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Once Human News

Lightforge Loot Crate: Arcane Celestial Probability Announcement

Availability: December 6 - January 1
Loot Crate Item Drop Rates:

1. Legendary Lightforge Collection (Gold): 1.02%
Includes Fashion Set: White Enigma, and Cradle Cosmetic: Phantom Tome.

2. Epic Lightforge Collection (Purple): 2.55%
Includes Territory Collection: Wood and Stone Romance.

3. Other Epic Rewards (Purple): 60.34%
Includes Abyssal Surprise - Heavy Weapon, Echo Resonance - Baton, Endless River Makeup Pack, Trendy Style, Silverglow Face Armor, Cradle Charm: Crystal Universe, Weapon Charm: Naughty Bunny, Sticker: Dragonfly on Water, and Sticker: Palm Print.

4. Other Rare Rewards (Blue): 36.09%
Includes Formula: Tea Set, Formula: Step Wooden Shelf, Formula: Wall-Mounted Kitchen Rack, Ground-Pounding, Visionary Pioneer, and Colorful Sweater.
* You can open up to 90 Lightforge Loot Crates: Arcane Celestial.

Version 1.3.3 Update Announcement

Dear Metas,
We're planning a server maintenance and update on December 4 at 8:00 PM (PST). The maintenance is expected to last about 4 hours. Please plan your gameplay accordingly for the best experience.
Since Once Human's official launch, we've been closely monitoring community feedback and working on fixes and optimizations.
This small update mainly features fixes to issues that require server downtime, as well as new Shop items.
Below are the details of this update.

[h3]Calibration Blueprint Optimizations[/h3]
We've made some optimizations to make it easier to obtain calibration blueprints.
1. Acquiring Regular and Seasonal Calibration Blueprints
- Calibration blueprints carried by dropped weapons will always be general calibration blueprints (e.g., Rapid, Heavy).
- Calibration blueprints obtained by defeating Super Anomalies will always be seasonal calibration blueprints (e.g., Overflow, Energy).
2. Weapon Drop Rates in Dungeons
Reduced the proportion of melee weapons among dropped weapons from 30% to 10%.
3. Calibration Blueprint Drop Rates from Super Anomalies



[h3]Upcoming Optimizations to Mod Part Acquisition[/h3]
Based on player feedback, we will make it easier to obtain mod parts, especially for armor in the December 19 update. Mod parts will be added to Stardust's Advent Loot Crates, Keyword Suffix Mod Boxes, and Chaosweaver clear rewards.

[h3]New Shop Arrivals[/h3]
1. Lightforge Loot Crate: Arcane Celestial (available from December 6, 10:00 AM server time)
Watch the sun, moon, and mountains shape the ever-changing world.
A new Lightforge Loot Crate is available for a limited time! The Arcane Celestial crate consists of three rounds and includes the 'White Enigma' fashion set (Legendary), 'Phantom Tome' Cradle skin (Legendary), and 'Wood and Stone Romance' territory collection (Epic). Bear witness to the laws that bind heaven and earth!



* Lightforge Loot Crate: Urban Oddities will be removed from sale on December 5, 6:00 AM (server time).

2. New Arrivals: The 'Morning Sakura Camouflage' fashion set (Rare) will be available for purchase with this update.
Also arriving are the 'No. 13 Bunny Street Headwear' fashion piece (Epic) and a new paint pack (Rare). For more details, check out Shop > Cosmetics in the game.
3. The 'Sleepy Panda' fashion set (Epic) and 'Snuggly Pals Assemble' theme pack will be added soon. It's time for a pajama party!

