeak Realm," the Legendary Fashion Set "Stellar Elite," the Legendary weapon skin "Stellar Ovation - KAM," the Legendary facility skin "Fusion Pod: Gilded Celebration," and the Hype-tier Duo Action "Snowy Waltz."[/p][p]• Lightforge Canvas Customized Dyeing is here! The Stellar Elite: Starhunt Set and Stellar Elite: Cloudray Set will debut with \[Aureate Gala], with special bundle discounts! Check them out under Shop > Other Exchange > Lightforge Canvas Tab![/p][p]For details, visit the Lightforge Loot Crate announcement >>> [dynamiclink][/dynamiclink][/p][p][/p][p]• The "Windspeak Realm" material pack will directly cover base and expanded structures, featuring a total of 122 material skins![/p][p]Let the breeze hum the ballads of distant lands, allowing every melody to resonate with harmony.[/p][p][/p][p]• Lightforge Lucky Box is here to help! For as low as 60 Crystgin, purchase now to receive Lightforge Ingots and super-discounted lucky bags, with a chance to unpack up to 6666 Crystgin! Head to Shop > Exclusive Deals > Lightforge Benefits tab. Don’t miss out![/p][p]• Lightforge Loot Crate interface optimizations in progress:[/p][p]- The Lightforge Ingot special purchase entry will be moved to the Loot Crate Redeem Shop! Only the entry is adjusted; the original half-price purchase feature and limits remain unchanged.[/p][p]- The Lightforge Loot Crate history has been moved to the Question Mark rules interface.[/p][p]- Adjusted some information displays in the Collection Rewards and Redeem Shop interfaces.[/p][h3]New Shop Feature: Lucky Bazaar Now Open![/h3][p]"Grand opening, great fortune! Tell Mr. Wish whatever you desire!"[/p][p]Available: After the update on December 23, 2025 (PT)[/p][p]As the New Year festivities approach, Mr. Wish sets up a bazaar stall![/p][p]• New Year Special: The Lucky Bazaar refreshes daily with three types of discounted items![/p][p]- Lucky Bazaar Exclusive: Limited-time Furniture Formula blueprints on sale, refreshed at up to 40% off![/p][p]- Festival Returns: Festival-themed cosmetics missed by the Metas return with discounts as low as 70% off![/p][p]- Common Items: Products from a year ago still available now at up to 70% off![/p][p]• Prize Pool Refresh: The bazaar pool resets daily at Server Time 6:00. Additional refresh chances can be earned by purchasing items.[/p][p]- First purchase in each bazaar round grants 1 extra refresh chance.[/p][p]- Extra refreshes are capped at 30 per week (resets on January 1, 2026, Server Time). See the event page for details.[/p][p] [/p][p][/p][h3]Limited-Time New Year Furniture Pack Now Available[/h3][p]"With the surprise of gifts and the fragrance of pine branches, compose a home ode dedicated to winter."[/p][p]Available: After the update on December 23, 2025 (PT)[/p][p]The Epic Furniture Pack "Snownight Carol" will be available for a limited time. As the new night descends, let wishes soar with the carol![/p][p]New Year Themed Limited-Time Sale![/p][p]• "Snownight Carol" Furniture Pack Special Offer: Available for only two weeks at an 85% discount! Decorate your festive home now~[/p][p]• "Evergreen Sprite" Theme Pack Supplementary Offer: Only one week left? Enjoy a 20% discount for the final week! Don't miss out on the adorable sprite joining the holiday sale![/p][p]*After the version update, the store price will be updated to include the "Evergreen Sprite" discount. Metas who previously purchased at full price will receive a refund for the price difference via mail~ [/p][p][/p][h3]All expansion structures for the currently available material packs have been fully updated.[/h3][p]"More content, same price! The Material Skin Pack now includes free expansion!"[/p][p]Major additions to the Shop's Material Skins! Three new furniture material expansion packs: "Springtime Terraced House: Expansion I," "Florivox Cabin: Expansion I," and "Romantic Misty Purple: Expansion I" are now available, covering new structural components to enhance your territory building![/p][p]• Free Expansion: Metas who previously purchased the original Material Skin Pack can claim the expansion structures for free upon logging in, with no additional cost! Other Metas can also purchase the expansion structures separately in the Shop, and future purchases of the full material pack will deduct a portion of Crystgin.