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Scenario Sign-up System 2.0 Update Announcement

Dear Metas,

Since our launch, we've been closely monitoring your scenario experience. Based on your feedback, we're introducing the all-new Scenario Sign-up System 2.0, which will go live after the November 21 update. This update will bring features such as advance registration, faction scenario sign-up, and team sign-up. Here are the details:



Advance Registration
1. You can now register in advance for the types of scenarios you want to play.
2. Each round of advance registration has two phases: a registration period and a lock-in period. After the registration period ends, the lock-in period begins. When the lock-in period concludes, servers will launch based on the number of players signed up, which will also determine the number of servers and Worlds.
3. The 24 hours before a server opens is the lock-in period. If you cancel during this time, you'll lose your advance registration spot for that round (any advance registration made after the lock-in period starts will count toward the next round). Exact server opening times are displayed in the game panel.

4. If you don't want to wait, you can also directly sign up and join scenario servers that are already open.


Faction Scenario Sign-up
1. For faction scenarios like Prismverse's Clash, you'll need to choose a faction when signing up (or be assigned one by the system).
2. Servers will decide whether to open at the scheduled time based on overall player numbers and faction balance. If conditions are met, they'll open as planned; if not enough players have signed up, the scenario may be delayed once but will definitely open after that.


Team Sign-up
1. We've added a team sign-up option. You can now invite friends to form a team. All team members' sign-up statuses will follow the team leader.
2. When a team signs up for a scenario, all members will be placed on the same server (and in the same faction, if applicable).


Scenario Co-Dev
1. To better meet the needs of players from different regions, we'll regularly release in-game surveys to gather your feedback and opinions on various scenarios.
2. If a scenario receives low overall ratings and has few participants, we may consider temporarily taking it offline and will announce it accordingly.
3. Scenarios that are taken offline will undergo targeted optimizations and will be re-released once the experience is enhanced.

These are the main updates in the Scenario Sign-up System 2.0. For detailed rules, please check in the game. If you encounter any bugs or have suggestions during your gameplay, feel free to share them through our Co-Dev Feedback Platform. We'll carefully review your input, discuss internally, and regularly update you on the progress and conclusions regarding key issues.

Once Human Development Team

Version 1.3.1 Bug Fixes:November 14

Dear Metas,

Since the official release of Once Human version 1.3.1 we have been gathering community feedback and actively addressing your concerns with adjustments and fixes.

Ranching Gameplay Issues
1. Disappearing Animals
Animals may disappear when they're attacked by enemies or other units, or when they wander too far from your character. This is due to our current game design. We're optimizing related mechanics and will release a solution in a future update.
2. Animals Not Eating or Drinking
When players go offline, animals might appear to stop eating or drinking due to a glitch that causes them to get stuck. While it seems they're not consuming food or water, the resources are actually being deducted. This is due to our current game design. We've introduced a temporary fix and are working on a permanent solution to be released in a future update.

Here are the issues we have fixed:
1. Fixed an issue that prevented some blueprints from being placed in Construction Mode.
2. Fixed an issue that caused the Sunny-Side Up collection to push away the RV when placed.
3. Fixed a permission error for some players on their own Eternaland.
4. Fixed the occasional disappearance of Teleportation Tower and camp icons on the world map.
5. Fixed an issue where Public Crisis Events in the first phase of the Prismverse's Clash scenario wouldn't refresh.
6. Optimized the visual effects of the "Street Art" weapon skin.
7. Fixed missing traits on deployed Nutcrackers.
8. Fixed an issue that prevented players from completing certain side story tasks under specific conditions.
9. Fixed occasional errors when inviting friends during the Wish Land Party event.
10. Fixed an issue in The Way of Winter scenario where the disappearance of the flying monsters in Securement Silo - PSI caused progression to be blocked.
11. Adjusted the number of Teleportation Towers for Public Crisis Events from one to several to reduce lag caused by players gathering at a single Teleportation Tower.
12. Fixed an issue where players standing under elevators could be crushed by the car.
13. Fixed an issue that prevented task completion in the H37 Unstable S-Vessel event.
14. Fixed an issue where the male Doomsday Dominator top would disappear when viewed from a distance by other players.
15. Fixed an issue where the female Sailor's Spirit skirt would disappear when viewed from a distance by other players.
16. Fixed an issue in Wish Land – West and Dangling Vessel Cove where players would enter a swimming state in certain areas.
17. Fixed an issue where players would teleport to an incorrect location after leaving a dungeon, resulting in death due to area restrictions.
18. Fixed an issue where the "Intense Explosion" buff provided by Popcorn would be removed upon entering or leaving a dungeon.
19. Fixed an issue where switching between actions during shop preview caused all actions to stop and required re-entering the shop.
20. Fixed an issue where the Thermal Tower sharing permissions became invalid after the November 7 update. If you applied for permissions on November 7, please contact the tower owner to cancel and reapply. For further questions, please use the feedback platform.
21. Fixed an issue in the Secret Servitor dungeon where the light orb failed to ignite the rune when hitting the brazier for the first time.
22. Fixed an issue where defeating the Chaosweaver sometimes didn't yield loot.
23. Adjusted the following Memetic Specializations in The Way of Winter:
- Stone Structures: Intense Defense: Removed the effect that increases the Structure Limit by 100.
- Building Master: Changed the effect from "Material structures +200, furniture +100" to "Material structures +150, furniture +50."
Developer's Note: The Way of Winter servers in some regions have been facing excessive load due to the increased number of players and buildings on the map. To ensure smooth performance for players in these regions, we are temporarily adjusting the "Stone Structures: Intense Defense" and "Building Master" specializations. We're actively working on server optimizations and will restore and improve relevant specializations once the optimizations are complete. Please stay tuned for future announcements.
As compensation for this adjustment, all players will receive: Starchrom ×500, Mitsuko's Mark ×100, and Stardust Source ×200. The compensation has been sent via mail. Please check your inbox.

