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Lightforge: Choose 1 of 3 Rules

[p]Availability: June 18 – July 16(PT)[/p][p]Multiple Lightforge Loot Crates are back. Freely choose one to open![/p][p]1.You can now claim tiered collection rewards based on how many Lightforge Collection items you've obtained from each crate.[/p][p]2. Same drop rates, carried-over progress:[/p][p]1)All original crate rules remain unchanged, including drop rates, prices, and guarantee mechanics. For details, refer to the specific Lightforge Crate rules.[/p][p]2)In this round, each of the three crates guarantees 1 Lightforge Collection item within 30 draws.[/p][p]3)If you've participated in a previous rerun of the same theme, your guarantee progress will carry over. For example, if you've drawn 10 times before, your new count will start from 10/30.[/p][p]3.You're free to choose one of this round's three themed Lightforge Loot Crates to purchase.[/p][p]1)You may select one of the three themed crates to begin drawing or redeeming. Progress is shared across all characters under the same account, and only one crate can be selected for purchase.[/p][p]2)As long as you haven't started drawing or redeeming, you can freely switch between crates.[/p][p]4.If you've collected all Lightforge Collection items from your selected crate, click the interface to claim the corresponding completion rewards.[/p][h3]Specific Lightforge Crate Rules[/h3][p]While the Lightforge Loot Crates are available, you can spend Lightforge Ingots to open them. Each Loot Crate is guaranteed to yield cosmetics. Only one character under each account can redeem and open a single Loot Crate, but the cosmetics from the Loot Crate can be used by all characters under that account. You can use different characters for different crates.[/p][p]1.The Lightforge Loot Crates are available for a limited time and will be removed after the event ends. Unused Lightforge Ingots and Lightforge Relics will remain available in your account and can be used for other Lightforge Loot Crates.[/p][p]2.Each crate opening costs 1 Lightforge Ingot, valued at 160 Crystgins. The first 10 Lightforge Ingot purchases will be at half price. Each crate randomly grants a cosmetic reward. Once the maximum number of crate openings is reached, further openings are not allowed.[/p][p]3.Crate rewards marked as "Lightforge Collection" have special guarantees:[/p][p]1)Every 30 crates guarantees one "Lightforge Collection" item without duplicates. Once obtained, it will be removed from the prize pool, increasing the odds of other rewards.[/p][p]2)When a Lightforge Collection item is drawn, the guarantee counter resets, and the next one can be obtained within 30 crate openings.[/p][p]3)After all Lightforge Collection items are drawn, the guarantee no longer applies, and only other repeatable rewards can be obtained.[/p][p]* If you obtain a Lightforge Collection item through redemption, you may still draw it from the crate, but duplicates will refund the redemption cost in full.[/p][p]4.Non-Lightforge Collection cosmetics may be drawn multiple times. Duplicates will be converted into Lightforge Relics, which can be used to redeem for other Lightforge Loot Crate cosmetics in the current or other events, as well as for limited Lightforge Ingots and Colorful Badges.[/p][h3]Lightforge Loot Crate: Beach Holiday[/h3][p]1.Legendary Lightforge Collection Items: 0.9%[/p][p]Including Sunshine Splash Territory Gift Pack, Bubbly Sunshine Set, and Apocalypsis - SOCR[/p][p]2.Epic Lightforge Collection: 3.2%[/p][p]Including Ocean's Pulse Fountain Collectible and Apocalypsis - Baton[/p][p]3.Other Epic Rewards: 59.5%[/p][p]Including Rainbow Candy Camera, Hand-in-Heart Love, Summer Breeze Hairstyle Pack, Rainbow Mane, Coconut Beach Sandals, Decal: Baby Bus, Cradle Charm: Bubbly Summer, Weapon Charm: Atomic Snail, Sticker: Mr. Rock 'n' Roll, and Sticker: Metal Gift[/p][p]4.Other Rare Rewards: 36.4%[/p][p]Including Summer Vibes Makeup Pack, Joyful Ascension, Mountain Goggles, Waxed Cap, and Tropical Trigger Gloves[/p][p]* You can open up to 150 Lightforge Loot Crates: Beach Bash.[/p][h3]Lightforge Loot Crate: Hallow's Masquerade[/h3][p]1.Legendary (Gold) Lightforge Collection: 0.9%[/p][p]- Includes Twilight Feast Night Territory Gift Pack, Midnight Prankster Set, and Night's Gaze - KAM.[/p][p]2.Epic (Purple) Lightforge Collection: 3.2%[/p][p]- Includes Whammy - Heavy Weapon, and Formula: Modern Stove.[/p][p]3.Epic (Purple) Other Rewards: 58.5%[/p][p]- Includes the World Travel Cradle Cosmetic, Ghost Party - M416, Ghost Party - AWS.338, Altered Facade Makeup Pack, Mocker's Mask, Decal: Lonely Musician, Weapon Charm: Pumpkin Head, Cradle Charm: Shadow Pumpkin, Sticker: Dark Vision, and Sticker: The Union.[/p][p]4.Rare (Blue) Other Rewards: 37.4%[/p][p]- Includes Furniture Formula: Industrial Gear Clock, Furniture Formula: Simple Wall-Mounted Rack, Solo Action: Night Prayer, Jogger's Vest, and Skybreeze Pants.[/p][p]* You can open up to 150 Lightforge Loot Crates: Hallow's Masquerade.[/p][h3]Lightforge Loot Crate: Hype Party[/h3][p]1.Legendary Lightforge Collection (Gold items): 0.9%[/p][p]- Includes the Heartwave Odyssey Territory Gift Pack, Urban Jurassic Set, and Genesis - Crossbow.[/p][p]2.Epic Lightforge Collection (Purple items):3.15%[/p][p]- Includes the Neon Blade - Sword, and Melody and Dino Cradle Theme Pack.[/p][p]3.Other Epic rewards (Purple items): 50.65%[/p][p]- Includes the Duo Action: Rap Buddy, Small Garage - Wisdom Ring, Pixel Geek - MPS7. Stellar Jeans, Weapon Charm: Curious Little Fellow, Aria Hairstyle Pack, Sticker: On Target, and Sticker: Smiley.[/p][p]4.Other Rare rewards (Blue items): 45.30%[/p][p]- Includes the Solo Action: Try Harder, Aviator's Hat, Golden Tango, Weapon Charm: Lightning Fast, Cradle Charm: Finger Skateboarding, Decal: Explorer, and Pearl Tears Paint Pack.[/p][p]* Lightforge Loot Crate: Hype Party can be opened up to 150 times.[/p]

