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Once Human News

Once Human Version 1.3.5 Bug Fixes (January 3)

Dear Metas,

Since the official release of Once Human version 1.3.5, we have been gathering community feedback and actively addressing your concerns. Here are the latest fixes we have implemented:

1. Fixed an issue where rewards were incorrectly distributed in the Returnee event.

2. Fixed an issue where keyword sound effects were missing in the Blueprint Collection cosmetics.

3. Adjusted the effect that Ice Cube explosions have on vehicles. Players can no longer use Ice Cubes to move vehicles significantly.

4. Reduced the cooldown for teleporting back to the territory to 5 minutes.

5. Optimized the visual effects and removed the sound effects of the Spectral Canned Mushroom.

6. Fixed an issue where the special stage door in Securement Silo - PHI could not be closed.

7. Fixed an issue where players could not glide upon logging in again after completing the starting tutorial.

Stay in the loop with our bug fixes! Please find regular summaries of recent updates on our official website and Steam. For immediate daily fixes and the latest information, please head to the official Discord.

Discord: https://discord.gg/oncehuman
X: https://twitter.com/OnceHuman
YouTube: https://www.youtube.com/channel/UCgUb8QkT-DHF62tR2n7TPDQ
Facebook: https://www.facebook.com/OnceHumanOfficial
Instagram: https://www.instagram.com/oncehuman_official/

Once Human Development Team

Fair Play Announcement (December 16 – December 29, 2024)

Dear Metas,

To combat cheating and the malicious exploitation of bugs, we have implemented the following measures:

1. We will monitor the game for unusual behavior 24/7 and respond promptly to player reports.
2. Players confirmed to be using cheats will face severe penalties, including long-term account bans.
3. We place a high priority on fixing bugs and enhancing game security. Malicious exploitation of bugs will not be tolerated. After fixing a bug, we will retroactively penalize players who exploited it and reclaim any illicit gains.

Below is a list of players recently penalized for severe violations. The accounts involved have been reviewed and confirmed to be in violation.

1. Language violations
From December 16 to December 29, a total of 742 players received bans of varying durations for language violations:
30 days — 30 players
7 days — 70 players
1 day — 417 players
2 hours — 225 players
(Due to space limitations, we do not provide the list of players banned for speech violations.)

2. Use of cheats or hacks

We will identify the characteristics of newly discovered cheats and use them for retroactive investigations. After banning an account, we will check if it has any associated alt accounts and ban those as well.
The following is the list of players penalized for using cheats or hacks from December 16 to December 29:

https://www.oncehuman.game/news/update/20250106/40780_1204465.html


3. Malicious exploitation of game mechanics (e.g. obstruction with vehicles, malicious behavior, obstruction with buildings)

Using loopholes in the game mechanics to break the rules or damage the game experience is not permitted. If you come across such behavior, please report it via the in-game reporting system or to customer service.
If you encounter players who maliciously use temperature-changing items to kill other players, please report them via the in-game reporting system for verification. For minor offenses, the offending player will first receive a warning mail, then a 1-day or 3-day ban for repeated offenses. For major offenses, the offending player will face a 7-day, 30-day, or permanent ban. Please use the reporting system to help us maintain a fair and pleasant gaming environment.
The following is the list of players penalized for malicious exploitation of game mechanics from December 16 to December 29:

https://www.oncehuman.game/news/update/20250106/40780_1204465.html


4. Violations in Prismverse's Clash

The following is the list of players penalized for violations in Prismverse's Clash from December 16 to December 29:

https://www.oncehuman.game/news/update/20250106/40780_1204465.html



Once Human Development Team

Once Human update improves ranching, repairs, and storage in the survival game

2024 was a big year for survival games, and Once Human stood out among the likes of Palworld, Valheim, Sons of the Forest, and Rust. The free Steam game continues to hold onto a hefty player base as 2025 gets underway, with even the likes of the Palworld Feybreak update not dissuading people from checking in. Developer Starry Studio has plenty of plans for the coming year, and they start with the launch of Once Human update 1.3.5, which is out now and introduces some welcome features and improvements.


Read the rest of the story...


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Once Human codes and how to redeem

Lightforge Loot Crate Rules Update

You can spend "Lightforge Ingot" to open the Lightforge Loot Crate, and each opening guarantees a cosmetic item or a Lightforge Gem. Only one character per account can participate in opening the Loot Crate and redeeming items, but the cosmetics obtained can be used by all characters under the account. You can have different characters participate in different Loot Crates.

1) The Lightforge Loot Crates are time-limited. Unused Lightforge Ingots, Lightforge Relics, and Lightforge Gems will be retained for future Loot Crates and are usable account-wide.