[h3]Bug Fixes[/h3]
Boss Dungeons / Securement Silos
1. Fixed an issue with the appearance of the paint pool in Securement Silo - Taurus.
2. Fixed an issue where the teleportation visual effect would trigger unexpectedly in Securement Silo - Taurus.
3. Fixed an issue where paint balls would spawn in the incorrect locations in Securement Silo - Taurus.
4. Fixed an issue where players would sometimes teleported outside the dungeon in Securement Silo - Taurus.
5. Fixed an issue where the screen would freeze after trying to enter a dungeon from the Memetic Specialization screen while in a team.
6. Fixed an issue where using paint balls and ice spikes in Securement Silo - Taurus and PSI would cause damage to teammates.
Shop
1. Fixed an issue where gift bubbles would sometimes not be displayed.
2. Fixed an issue where the correct player could not be found when trying to send gifts from the Shop.
Ranching
1. Fixed an issue where ranched animals would sometimes clip through the ground.
Survival and Exploration – Resources
1. Fixed an issue where the tip displayed if you have no bait equipped would not display correctly.
Tasks and Story
1. Fixed a display issue that would occur after completing the task for the Monolith of Greed.
Weapon and Gear Stats
1. Fixed an issue where the Snow Camo Gloves' ice missiles would not lock on to the nearest target.
Survival and Exploration – Territory Construction
1. Fixed an issue where buildings would sometimes float in the air after relocating the territory.
Enemies
1. Fixed an issue where The Forsaken Giant's weakspot would be displayed incorrectly when performing its ground slam attack.
Deviations
1. Fixed an issue where ZapCam would sometimes collide with and push the player.
2. Fixed an issue with the skill description of Enchanting Void
Points of Interest
1. Fixed an issue where the lighting in some Strongholds did not affect units in the shade.
Drops and Trades
1. Added new blueprints and blueprint fragments to Echoes from the Rift.
Vehicles
1. Fixed an issue where the player character would sometimes disappear when switching the camera angle while riding a motorcycle.
Cosmetics
1. Fixed an issue where the sleeve models of the Wanderer's Tavern fashion cosmetic did not display correctly when in first-person view.
2. Fixed a clipping issue that affected the Fastwind Mayfly Top, Rosetta Vanguard Top, and some long gloves.
World Map / Mini Map
1、Fixed an issue where Securement Silos from The Way of Winter would be displayed in the search results for Securement Silos in other scenarios.

Once Human Development Team


Nominate for Once Human in the Steam Awards!

Dear Metas,

The Steam Awards 2024 are here! Once Human has delivered a breathtaking survival adventure with its stunning visuals, diverse scenarios, heart-pounding battles against deviants, and the ultimate freedom to build and thrive with your teammates. If you've been captivated by its unique artistry, nominate Once Human for the "Outstanding Visual Style" award!
Together, let’s make this a year to remember!


Once Human Development Team

Once Human Version 1.3.2 Bug Fixes (November 28)

Dear Metas,

Since the official release of Once Human version 1.3.2, we have been gathering community feedback and actively addressing your concerns. Here are the latest fixes we have implemented:
1. Fixed an issue where Deviation Power consumption increased unexpectedly in certain situations.
2. Fixed an issue where some buildings were not calculated correctly during season settlement.
3. Fixed an issue where receiving a team-up invitation would cancel the sign-up in certain situations.
4. Fixed an issue where players could not choose a faction to sign up for the Prismverse's Clash scenario in certain situations.
5. Fixed an issue where players could not quit the squad or sign up as a squad after applying to join a squad before going offline in certain situations.
6. Fixed an issue where some Random Faction Rewards were not distributed in certain situations.
7. Fixed an issue where the blueprint preview screen was black and did not display the blueprint.
8. Fixed an issue where the screen would freeze during Territory Purification in certain situations.
9. Fixed an issue where some players could enter a full server as a squad.
10. Fixed an issue where stockings (character clothing) became abnormally transparent when Image Enhancement was enabled on certain operating systems.
11. Based on feedback from overseas Metas, we've adjusted the handling of motorcycles at high speeds:
- For gentle curves: increased maximum steering angle, improved steering deceleration, and enhanced braking performance.
- For sharp curves: improved braking performance.
12. Fixed an issue where mods could not be equipped under specific conditions.
13. Fixed an issue where some players did not receive points for securing Deviations in the Prismverse's Clash scenario.
14. Fixed an issue where exiting OTS would incorrectly switch to Scoped mode under certain conditions.
15. Fixed an issue in Wish Land - West where the deviated lighting was ineffective at certain times.
16. Fixed an issue where some territory collections could be sold for Astral Sand on Eternaland.
17. Fixed an issue where facilities would disappear when relocating Storage Crates containing items on Eternaland.