Balance Adjustments and Starfall Inversion Optimizations - June

[p]1. Introduction[/p][p]We've noticed that some balance adjustments and Starfall Inversion combat features in the May 22 update did not fully align with our design goals or player expectations. Therefore, we will implement the following adjustments in the June 19 update.[/p][p]
[/p][p]2. Balance Adjustments[/p][p]In the May 22 update, we focused on balancing the damage output of single-target builds. However, weapons such as Doombringer and Predator are still underperforming, so we will make further adjustments, detailed below. Highly requested adjustments to weapons such as Corrosion are planned for the next balance update.[/p][p]Explanation: Post-Fire Delay refers to the length of the animation between firing and cocking a bolt-action sniper rifle. The Rapid Sniper blueprint will reduce this delay by shortening the animation.[/p][p]Additionally, for greater clarity, descriptions of player or non-player targets will be standardized to "Meta-Human" and "non-Meta-Human unit" respectively. These changes are purely descriptive and do not affect gameplay.[/p][p]
[/p][p]3. Starfall Inversion Adjustments[/p][p]In response to player feedback regarding the combat features in Starfall Inversion, we will adjust their trigger conditions and numerical values.[/p][p]4. Developer Notes[/p][p]We are aware of feedback and concerns regarding build balance. Previously, balance adjustments were largely ad-hoc. To better meet player expectations, we will adopt a fixed schedule for balance adjustments:[/p]
  1. [p]Balance updates will be released once per month (every two updates).[/p]
  2. [p]Weapon balance adjustments will be based on community feedback and the usage rate of different builds across various combat situations. We will balance builds through stat changes, suffix adjustments, or full reworks.[/p]
  3. [p]After each adjustment, we will continue monitoring the build's effectiveness and usage rates to assess whether further adjustments are necessary.[/p]
[p]To ensure a smooth transition, we will issue 3 Blueprint Conversion Attempts to all players after this update.[/p][p]
[/p][p]Once Human Development Team[/p]

Version 1.6.2 Bug Fixes (June 11)

[p]Dear Metas,[/p][p]If you encounter any issues while playing, please contact us using the following methods:[/p][p]PC: Open the in-game ESC menu → Feedback & Customer Support → Select Bug Report to submit your issue.[/p][p]Mobile: Tap the menu button in the upper right corner → Tap the headphone icon in the sidebar → Select Customer Support → Then choose Bug Report to submit your feedback.[/p][p][/p][p]If you're offline, you can also report issues via our official email: [email protected]. We'll investigate as soon as we receive your message.[/p][p][/p][p]Since the official release of Once Human version 1.6.2, we have been gathering community feedback and actively addressing your concerns. Here are the latest fixes we have implemented:[/p][p]1. Fixed an issue where character weight changes sometimes did not apply when entering or exiting dungeons.[/p][p]2. Fixed an issue where players could see damage numbers not caused by themselves.[/p][p]3. Fixed an issue where the scope was sometimes misaligned on the Quantum Fission - HAMR weapon skin.[/p][p]4. Fixed an issue where Stardust's Advent was incorrectly dropped during Thermal Tower purification.[/p][p]5. Fixed an issue in Endless Dream where the Scenario Challenge task 'Defeat Manibus, the Creepling once' could not be completed.[/p][p]6. Fixed an issue where players sometimes could not log in if they were offline during scenario settlement.[/p][p]7. Fixed an issue where the Evolution Control Unit, Manibus's Beacon, and Ursula were missing from Once Human: RaidZone custom servers.[/p][p]8. Fixed an issue causing stutter in Deviated Zones near Riddle Spots in Endless Dream.[/p][p]9. Fixed an issue preventing character deletions on custom servers.[/p][p]10. Fixed an issue where players could not purchase from the Blueprint Shop on custom servers.[/p][p]11. Fixed an issue where equipping the Treacherous Tide set caused abnormal HP after teleporting while low on Sanity.[/p][p]12. Fixed an issue where a 'blueprint obtained' prompt was incorrectly shown when creating a new character on a custom server.[/p][p]13. Fixed an issue in The Way of Winter where players could not interact with crates in the Black Gold dungeon.[/p][p]14. Fixed a display issue affecting the Starfall Inversion event.[/p][p]15. Fixed an issue where some outdoor facilities, including the Vending Machine and Thermal Tower, did not load.[/p][p]
[/p][p]Once Human Development Team[/p][p]
[/p]

