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Once Human Version 1.3 Bug Fixes: October 25

Dear Metas,

Since the official release of Once Human version 1.3, we have been gathering community feedback and actively addressing your concerns. Here are the latest fixes we are working on or have completed:

Here are the fixes we're working on:

1. We've discovered an issue where mod crates show identical attributes when opened. After investigation, we learned that the mods added to your backpack are randomized, not identical. This will be fixed in a future update.
2. The missing Killer Rabbit drop in Securement Silo - SIGMA will be addressed in a future update.
3. We are currently addressing the missing calibration blueprints attributes on Eternaland. We expect to fix this for affected Metas starting on October 24.
You can stay updated on the latest fixes through future bug fix announcements. Thank you for your understanding!

Here are the fixes we have completed:

1. Fixed an issue with the Chaosium Lantern's Raw Chaosium consumption efficiency.
2. Fixed an issue where the speed was too fast after exiting the zipline state.
3. Fixed an issue where players couldn't initiate Territory Purification in certain situations.
4. Fixed an issue where Deviations would incorrectly perceive the environment in certain situations.
5. Fixed an issue where multiple players teleporting simultaneously to Camp Igloo could get stuck upon landing.
6. Fixed an issue in The Way of Winter scenario where players could not apply to join teams entering Rift Space from the team screen.
7. There was a bug causing loss of event reward mail on Eternaland. To address this, reward mails will now be automatically sent to your scenario mailbox when you are on Eternaland. Any lost rewards due to this bug will be reissued. If you experience any loss, please contact in-game customer service for assistance.
8. Fixed an issue where some sets couldn't be repaired.
9. Fixed an issue where the Rare Epic Fashion Set "Raven Strike" lost its Rare tag after the last update.

Discord: https://discord.gg/oncehuman
X: https://twitter.com/OnceHuman
YouTube: https://www.youtube.com/channel/UCgUb8QkT-DHF62tR2n7TPDQ
Facebook: https://www.facebook.com/OnceHumanOfficial
Instagram: https://www.instagram.com/oncehuman_official/


Once Human Development Team

Lightforge Loot Crate: Hallow's Masquerade Probabilities

Availability: From October 25 to November 20
Loot Crate Item Probabilities:

1. Legendary Lightforge Collection (Gold): 0.9%
Includes: Midnight Prankster Set, and Night's Gaze - KAM.

2. Epic Lightforge Collection (Purple): 3.2%
Includes: Whammy - Heavy Weapon, and Furniture Formula: Modern Stove.

3. Other Epic rewards (Purple): 58.5%
Includes: World Travel Cradle Cosmetic, Ghost Party - M416. Ghost Party - AWS.338, Altered Facade Makeup Pack, Mocker's Mask, Decal: Lonely Musician, Weapon Charm: Pumpkin Head, Cradle Charm: Shadow Pumpkin, Sticker: Dark Vision, and Sticker: The Union.

4. Other Rare Rewards (Blue): 37.4%
Includes: Furniture Formula: Industrial Gear Clock, Furniture Formula: Simple Wall-Mounted Rack, Solo Action: Night Prayer, Jogger's Vest, and Skybreeze Pants.
* You can open up to 150 Lightforge Loot Crates - Hallow's Masquerade.

Shop Update: Spooktacular Finds!

1. Lightforge Loot Crate: Hallow's Masquerade (available on October 25 at 10 AM local time)
"Ghostly Night Tip: Answer the door with lots of treats!" A new time-limited Lightforge Loot Crate is here! This Hallow's Masquerade-themed crate includes 5 rounds, featuring the Legendary Territory Pack "Twilight Feast Night" (including the Territory Collection "Phantom Mirage"), the Legendary Fashion Set "Midnight Prankster", the Legendary Weapon Skin "Night's Gaze - KAM", the Epic Melee Weapon Skin "Whammy - Heavy Weapon", the Epic "Furniture Formula: Modern Stove", and other themed cosmetics.
*The Lightforge Loot Crate: Electro Bash will be removed on October 24 at 6 AM (local time).