2) Each purchase and opening of a Loot Crate requires 1 Lightforge Ingot, valued at 160 Crystgin. The first10 purchases of Lightforge Ingots within the Loot Crate will enjoy a half-price discount on Crystgin. Each opening of the Loot Crate will randomly yield a Lightforge Gem or a cosmetic reward based on probability. You can open this Loot Crate up to 9999 times.

3) The Loot Crate introduces a new token Lightforge Gem, with specific guaranteed rules:
- Every 20 openings will guarantee one "Lightforge Gem".
-The guaranteed count resets when you obtain a Lightforge Ingot, and you can obtain the next within a maximum of 20 times.
- There is no limit to the number of Lightforge Gem that can be drawn. You can also spend Lightforge Relics to redeem Lightforge Gem at Shop.

4) The Shop offers cosmetic items from various Lightforge Loot Crates, as well as Lightforge Gems, Lightforge Ingots, and Colorful Badges.
- Each Cosmetic item can only be redeemed once and will be removed from shop if you obatin it from the Loot Crate.
- If you draw a Lightforge Collection that you have already owned, all Lightforge Relics spent to redeem this item will be refunded.

5) Lightforge Loot Crates are independent of each other and have different limited-time discounts.

6) For the same Lightforge Loot Crate, only one character per account can participate, while all cosmetics items obtained can be shared by all characters.

[h3]Lightforge Loot Crate: Stardust Edge Probability Announcement[/h3]

Availability: January 3 - January 30

Loot Crate Item Drop Rates:

1) Lightforge Gem: 7.00%

2) Legendary Lightforge Collection (Gold): 0.40%
- Includes: Stardust Mayfly Set, Weapon Rack - Ice

3) Epic Lightforge Collection (Purple): 0.60%
- Includes: Permafrost - Crossbow

4) Other Epic rewards (Purple): 52.77%
- Includes: The Icefall, Aurora-M700. Aurora-DP12. Weakling, Cold Brew Paint Pack, Weapon Charm: Miniature World, Sticker: Throwable, Sticker: Ice Cream, Cradle Charm: Azure Heart

5) Other Rare rewards (Blue): 39.23%
- Includes: Isolated Securement Unit - Chefosaurus Rex, Formula: Curved Sofa, Decal: Boxer, Timely Snow Beanie, Future Pulse Gloves, Pale Hunter Sweater

Once Human Version 1.3.5 Update Announcement

Dear Metas,
We're planning a server maintenance and update on January 1 at 8:00 PM (PT). The maintenance is expected to last about 3 hours. Please plan your gameplay accordingly for the best experience.
Since Once Human's official launch, we've been closely monitoring community feedback and working on fixes and optimizations.
Below are the details of this update.

[h2]Character Deletion[/h2]
1. You can now delete characters using the Character Management function.
2. After initiating deletion, there will be a five-day countdown during which you can cancel the deletion process. The character's name will still be reserved and cannot be taken by other characters during this time.
3. When the countdown ends, the character will be permanently deleted and removed from your character list.
Notes:
1. During the deletion countdown, you cannot use or make any changes to the character, so you should manage your items beforehand. After the character is deleted, all their items will be permanently lost.
2. After deleting a character, a character slot will be freed up on your account. The character limit per account is still 10.
3. If your character is mistakenly deleted, please contact customer support, and we will do everything necessary to recover the lost data in part.

New Wish Machine Prize Pools
After the update on January 1, 2025 (PT), three new Wish Machine prize pools will be available for 3 weeks:
- Money Rain: Includes the Legendary weapon blueprint 'Raining Cash.'
- Depth Charge: Includes the Legendary weapon blueprint 'Jaws.'
- Armored Cowboy: Includes the Legendary gear blueprint 'Cowboy Boots,' and the Savior Jacket, Savior Gloves, and Savior Shoes.