Stay in the loop with our bug fixes! Please find regular summaries of recent updates on our official website and Steam. For immediate daily fixes and the latest information, please head to the official Discord.
Discord X YouTube Facebook Instagram

Once Human Development Team

Once Human Version 1.3.2 Bug Fixes (November 25)

Dear Metas,

Since the official release of Once Human version 1.3.2, we have been gathering community feedback and actively addressing your concerns. Here are the latest fixes we have implemented or are actively working on:

In this update, we've improved the steering responsiveness for motorcycles, coupes, and off-roaders. Vehicles now better follow your controls during turns.
Developer Notes:
We've noticed that vehicle controls require quick reaction times, mainly because the camera doesn't clearly show the vehicle's direction at high speeds. We've optimized this aspect.

Issues we’ve identified and are urgently fixing:
1. Changes to terrain after the update caused some players' buildings and Thermal Towers to end up in wrong locations. We're working on this and have notified affected players with compensation. We'll also help reclaim Thermal Towers in affected areas.
2. An issue with the stockings (fashion item) in Star of Tomorrow.
3. Mods couldn't be equipped when switching tab pages.

Here are the fixes we have completed:
1. Improved the steering angle and turning grip for motorcycles.
2. Fixed an issue where coupes and off-roaders would skid out of control at high speeds.
3. Optimized camera follow speed during turns for all vehicles, giving players a clearer view of where they're headed.
4. Fixed an issue where the ESC menu would occasionally freeze.
5. Fixed an issue where vehicle storage boxes couldn't be accessed.
6. Fixed an issue where changes to certain settings weren't applied.
7. Fixed an issue where squad sign-up bulk invites didn't work.
8. Fixed an issue where some players' buildings weren't calculated correctly during season settlement.
9. Fixed an issue with the trigger chance of the "Lush Foliage" effect in Thermal Tower tech.
10. Fixed an issue where characters couldn't be created or reforged after undoing certain makeup styles.
11. Fixed an issue where the squad leader had to wait while members could enter a new season immediately.
12. Fixed an issue where some players couldn't receive the guaranteed Deviation reward from the Random Prism Deviation Gift Box.
13. Fixed a pricing issue with the Polar Ghost Set and Polar Adventure Theme Pack.The price difference will be refunded to affected players.
14. Fixed an issue where characters wouldn't display correctly in certain situations.
15. Removed Chaosweaver skill damage to player territories.
16. Optimized how the controller cursor snaps to items in menus.
17. Fixed an issue where the controller cursor moved too slowly in menus.
18. Fixed an issue where the Sproutlet Conquest mode wouldn't start.
19. Fixed an issue where material tracking would cause the interface to freeze.
20. Added a feature to send an automatic mail notification to the owner when a Thermal Tower is reclaimed.
21. Fixed an issue where changing the weather with the camera triggered unwanted weather effects in extreme conditions.
22. Optimized the completion requirements for the Wish Land Party—Easter Egg Crate task: players can now complete the task after opening the crate on any Eternaland.
23. Fixed an issue where Growshrooms wouldn't harvest crops.
24. Fixed an issue where crafting certain Legendary drinks in [H37 Unstable S-Vessel] wouldn't count toward task completion.

Stay in the loop with our bug fixes! Please find regular summaries of recent updates on our official website and Steam. For immediate daily fixes and the latest information, please head to the official Discord.
Discord X YouTube Facebook Instagram

Once Human Development Team