[/p][p]* Due to tight production schedules, the expansion structures for the Luminous Realm Material Pack will be completed in the version update on January 7, 2026 (PT). Metas who already own the Luminous Realm Material Pack will automatically unlock the additional structures. Thank you for your patience.[/p][p][/p][h3]Warm festival-themed individual parts available for you to choose[/h3][p]Exclusive festive Fashion piece "Winter Arrival: Top" is now available. Adorable sweaters to brighten up this winter![/p][h3]Hair Dye Effects Refreshed & Butterfly Dye Now Purchasable with Colorful Badges[/h3][p]To help Metas with outfit coordination and freer personal expression, we've expanded the range of available hair dye colors, allowing you to use a broader color spectrum. Additionally, the hair dye item "Butterfly Dye" can now be purchased with Colorful Badges. Visit the Shop > Other Redeem tab to redeem.[/p][h3]Meta Pass rewards increased[/h3][p]Celebrate the New Year with version update, Meta Pass benefits boosts:[/p][p]- The Meta Pass now includes trial access to five popular Fashion items! Unbeatable value: use 5 Fashion sets and 5 weapon skins now![/p][p]- Exclusive mobile app pins added as a Meta Pass perk. Unlock instantly upon purchase! Veteran Metas who’ve already unlocked it need not worry; we’ll retroactively grant the pins via mail.[/p][p][/p][p] [/p][h3]Upcoming Shop Updates[/h3][p]"With light as feathers and gold as poetry, every gleam carries the legacy of timeless elegance."[/p][p]Epic Rarity Weapon Skins "Gilded Plumes - ACS12," "Gilded Plumes - AWS.338," and "Gilded Plumes - G17," along with the Epic "Gilded Plumes" Combo Gift Box, are now available for a limited two-week period![/p][p]Equip your new firearms with these dazzling skins![/p][h3]Meta's Bounty Update[/h3][p]"From the skies, dive toward everything under the moon!"[/p][p]Available: After the update on December 23, 2025 (PT)[/p][p]New medals have been added to Meta Bounty. Go to Shop > Meta Bounty tab to check out and unlock them.[/p][p]Under the Challenge category, new additions include "Burning Through the Moonlight" and "Scope Without Distinction"—danger lurks beneath the moonlight.[/p][p]Under the Exploration category, new additions include “Carved Beams and Painted Rafters” and “Skybound Recruits”: on this land, beneath this sky...[/p][p]Under the Commemoration category, a new addition is "Multiverse Haven". Witness your journey![/p][p][/p][h2]RaidZone content updates[/h2][h3]Comprehensive Overhaul of Tech/Crafting/Resources[/h3][p]We’ve observed that the current progression pace in RaidZone is overly rigid, lacking variability and surprise, with insufficient depth in survival mechanics. To address this, we’ve initiated a full-scale progression overhaul, covering technological advancement, wilderness resource acquisition, crafting formulas and production costs, item naming, and Memetic systems. Our goal is to refine the overall pacing of RaidZone, enhance survival-oriented gameplay, improve wilderness PvP and territory battles, and ensure competitive fairness and strategic retrusion, bringing the focus back to the battle of wits between players and their environment in a post-apocalyptic world.[/p][p] 1. Memetic Changes[/p][p]1) Memetic tabs have been reclassified into three categories: Construction, Combat, and Survival, aligned with RaidZone’s core experience for easier comprehension by Metas.[/p][p]2) The Memetic screen now displays tier indicators to denote formula levels, showing which items can be crafted at corresponding tier supplies workbenches or gear workbenches, making tech progression more intuitive.