Stay in the loop with our bug fixes! Please find regular summaries of recent updates on our official website and Steam. For immediate daily fixes and the latest information, please head to the official Discord.
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Once Human Development Team

Fair Play Announcement (October 23, – November 3, 2024)

Dear Metas,

To combat cheating and the malicious exploitation of bugs, we have implemented the following measures:
1. We will monitor the game for unusual behavior 24/7 and respond promptly to player reports.
2. Players confirmed to be using cheats will face severe penalties, including long-term account bans.
3. We place a high priority on fixing bugs and enhancing game security. Malicious exploitation of bugs will not be tolerated. After fixing a bug, we will retroactively penalize players who exploited it and reclaim any illicit gains.

Below is a list of players recently penalized for severe violations. The accounts involved have been reviewed and confirmed to be in violation.

1. Language violations
From October 23 to November 3, a total of 1297 players received bans of varying durations for language violations:
30 days — 37 players
7 days — 111 players
1 day — 781 players
2 hours — 368 players
(Due to space limitations, we do not provide the list of players banned for speech violations.)

2. Use of cheats or hacks
We will identify the characteristics of newly discovered cheats and use them for retroactive investigations. After banning an account, we will check if it has any associated alt accounts and ban those as well.
The following is the list of players penalized for using cheats or hacks from October 23 to November 3:

List of Penalized Players

3. Malicious exploitation of game mechanics (e.g. obstruction with vehicles, malicious behavior, obstruction with buildings)
Using loopholes in the game mechanics to break the rules or damage the game experience is not permitted. If you come across such behavior, please report it via the in-game reporting system or to customer service.
If you encounter players who maliciously use temperature-changing items to kill other players, please report them via the in-game reporting system for verification. For minor offenses, the offending player will first receive a warning mail, then a 1-day or 3-day ban for repeated offenses. For major offenses, the offending player will face a 7-day, 30-day, or permanent ban. Please use the reporting system to help us maintain a fair and pleasant gaming environment.
The following is the list of players penalized for malicious exploitation of game mechanics from October 23 to November 3:

List of Penalized Players

4. Stronghold Conquest Violations
The following is the list of players penalized for stronghold conquest violations from October 23 to November 3:

List of Penalized Players

5. Building Violations in Prismverse's Clash
The following is the list of players penalized for building violations in Prismverse's Clash from October 23 to November 3:

List of Penalized Players

Stay in the loop with our bug fixes! Please find regular summaries of recent updates on our official website and Steam. For immediate daily fixes and the latest information, please head to the official Discord.

Discord: https://discord.gg/oncehuman
X: https://twitter.com/OnceHuman
YouTube: https://www.youtube.com/channel/UCgUb8QkT-DHF62tR2n7TPDQ
Facebook: https://www.facebook.com/OnceHumanOfficial
Instagram: https://www.instagram.com/oncehuman_official/

Once Human Development Team

Notice on Chaosweaver Spawn Coordinates

Lately, we've received feedback from players that Chaosweavers are causing too much damage to their territories. Our intention was for random Chaosweaver spawns to create a more challenging survival experience as a core part of The Way of Winter. As their name suggests, Chaosweavers are the most dangerous enemies in the scenario, bringing extreme weather and causing immense destruction.

Chaosweavers only spawn in specific areas, so players who build their territories in these areas will likely have their territories destroyed. As a temporary solution, we have marked Chaosweaver spawn locations on The Way of Winter's map, so you can avoid building your territories near them. (Coordinate marked on the map represent all possible Chaosweaver spawn locations. However, please note that Chaosweavers will spawn at random marked locations, rather than appearing at all locations simultaneously.)

We will also make the following adjustments based on your feedback:
1. In late November, we will increase the probability of obtaining Deviations with a Deviant Energy Rating and Activity Rating of 4 to 5 after defeating a Chaosweaver. Raw Chaosium rewards will also be added.
2. In December, we will add a Chaosweaver location warning feature.
3. In December, we will add a feature that automatically returns items dropped due to Chaosweaver destruction to your Vault.

We hope these changes will help to improve your gaming experience. If you have any other suggestions, please let us know via the Co-Dev Feedback Platform!



Once Human Development Team

Lightforge Loot Crate: Urban Oddities Probability Announcement

Availability: November 08 - December 05

Loot Crate Item Drop Rates:

1. Legendary Lightforge Collection (Gold): 1.02%
Includes Fashion Set: Doomsday Dominator, and Cradle Cosmetic: Abyssal Mirror.

2. Epic Lightforge Collection (Purple): 2.55%
Includes Furniture Formula: LCD TV.

3. Other Epic Rewards (Purple): 60.34%
Includes Dragon's Fury - DB12. Dragon's Fury - SOCR, Radiant Celebration Paint Pack, Art Is An Explosion, Leopard Shorts, Weapon Charm: Tear Jerker, Cradle Charm: Creamy Crooner, Sticker: Wolf Head, Sticker: Music Penguin.

4. Other Rare Rewards (Blue): 36.09%
Includes Solo Action: Playing It Cool, Sweet Buyer Mask, Daydream Rabbit Tactical Vest, Automated Irrigation - Modern Agriculture, Grow Light - High-Tech Greenhouse, Animal Trough - Fine Wood.

* You can open up to 90 Lightforge Loot Crates: Urban Oddities.