2. The Epic Furniture Pack "Elegant Dining Room" will be available after the version update, offering a classic European living experience. Additionally, there will be the Deep Sea Plush Headwear (Epic), Scholar Sunglasses parts (Rare), and the Wipe Glass solo action. For more details, please check the in-game Shop.


Once Human Development Team

Once Human Version 1.3 Bug Fixes: October 23

Dear Metas,
Since the official release of Once Human version 1.3, we have been gathering community feedback and actively addressing your concerns. Here are the latest fixes we have implemented:

1. Fixed an issue affecting the appearance of ladders in some settlements.
2. Fixed an issue where some task sections in The Way of Winter scenario could not be completed.
3. Changed some areas in Onyx Tundra and Vena Fjord into no-build zones.
4. Optimized the tutorial stage to prevent players from forgetting to withdraw their Deviations. Players can now only deposit the tutorial-bound version of Butterfly's Emissary into the Securement Unit in the tutorial area.
5. We are fixing the issue that causes Calibration Blueprints to lose attributes after being transferred from Eternaland. Please do not transfer any Calibration Blueprints from Eternaland for the time being. We will restore all affected attributes soon.
6. Fixed an issue where the Deviation 'Mitsuko' would get stuck in certain environments.
7. Fixed an issue where music would not play during the Secret Servitor boss fight.
8. Fixed an issue where the Mist Zone would not appear on some servers.
9. Fixed an issue where the Throwing Dagger's model would enlarge after hitting a Wanderer.
10. Fixed an issue where it would rain indoors in The Way of Winter scenario.
11. Fixed an issue where the Coordinate search bar and the Info bar would overlap on the World Map.
12. Fixed an issue with the task 'A Silent Place' where the room containing the NPC could not be entered.
13. Adjusted the restricted area in Ember Strand so that Blazewind Teleportation Tower can be used.
14. Fixed an issue where the door card to the Forsaken Monolith's Exclusion Zone would not drop or open the door as expected.
15. Fixed an issue where the boss information displayed for Avalanche Monolith did not match the actual boss.
16. Fixed an issue in The Way of Winter scenario where getting the 'Sulfur Chemist' Memetic Specialization would not unlock the correct formula.
17. Removed the restriction that prevented travel from the Museum area to the Ferris Wheel area in the Side Story Task 'Deviation: Mr. Wish.'
18. Fixed the issues with Securement Silo - PSI in The Way of Winter scenario, where weapon drops would have the wrong levels and gear crates could not be opened.
19. Fixed an issue where players would wrongly receive 'The Eve of Evolution' task in the wilderness while in the Manibus and Evolution's Call scenarios.
20. Adjusted the way Deviations disguised as trash are obtained. These Deviations will now be sent directly to the Backpack instead of first changing into spheres.

Stay in the loop with our bug fixes! Please find regular summaries of recent updates on our official website and Steam. For immediate daily fixes and the latest information, please head to the official Discord.

Discord: https://discord.gg/oncehuman
X: https://twitter.com/OnceHuman
YouTube: https://www.youtube.com/channel/UCgUb8QkT-DHF62tR2n7TPDQ
Facebook: https://www.facebook.com/OnceHumanOfficial
Instagram: https://www.instagram.com/oncehuman_official/


Once Human Development Team

Once Human update rolls out fixes as the Way of Winter brings players back

The arrival this week of Once Human update The Way of Winter sees the sci-fi survival game climbing again on Steam. The new PvE scenario has brought the game back above 100,000 concurrent players for the first time in October, threatening to reclaim its crown from returning champion Rust, but has come with a number of additional bugs and other issues. Developer Starry Studio has been busy gathering player feedback since the update landed on Thursday October 17, and has now deployed a whole host of improvements.


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