[/p][p]3) The nail gun, bronze pickaxe, steel ingot, tungsten ingot, sulfur crystal, all stone structures, and synthesis benches are now unlocked by default, with their associated Memetics removed. These no longer require data chips to learn and are freely accessible.[/p][p]4) The ore detector Memetic mining operation platform Memetic have been removed..[/p][p]5) All material-type Memetics have been removed. For batch production/construction abilities, players must first collect the corresponding facility or item in the wilderness, then reverse-engineer and learn its formula through the tech synthesis bench.[/p][p]6) Memetic pins will now display the icon of the primary formula item within that Memetic node for better clarity. Additionally, the name will be updated to match the unlocked formula item.[/p][p]2. New Reverse-Engineering Feature[/p][p]1. Added Reverse -engineering feature. Most crafting materials, weapons, armor, and building facilities can now be reverse-engineered by consuming one finished product plus RaidZone chips to unlock their crafting ability early.[/p][p]2. Reverse-engineering requires at least three steps: First, build a synthesis bench facility (unlocked by default; any team member or interactable synthesis bench from a Meta can enable this feature). Second, acquire the finished item or building item whose Formula you wish to learn. Finally, gather enough chips to initiate Reverseengineering.[/p][p]3. Once all materials are ready, deposit the finished or building item into the synthesis bench and consume the required chips. After a set duration, the item’s Formula will be learned, allowing batch production or construction.[/p][p]4. Reverse-engineering consumes the deposited item and chips permanently. These items will not be returned, so perform this operation in a safe environment.[/p][p]5. Note: Not all items can be Reverse-engineered. Attempting to Reverse-engineer an already learned Formula will not grant the item’s Formula again but will instead consume the item and chips to yield a small amount of basic materials.[/p][p]III. Item and Material Adjustments[/p][p]1. Added a new item: Sulfur Crystal, smelted from Sulfur. The production of Flammable items and bullets will now require sulfur crystal instead of sulfur.[/p][p]2. Removed copper ore and copper Ingot. Formulas that originally required copper ore or copper Ingot will now use iron ore and steel ingot.[/p][p]3. Reduced the amount of ore required to smelt steel ingot and tungsten ingot. Previously, 5 ores were needed to produce 1 ingot. Now, smelting 1 steel ingot requires 2 iron ore, and smelting 1 tungsten ingot requires 1 Tungsten ore.[/p][p]4. Tungsten ingot is no longer exclusive to the electric furnace and can now also be smelted in a furnace.[/p][p]5. Removed the following material items: Rubber, scraps, Detoxident, and adhesive. Added a new material: Waterproof Plastic (a waterproof material widely used in hydraulic engineering gameplay, consumed in structures like Metas' Rainwater Collection System and water pumps). Waterproof plastic can only be obtained through exploration in the wilderness.[/p][p]6. Adjusted the stack size of all materials, reducing the quantity players can carry in their backpacks. This limits the number of items attackers can loot, giving defenders more opportunities to protect their bases and preserve resources.[/p][p]IV. Adjustments to Crafting and Construction Formulas[/p][p]1. Revised material names and reworked item synthesis formulas to better align with operational intuition, enhance crafting logic, and better fit the realism of apocalyptic survival. For example, "Crystal" has been renamed to "Worn Blade", optimizing its role as a crafting material for items with distinct blade attributes, such as axe and weapon-type tools, Logging Chainsaws, and gathering pickaxes. "Advanced Crystal Diamond" has been renamed to "Weapon Spring" and is now primarily used for crafting firearm Weapons.[/p][p]2. Reduced the crafting costs for most equipment items and balanced the difficulty of directly acquiring equipment in the wilderness, shifting the gameplay experience more toward crafting equipment rather than obtaining them directly in the wild.