Version 1.6.2 Bug Fixes (June 5)

[p][/p][h2]Dear Metas,[/h2][h3]If you encounter any issues while playing, please contact us using the following methods:[/h3][p]PC: Open the in-game ESC menu → Feedback & Customer Support → Select Bug Report to submit your issue.[/p][p]Mobile: Tap the menu button in the upper right corner → Tap the headphone icon in the sidebar → Select Customer Support → Then choose Bug Report to submit your feedback.[/p][p][/p][p]If you're offline, you can also report issues via our official email: [email protected]. We'll investigate as soon as we receive your message.[/p][p][/p][p]Since the official release of Once Human version 1.6.2, we have been gathering community feedback and actively addressing your concerns. Here are the latest fixes we have implemented:[/p][p]1. On recent latency and damage loss issues:[/p][p]We sincerely apologize for the server overload issues, including unregistered damage and high latency. These issues often occur when too many players and specific weapon effects are concentrated in one area.[/p][p]We are working hard to optimize the relevant modules to reduce server strain. In modes prone to these issues, such as Dream Zones in Endless Dream, we may adjust reward distribution to better reflect player effort, discouraging AFK farming and excessive crowding. These optimizations are expected to be completed by the end of June.[/p][p]2. Fixed an issue affecting the positions of Territory Terminals in territories on some servers.[/p][p]3. Fixed an issue in Endless Dream where the Scenario Challenge task requiring the player to defeat the Manibus, the Creepling could not be completed.[/p][p]4. Changed a Scenario Challenge task description from "Defeat Mimics generated by mini-incidents" to "Defeat 5 Nightmare TVs in Dream Zones."[/p][p]5. Changed a Scenario Challenge task description from "Eliminate Eternal Dreamers and complete a Securement Silo challenge on any difficulty" to "Eliminate Eternal Dreamers and complete a Securement Silo challenge on Nightmare difficulty."[/p][p]6. Removed the ability to build dummies in Dream Zones in the Endless Dream scenario.[/p][p]7. Fixed an issue where some players could not see the Nova Deviation feature after the update.[/p][p]8. Fixed an issue affecting the lightning damage in Securement Silo - ALPHA on Nightmare difficulty.[/p][p]9. Fixed an issue preventing character deletions on custom servers.[/p][p]10. Fixed an issue where dungeon-related parameter settings did not apply on custom servers.[/p][p]11. Fixed an issue with the Quantum Echo Bottom causing abnormal leg model appearance.[/p][p]12. Fixed an issue where certain items failed to appear in merchant shops in Camps.[/p][p]13. Fixed an issue where some servers could not be merged into permanent servers and were sent directly to settlement instead.[/p][p]14. Optimized the graphics performance on tablets. The maximum graphics quality and frame rate settings have been raised.[/p][p]15. Fixed an issue affecting the positioning of the Dagger's descending attack.[/p][p]16. Fixed an issue where some ceiling structures would unexpectedly collapse during construction.[/p][p]17. Fixed an issue where bullets could pass through buildings in some situations.[/p][p]18. Fixed an issue in Endless Dream where the Ravenous Hunter's main body failed to appear after its clones were defeated.[/p][p]19. Fixed an issue where The Bull's Eye's Vulnerability effect could be stacked.[/p][p]
[/p][p]Once Human Development Team[/p][p]
[/p]

Lightforge Loot Crate: Dusk Echo

Availability: June 5 - July 3
Loot Crate Item Drop Rates:
1.Lightforge Gem: 7.00%
2.Legendary Lightforge Collection Items: 0.32%
Including Quantum Echo Set, Dusk Herald, and Quantum Fission - HAMR.
3.Epic Lightforge Collection Items: 0.68%
Including Torrent Bastion.
4.Other Epic Rewards: 57%
Including Rustlake Serpent Makeup Pack, Rainy Fist Gloves, Wave Chaser Shorts, Weapon Charm: Cake, Cradle Charm: Phantom Mist Disc, Sticker: Pounding Heart, and Sticker: Heat Treatment.
5. Other Rare Rewards: 35%
Including Violet Swamp Headwear, Weapon Charm: Sun, and Cradle Charm: Time Name Tag.