[h2]Optimizations[/h2]
Vehicles
Added the vehicle repair function:
You can now unlock Vehicle Repair Electric Drills under Modification II and craft them at the Intermediate or Advanced Workbench. Vehicle Repair Electric Drills can be used to repair vehicles' HP in the wilderness.
Ranching
The ranching game mode has been updated as follows:
1. Reduced the Energy and Hydration loss rates of animals.
2. Food deposited into the Animal Trough will no longer spoil but cannot be withdrawn.
Wilderness
1. Added an option to control weather reminders in the Settings. The default setting varies between scenarios.
Construction
1. Attack ranges of trap and weapon combat facilities are now displayed when building them.
2. Added separate Recent tabs to Structures, Facilities, Furniture, Cosmetics, and Eternaland in Construction mode. In these tabs, components are sorted by frequency of use.
Controls
1. Added a setting for the Glide key. You can now independently customize the Glide control.
2. Simplified the controls for interacting with enemy drops and containers (e.g. Trash Cans and Medkits). Now, you can press the key to quickly pick up items, or press and hold to view their details before collecting them.
3. You no longer need to click on individual items to clear their red dots. Switching tabs will automatically clear all red dots in the previous tab.
After switching TABs, all red dots from the previous TAB are cleared.
4. You no longer need to click on individual items to clear their red dots. Closing the tab will automatically clear all red dots within it.
After closing the screen with the current red dot, all red dots from the previously selected TAB are cleared.
Survival, Open World, and Crafting
1. Increased the Durability of Ice Cubes in the wilderness.
2. Improved the Fridge's functionality. Food items placed in the Fridge now last 20 times longer.
3. Expanded the types of furniture formulas that can be disassembled at the Designer's Workstation. All furniture formulas obtainable from the Designer's Workstation can now be disassembled into blueprint fragments.
New Shop Arrivals
1. New Battle Pass: Frosty Glory (available from January 1 post-update, PT)
"The moon's placid light illuminates the glorious frost."
A new Battle Pass theme is here, including the 'Frosty Glory' fashion set (Epic), 'Love at First Sight' weapon skin (Epic), 'Cutie Cub' Cradle skin (Epic), and 'Elegance of Time' furniture formula series (Fine).
Experience greater convenience with the new cross-character sharing feature:
• The Battle Pass is now shared across all characters on the same account. Every character can collect Battle Pass EXP and contribute to the Battle Pass level, giving you the freedom to choose which character to play.
• All cosmetic rewards from this Battle Pass cycle will be shared across all characters on the account, eliminating the need to grind with multiple characters.
• Automatic outfit recommendations will be provided. Let's see which one looks the best!

2. Lightforge Loot Crate: Stardust Edge (available on January 3 at 10:00 AM server time)
"A glimmer of hope amidst the dust, exuding a sharp, chilling edge."
The limited-time Lightforge Loot Crate: Stardust Edge includes the 'Stardust Mayfly' fashion set (Legendary), 'Weapon Rack - Ice' facility skin (Legendary), and 'Ice Age - Crossbow' weapon skin (Epic).
Plus, a new feature that lets you choose your favorite reward:
• You can now redeem Lightforge Collection items with Lightforge Gems!
• Every 20 Lightforge Loot Crates will yield at least 1 Lightforge Gem!

* Lightforge Loot Crate: Arcane Celestial will be removed from sale on January 2, 6:00 AM server time.
3. Post-update shop arrivals (January 9 update, server time):
"I bring news of spring!" The spirit bird of the east brings good tidings from afar! The 'Aerial Navigator' collection set (Epic) and 'Liberty Plume' theme pack are coming to the Shop.

"The sun shall never forsake this garden." The 'Afternoon Garden' territory furniture pack (Epic) lets you create a pure and refreshing place of rest.

Fine weapon skins and bundles will also arrive. To learn more, go to the in-game Shop.

[h2]Bug Fixes[/h2]
Ranching
1. Fixed an issue where Planter Boxes in sealed rooms would sometimes still detect natural light.
2. Fixed an issue where after interacting with the Flamingo or Sea Turtle, they could not be recalled and their Details button would become unresponsive.
3. Fixed an issue where animals would not eat or drink while the player was offline.
Storage
1. Fixed an issue where Storage Crates would automatically switch to the Food tab.
Deviations
1. Fixed an issue where Lonewolf's Whisper would not attack some large bosses.
Camera Mode
1. Fixed an issue where photos could not be uploaded to the Photo Frame furniture item if the network connection was weak.
Wilderness
1. Fixed the issue with water reflections in areas with high contamination.
Gameplay
1. Fixed an issue in The Prime War where the Shadow Hound's ultimate attack would land too close to the Staroid Restrainer.
Deviants
1. Fixed an issue where the Star Walker elite enemy would sometimes clip through walls.
Public Crisis Events
1. Fixed an issue where new Ammo Crates would not spawn in the 'Battleship Blockade' Public Crisis Event.
2. Fixed an issue that would occasionally teleport players underground instead of to a Public Crisis Event.
UI and Controls
1. Fixed an issue where opening a crate would sometimes be interrupted, forcing the player to open it again.
Cosmetics
1. Fixed an issue where Shadow Panther fashion pieces for female characters would sometimes clip through other outfit items.
2. Fixed an issue where the character's eyes would sometimes be rendered on the lenses of Glasses-type fashion pieces.
Vehicles
1. Fixed an issue where vehicles would bounce after hitting a tree.
2. Fixed an issue where the player could not dismount the Pickup Truck or RV if a building was above the vehicle.

Once Human Development Team