[/p][p]3. Rocket Launcher has been downgraded to intermediate tech (previously requiring an advanced gear workbench for crafting; now it can be crafted with an intermediate gear workbench). Rocket Launcher warheads have been upgraded to advanced tech (requiring an advanced supplies workbench for crafting). Molotov Cocktail has been downgraded to intermediate tech (requiring an Intermediate supplies workbench for crafting).[/p][p]4. Adrenaline Shot has been downgraded to intermediate tech (previously requiring an advanced supplies workbench for crafting; now it can be crafted with an intermediate supplies workbench).[/p][p]V. Optimization of Wilderness Gathering Item Distribution[/p][p]1. Removed copper ore from the wilderness. Simultaneously, significantly increased the quantity of stone and iron ore while maintaining distinct mineral characteristics across different regions.[/p][p]2. Optimized some gathering item names in RaidZone, such as renaming "Realm Crate" to "Supply Crate".[/p][p]VI. Optimization of Deployment and Resource Acquisition Methods[/p][p]1. To optimize the overall resource accumulation pace of the game and encourage Metas to explore a more balanced variety of survival methods, we have rebalanced the resource rewards obtained from killing basic monsters. This adjustment better reflects their actual value in the post-apocalyptic world, making other survival approaches like exploration and crafting more significant.[/p][p]2. Removed Explosives Mix from weapon crate, basic combat supply box, intermediate combat supply box, advanced combat supply box, and echoite signal flare drops.[/p][p]3. Optimized the crafting costs for all gear while balancing the drop rates of gear and weapons in gathering material crates.[/p][p]For more details, please check the Dev Blog: [dynamiclink][/dynamiclink][/p][h3]Optimizations - RaidZone Mode[/h3][p]Weapon Balance Adjustments[/p][p]1. Recurve Bow[/p][p]The Recurve Bow was overly versatile in the early game, so we reduced its non-charged single-shot damage and weakspot multiplier. However, we improved the charging feel and increased the benefits of charged shots.[/p]
[p] [/p]
[p]Original Values[/p]
[p]After Adjustment[/p]
[p]Charge Time (seconds)[/p]
[p]1.2[/p]
[p]0.8[/p]
[p]Non-charged Single-Shot Damage[/p]
[p]30[/p]
[p]27[/p]
[p]Weakspot Multiplier[/p]
[p]50%[/p]
[p]45%[/p]
[p]2. Rustic Crossbow[/p][p]The unlock order and positioning of the Rustic Crossbow have been adjusted, so we modified its single-shot damage and reload time but reduced its weakspot multiplier.[/p]
[p] [/p]
[p]Original Values[/p]
[p]After Adjustment[/p]
[p]DMG per shot[/p]
[p]50[/p]
[p]65[/p]
[p]Reload Speed[/p]
[p]32[/p]
[p]41[/p]
[p]Reload Time (seconds)[/p]
[p]3.0[/p]
[p]2.8[/p]
[p]Weakspot Multiplier[/p]
[p]65%[/p]
[p]50%[/p]
[p]Range[/p]
[p]19[/p]
[p]30[/p]
[p]3. Nail Gun[/p][p]Initial bullet spread -20%.[/p]
[p] [/p]
[p]Original Values[/p]
[p]After Adjustment[/p]
[p]Reload Speed[/p]
[p]16[/p]
[p]27[/p]
[p]Reload Time (seconds)[/p]
[p]3[/p]
[p]2.8[/p]
[p]Range[/p]
[p]8[/p]
[p]13[/p]
[p]4. MPS5[/p]
[p] [/p]
[p]Original Values[/p]
[p]After Adjustment[/p]
[p]Reload Speed[/p]
[p]10[/p]
[p]27[/p]
[p]Reload Time (seconds)[/p]
[p]3.1[/p]
[p]2.8[/p]
[p]5. Medium-Caliber R500[/p][p]The Medium-Caliber R500 had excessive suppression power in the early game, so its single-shot damage, stability, and magazine capacity have been reduced.[/p]
[p] [/p]
[p]Original Values[/p]
[p]After Adjustment[/p]
[p]DMG per shot[/p]
[p]50[/p]
[p]45[/p]
[p]Weakspot Multiplier[/p]
[p]80%[/p]
[p]75%[/p]
[p]Reload Speed[/p]
[p]31[/p]
[p]25[/p]
[p]Reload Time (seconds)[/p]
[p]3.1[/p]
[p]3.3[/p]
[p]Magazine Capacity[/p]
[p]6[/p]
[p]5[/p]
[p]Stability[/p]
[p]45[/p]
[p]31[/p]
[p]6. SKS[/p][p]Slightly reduced the SKS's fire rate but increased its single-shot damage and decreased reload time.[/p]
[p] [/p]
[p]Original Values[/p]
[p]After Adjustment[/p]
[p]Fire Rate[/p]
[p]257[/p]
[p]240[/p]
[p]DMG per shot[/p]
[p]30[/p]
[p]38[/p]
[p]Reload Speed[/p]
[p]35[/p]
[p]53[/p]
[p]Reload Time (seconds)[/p]
[p]2.85[/p]
[p]2.5[/p]
[p]7. G17[/p]
[p] [/p]
[p]Original Values[/p]
[p]After Adjustment[/p]
[p]Reload Speed[/p]
[p]40[/p]
[p]49[/p]
[p]Reload Time (seconds)[/p]
[p]2.8[/p]
[p]2.6[/p]
[p]8. S870[/p]
[p] [/p]
[p]Original Values[/p]
[p]After Adjustment[/p]
[p]Reload Speed[/p]
[p]33[/p]
[p]50[/p]
[p]Single-shot reload time (seconds)[/p]
[p]0.65[/p]
[p]0.45[/p]
[p]Weakspot Multiplier[/p]
[p]25%[/p]
[p]40%[/p]
[p]9. DB12 - Backfire[/p]
[p] [/p]
[p]Original Values[/p]
[p]After Adjustment[/p]
[p]Reload Speed[/p]
[p]33[/p]
[p]50[/p]
[p]Single-shot reload time (seconds)[/p]
[p]0.69[/p]
[p]0.45[/p]
[p]Weakspot Multiplier[/p]
[p]25%[/p]
[p]40%[/p]
[p]10. Compound Bow[/p]
[p] [/p]
[p]Original Values[/p]
[p]After Adjustment[/p]
[p]Reload Speed[/p]
[p]62[/p]
[p]87[/p]
[p]Reload Time (seconds)[/p]
[p]2.3[/p]
[p]1.85[/p]
[p]DMG per shot[/p]
[p]60[/p]
[p]67[/p]
[p]11. PDW90[/p][p]The PDW90's performance at medium range is overly dominant. We have reduced its bullet spread but maintained its strong close-range output capability.[/p][p]Initial bullet spread increased by 10%.[/p]
[p] [/p]
[p]Original Values[/p]
[p]After Adjustment[/p]
[p]Reload Speed[/p]
[p]16[/p]
[p]6[/p]
[p]Reload Time (seconds)[/p]
[p]3[/p]
[p]3.2[/p]
[p]Stability[/p]
[p]76[/p]
[p]70[/p]
[p]Accuracy[/p]
[p]40[/p]
[p]34[/p]
[p]Range[/p]
[p]25[/p]
[p]21[/p]
[p]12. KAM[/p][p]Increased the KAM's fire rate and reload speed while adjusting its single-shot damage to match its intended weapon strength.[/p]
[p] [/p]
[p]Original Values[/p]
[p]After Adjustment[/p]
[p]Fire Rate[/p]
[p]500[/p]
[p]600[/p]
[p]DMG per shot[/p]
[p]18[/p]
[p]15[/p]
[p]Reload Speed[/p]
[p]33[/p]
[p]40[/p]
[p]Reload Time (seconds)[/p]
[p]2.9[/p]
[p]2.75[/p]
[p]Stability[/p]
[p]42[/p]
[p]46[/p]
[p]13. KAM - Burning Rage[/p]
[p] [/p]
[p]Original Values[/p]
[p]After Adjustment[/p]
[p]Reload Speed[/p]
[p]29[/p]
[p]47[/p]
[p]Reload Time (seconds)[/p]
[p]2.99[/p]
[p]2.6[/p]
[p]14. MG4[/p][p]Reduced the MG4's reload time and improved stability.[/p]
[p] [/p]
[p]Original Values[/p]
[p]After Adjustment[/p]
[p]Reload Speed[/p]
[p]12[/p]
[p]49[/p]
[p]Reload Time (seconds)[/p]
[p]5[/p]
[p]3.8[/p]
[p]Stability[/p]
[p]43[/p]
[p]50[/p]
[p]15. KVD[/p][p]Reduced the KVD's reload time.[/p]
[p] [/p]
[p]Original Values[/p]
[p]After Adjustment[/p]
[p]Reload Speed[/p]
[p]21[/p]
[p]41[/p]
[p]Reload Time (seconds)[/p]
[p]4.68[/p]
[p]4.06[/p]
[p]16. RPG[/p][p]Increased the reload time for RPGs.[/p]
[p] [/p]
[p]Original Values[/p]
[p]After Adjustment[/p]
[p]Reload Speed[/p]
[p]50[/p]
[p]15[/p]
[p]Reload Time (seconds)[/p]
[p]3.7[/p]
[p]4.9[/p]
[p]17. Sniper Rifle Adjustments[/p][p]Removed the default 4x scope for SN700 and AWS.338 - Black Panther, replacing them with iron sights.[/p][p]HAMR - Brahminy will still retain its default 4x scope.[/p][p]Wilderness[/p][p]After this maintenance update, wooden crates (a source for finished food) spawned in the wild will now have a blue outline for easier identification.[/p][p]Territory Construction[/p][p]Added a feature where placed blueprints slowly restore durability over time.[/p][h2]Optimization - All Modes[/h2][h3]Shop[/h3][p]1. You can now synchronize Fashion and Hairstyle adjustments in the Appearance interface for more streamlined customization.[/p][p]2. Expanded the color range for hair dyeing, offering a broader spectrum. Further optimizations to character makeup and hairstyle effects will follow to better showcase individuality.[/p][p]3. Added appearances for square halfwalls, short pillars, straight railings, low steps, left-turn stairs, left half-pace stairs stairs, and left-spiral staircase in Structure Expansion I.[/p][p]4. Added appearances for right-turn stairs, right half-pace stairs, right spiral staircases, and half railings to Basic Structures.[/p][p]5. Enhanced the visual effects of weapon skins: "Glacial Age-DE.50," "Glacial Age-KV-SBR," and "Glacial Age-KVD."[/p][h3]Scenario selection[/h3][p]Login and Scenario Selection Interface Optimizations:[/p][p]1. Open the character list to view server info for existing characters in the current scenario. Click "View Server" to check all server statuses under that scenario.[/p][p]2. Improved the scenario selection interface for easier access to related information.[/p][p][/p][h3]Scenario Progress[/h3][p]1. Optimized the background process image for the "Manibus" scenario.[/p][p]2. After this maintenance update, the following adjustments will be made to the newly opened cenarios \[Manibus], \[The Way of Winter], \[Endless Dream], and \[Deviation: Survive, Capture, Preserve] (Note: Servers opened before the update will remain unaffected and retain their original rules):[/p][p]1) Scenario challenges will no longer unlock progressively by stage. Instead, they will now unlock upon accumulating a specific amount of Memetics Points, allowing you to experience them at your own pace.[/p][p]2) The number of scenario challenges has been reduced. Each scenario will now retain only 2 sets of high-difficulty challenges.[/p][p]3) Scenario challenges will no longer reward Memetics Points. These rewards have been shifted to level-ups (with increased Memetics Points awarded per level-up).[/p][p]4) The explanatory text in the scenario progress interface has been optimized.[/p][h3]Wilderness[/h3][p]1. Rift Anchors and Teleportation Towers in the wilderness will be uniformly replaced by Worldstones:[/p][p]1) Worldstones can be bound as respawn points, and activated Worldstones will retain their teleportation functionality.[/p][p]2) Previously activated Rift Anchors and Teleportation Towers will retain their activation status after being replaced by Worldstones.[/p][p]3) The new season will inherit the activation status of Worldstones from the previous season.[/p][p][/p][p]Cannot teleport or set as respawn point[/p][p][/p][p]Cannot teleport, but can be set as respawn point[/p][p][/p][p]Teleportation unlocked; can be set as respawn point[/p][p]2. The visual effects of certain treasure chests have been optimized.[/p][p]3. Non-RaidZone Mode: Optimized the initial landing positions.[/p][h3]Territory Construction[/h3][p]1. In response to feedback from Metas regarding "abnormal construction above secure facilities," we have implemented targeted adjustments to the building logic in this update to maintain a fair and immersive survival environment:[/p][p]1) Building logic correction: After this update, new structural constructions above secure facilities will no longer be permitted.[/p][p]2) Handling of existing structures:[/p][p]a) For pre-existing constructions, if they are verified not to disrupt game balance or the normal experience of other Metas, they will remain untouched without forced removal.[/p][p]b) Structures that severely impact game balance will be dismantled upon verified reports. We appreciate your understanding and support.[/p][p]2. Added visual effects for Electric Furnace, Intermediate Stoves, and Advanced Stoves when in operation, making it easier to identify their working status.[/p][p]3. In the wall structure, a total of 8 configurations, including "Wall 09 (Reversed Curved Wall)" and "Wall 16 (Half-Height Reversed Curved Wall)" in Wood, Stone, Concrete, and Alloy, have been adjusted to their base skins.[/p][p]4. Now, the skins "Curved Wall" and "Reversed Curved Wall" can both be applied to the base structural Wall 08.[/p][p]5. Now, the skins "Curved Half Wall" and "Reversed Curved Half Wall" can both be applied to the base structural Wall 15.[/p][p]6. We've received feedback from Metas that some skins had identical appearances for "Curved Wall" and "Reversed Curved Wall." To address this, we've differentiated the visual presentation of these structures under the same skin and adjusted the skin names accordingly. Specific changes are detailed in the table below:[/p]
[p]Original Skin Name[/p]
[p]Updated Skin Name[/p]
[p]Visual Changes Applied[/p]
[p]Florivox Curved Wall[/p]
[p]Lyrical Curved Wall · Ⅰ[/p]
[p]No[/p]
[p]Florivox Rev Curved Wall[/p]
[p]Lyrical Curved Wall · Ⅱ[/p]
[p]Yes[/p]
[p]Florivox Curved Half Wall[/p]
[p]Lyrical Curved Half Wall · Ⅰ[/p]
[p]No[/p]
[p]Florivox Rev Curved Half Wall[/p]
[p]Lyrical Curved Half Wall · Ⅱ[/p]
[p]Yes[/p]
[p]Steel Glass Curved Wall[/p]
[p]Steel Glass Curved Wall Ⅰ[/p]
[p]No[/p]
[p]Steel Glass Rev Curved Wall[/p]
[p]Steel Glass Curved Wall Ⅱ[/p]
[p]Yes[/p]
[p]Steel Glass Curved Half Wall[/p]
[p]Steel Glass Curved Half Wall Ⅰ[/p]
[p]No[/p]
[p]Steel Glass Rev Curved Half Wall[/p]
[p]Steel Glass Curved Half Wall Ⅱ[/p]
[p]Yes[/p]
[p]Luminous Arc WallⅠ[/p]
[p]Luminous Arc WallⅠ[/p]
[p]No[/p]
[p]Luminous Arc WallⅡ[/p]
[p]Luminous Arc WallⅡ[/p]
[p]No[/p]
[p]Glazed Rev Curved Wall Ⅰ[/p]
[p]Glazed Curved Wall Ⅲ[/p]
[p]Yes[/p]
[p]Glazed Rev Curved Wall Ⅱ[/p]
[p]Glazed Curved Wall Ⅳ[/p]
[p]Yes[/p]
[p]Glazed Curved Half Wall[/p]
[p]Luminous Arc Half WallⅠ[/p]
[p]No[/p]
[p]Glazed Rev Curved Half Wall[/p]
[p]Luminous Arc Half WallⅡ[/p]
[p]Yes[/p]
[p]Textured Cement Curved Wall: Purple Mist[/p]
[p]Textured Cement Curved Wall: Purple MistⅠ[/p]
[p]No[/p]
[p]Curved Display Wall: Purple Mist[/p]
[p]Curved Display Wall: Purple MistⅠ[/p]
[p]No[/p]
[p]Cement Reversed Curved Wall: Purple Mist[/p]
[p]Textured Cement Curved Wall: Purple MistⅡ[/p]
[p]No[/p]
[p]Reversed Curved Display Wall: Purple Mist[/p]
[p]Curved Display Wall: Purple MistⅡ[/p]
[p]No[/p]
[p]Cement Curved Half-Wall: Purple Mist[/p]
[p]Cement Curved Half-Wall: Purple MistⅠ[/p]
[p]No[/p]
[p]Cement Reeversee Curved Half-Wall: Purple Mist[/p]
[p]Cement Curved Half-Wall - Purple Mist - Ⅱ[/p]
[p]No[/p]
[p]Springtime Curved Wall[/p]
[p]Springtime Curved WallⅠ[/p]
[p]No[/p]
[p]Springtime Rev Curved Wall[/p]
[p]Spring Curved Wall Ⅱ[/p]
[p]No[/p]
[p]Springtime Curved Half Wall[/p]
[p]Spring Curved Half Wall Ⅰ[/p]
[p]No[/p]
[p]Springtime Rev Curved Half Wall[/p]
[p]Spring Curved Half Wall Ⅱ[/p]
[p]No[/p]
[p][/p][p]Florivox Curved Wall Before & After[/p][p][/p][p]Florivox Reversed Curved Half-Wall Before & After[/p][p][/p][p]Steel Glass Reversed Curved Wall Before & After[/p][p][/p][p]Steel Glass Reversed Curved Half-Wall Before & After[/p][p][/p][p]Glazed Rev Curved Wall ⅠBefore & After[/p][p][/p][p]Luminous Rev Curved WallⅡBefore & After[/p][p][/p][p]Luminous Reserved Curved Half-Wall Before & After[/p][p]7. Optimized the seam performance for Roof 06, Roof 07, 1/2 Roof 03, 1/2 Roof 04, 1/4 Roof 06, and 1/4 Roof 07.[/p][p]Note: Due to adjustments in angles and dimensions of the above structures, pre-built versions may exhibit minor misalignment. If encountered, dismantle or readjust the affected parts.[/p][p]8. Foundation sidewalls can now accommodate various wall-mounted decorations.[/p][p]9. Fences can now be placed at the center of large foundations.[/p][h3]Combat[/h3][p]1. Adjusted the manual activation range of Psi Skills for certain ranged Deviations in the "Deviation: Survive, Capture, Preserve" scenario, including: Polar Jelly, Dreamcatcher, Space Turner, Ice Pot, Grumpy Bulb, Snow Globe, Flame Essence, Shattered Maiden, and Tar Pudding.[/p][p]2. Improved the reloading progress bar’s speed display to sync with bullet loading time and magazine ammo updates. Shooting immediately after reloading can now interrupt the backswing animation.[/p][p]3. Enhanced firing interval stability for semi-auto weapons during input.[/p][p]4. Damage Number Feedback Optimizations[/p][p]1) Damage Number Positioning[/p][p]Adjusted the spawn positions and burst patterns for different damage number types.[/p][p]a) Separated hit markers and keyword damage numbers to reduce visual clutter during simultaneous bursts.[/p][p]b) Direct hits from high fire rate weapons now display upward numbers, while crit hits appear further outward.[/p][p]c) Adjusted scope-in/out damage number positions to prevent obscurity when aiming.[/p][p][/p][p]2) New Damage Number Type[/p][p]Added: Stacked Numbers.[/p][p]a) Damage dealt within a short duration merges into a single number displayed above the target’s HP bar.[/p][p]b) You can select this type of damage numbers in the settings menu under the Damage Display Mode.[/p][p]Note: This damage number type is not suitable for large-sized enemies and Boss-type units. It will automatically switch to the default burst-style damage numbers when facing certain  enemies.[/p][p][/p][p]5. Controller Combat Control Optimization[/p][p]1) Added new settings in Controller Configuration: Left Stick deadzone, Right Stick deadzone, Left Stick Boundary, Right Stick boundary, Left Trigger deadzone, Right Trigger deadzone.[/p][p]2) Removed the original unified stick deadzone setting and replaced it with separate left/right stick configurations.[/p][p]3) Optimized button mapping for the "Mainstream Shooter" preset in controller configurations to better suit fast-paced shooting combat.[/p][h3]Social[/h3][p]1. Chat Channel Adjustments & Optimizations:[/p][p]1) Recruitment messages have been moved to the Team channel. You can disable recruitment message display in General channel via settings.[/p][p]2) Added Cross-server channel in Season servers where you can chat with Metas from the same scenario.[/p][p]3) Added Island Group channel in Eternaland where you can chat with Metas from other islands.[/p][p]2. When reading Whispers, you can now "Dislike" in addition to liking. This feedback will directly help us identify and filter low-quality content to maintain a better communication environment.[/p][p]3. Improved recommendation algorithm: For Metas ≤ Lv.10 and those in stronghold exploration zones, we'll increase the proportion of guide-type Whispers. In other wilderness areas, we'll tighten cross-server push rules to only deliver high-quality messages, significantly reducing meaningless "spam" that breaks immersion.[/p][p]4. Adjusted resource trimming logic under performance pressure. The system will no longer prioritize trimming/hiding Whispers even when device performance is limited (e.g., under heavy load).[/p][h3]Events[/h3][p]1. Optimized community event notifications for clearer and more direct access to community information.[/p][p]2. Adjusted Lord of Moonlight's spawn points to prevent appearances on unreachable locations like mountain cliffs.[/p][h3]Deviation Fusion[/h3][p]Added fusion results for certain fish and the Deviation "Hydronaut Fish".[/p][h3]Online Trading[/h3][p]Expired orders removed or relisted will no longer require deposit fees.[/p][h3]Guidance[/h3][p]Optimized the embedded 3D navigation in the wilderness:[/p][p]1) Three navigation modes are now available for you to choose from as needed.[/p][p][/p][p]2) Added ground navigation guidance for tracking targets in the wilderness.[/p][p][/p][p]3) Added road sign guidance for tracking targets in the wilderness.[/p][p][/p][p]If you are setting up this feature for the first time, a prompt will appear when you enter the game, allowing you to choose a mode.[/p][p][/p][p]You can also make your selection at any time in \[System Settings > Game Settings]. The specific locations are as follows:[/p][p]PC: Press ESC to open the menu, select "Game Settings," and choose "Navigation Mode" under the guidance settings.[/p][p][/p][p]Mobile: Go to the settings interface, then navigate to Basic Settings > System Settings > Embedded 3D Navigation Switch to make your selection.[/p][p][/p][p] [/p][h3]Tasks[/h3][p]Now, in the "Deviation: Survive, Capture, Preserve" scenario, the Symbiosis Level and main storyline will no longer be strictly tied. You can level up by achieving Deviation Value and completing challenges.[/p][h3]Mobile Version Only[/h3][p]To streamline operations, we simplified certain social interaction steps. You can now directly click to read and write comments.[/p][h3]Other[/h3][p]Based on feedback from Metas, the emoji wheel button has been remapped from "X" to "Z".[/p][h2]Bug Fixes - All Modes[/h2][h3]Shop[/h3][p]1. Fixed an issue where some buttons in the appearance interface were unclickable on iOS Dynamic Island models.[/p][p]2. Fixed an issue where wallpapers incorrectly overlapped wall-mounted furniture in certain cases.[/p][h3]Territory Construction[/h3][p]Fixed an issue where windows could not be built in mobile territories (e.g., RVs).[/p][p][/p][p]Once Human Development Team[/p]