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Once Human News

Once Human dev says some recent player feedback 'has been quite demoralizing'




We had a fine time with free-to-play survival MMO Once Human: our review described the PvPvE open world shooter as deep and "surprisingly sticky." We're not alone in liking it, either: Steam review scores are "mostly positive" and two months after its July launch there's still over 100,000 concurrent daily players. Sounds like a well-received hit to me...
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Once Human Bugfixes: September 4

Dear Meta,

We're committed to addressing your thoughts in the Once Human community, and to resolving issues and enhancing the game accordingly. Here's a summary of the fixes we've implemented:

[h3]September 2, 2024[/h3]
1. Fixed the issue where players could not see new server tags.
2. Fixed the issue that caused the Sunny-Side Up collection to push away the RV when placed.

[h3]September 1, 2024[/h3]
1. Fixed the issue where the Eternaland sale prices of the Whistle, Enhanced Frost Grenade, and Cactus Juice were higher than their crafting prices.

Stay in the loop with our bug fixes! Please find regular summaries of recent updates on our official website and Steam. For immediate daily fixes and the latest information, please head to the official Discord.

Discord X YouTube Facebook Instagram

Once Human Development Team

Once Human Bugfixes: August 31

Dear Meta,

We're committed to addressing your thoughts in the Once Human community, and to resolving issues and enhancing the game accordingly. Here's a summary of the fixes we've implemented:

[h3]Bug Fixes (August 30, 2024)[/h3]
1. About the Frosty Blessing Mod's Delayed HP Recovery
Issue Cause: Because the number of Frost Vortex traps didn't have an upper limit, Icy Rain couldn't replace existing vortexes to trigger the mod's HP recovery effect by generating new ones.
Instead, players had to wait 4 seconds for the vortexes to disappear before they could recover HP, so players would feel as if there was a delay with the mod's HP recovery effect. We have fixed this bug, so now Icy Rain should bring you the combat experience it's meant to deliver.
We received feedback about weapon adjustments, and we are here to tell you that we will never adjust the stats and effects of any weapon without prior notice. If you find any issue with a weapon, you may report it to us via our feedback platform or community. We will look into the case and resolve it accordingly.
Our plan is to release patch notes to keep you in the loop regarding details of any combat-related changes to be made, and the first of these patch notes will be here shortly. We welcome any suggestions or feedback coming from our player community.

2. Fixed the issue that some players could claim duplicate Manibus (Novice) seasonal rewards.
After looking into this case, we discovered that some players could claim duplicate Manibus (Novice) seasonal rewards after logging into Eternaland. So far, we've identified 72 such cases. We have resolved this issue, and we will review the cases with affected players and remove the duplicate Starchroms from their characters to make it fair for others. We are deeply sorry for any inconvenience this may have caused.

3. Shortened the refresh time of Deviations in the wilderness.
4. Fixed the issue that the Deviation Growshroom wouldn't work in Eternaland.
5. Fixed the issue that the bridge at the entrance of Greywater Camp sank into the ground.
6. Fixed the issue that sometimes the Get Unstuck command wouldn't work when players used it again within 120 seconds.
7. Fixed the issue that players couldn't disassemble excess Wallpaper Formulas into fragments.
8. Fixed the issue that players couldn't select materials when there was a crafting queue in the facility.
9. Fixed the issue with the Novice Season Cradle Skill.
10. Fixed the issue that players couldn't retrieve the stored items from friendly territory to craft items.

[h3]Bug Fixes (August 29, 2024)[/h3]
1. Fixed the issue that players couldn't filter mods in the Gear Customization screen.
2. Fixed the issue that players couldn't claim the Starchrom reward after completing the novice survey.
3. Fixed the issue with the incorrect stickers of the Fashion cosmetic, Bubbly Sunshine Set.
4. Fixed the rare issue with the Ravenous Hunter scenario.
5. Fixed the issue that players couldn't interact with furniture that had the storage stat such as the Cabinet.
6. Fixed the incorrect appearance of abandoned vehicles.
7. Fixed the issue with the incorrect stickers of some orange cosmetics' colors.
8. Fixed the issue with some stickers of the Fashion cosmetic, Teddy Warrior Set.
9. Fixed the issue that players could use Fragments of a Memory , which would cause the players to receive duplicate Memetic Specializations and create the associated buildings.

Stay in the loop with our bug fixes! Please find regular summaries of recent updates on our official website and Steam. For immediate daily fixes and the latest information, please head to the official Discord.

Discord X YouTube Facebook Instagram

Once Human Development Team

Once Human Bugfixes: August 30

Dear Meta,
We're committed to addressing your thoughts in the Once Human community, and to resolving issues and enhancing the game accordingly. Here's a summary of the fixes we've implemented:

Bug Fixes (August 26, 2024)
1. Fixed an issue where the Deviation refresh mechanism was abnormal in the open world.

Bug Fixes (August 24, 2024)
1. Fixed an issue that caused the game to crash if the map navigation distance was too long.
2. Fixed an issue where the simplified task House on the Hill could not be completed after talking to T-Man.
3. Extended the duration of the Temporary Backpack from 7 days to 30 days. Players with a Temporary Backpack on countdown will receive the additional 23 days automatically. (E.g. If your Temporary Backpack had 1 day left, the countdown will be extended to 24 days.)

Bug Fixes (August 22, 2024)
1. Fixed an issue where linked items could not be deposited into Purifiers.
2. Fixed an issue where enemies would neither die nor lose HP.
3. Fixed an issue that prevented players from refreshing the server list to access newly opened servers from the season sign-up screen, which required them to restart the game client.
4. Fixed an issue where item details could not be viewed on NPC merchant screens.

Bug Fixes (August 21, 2024)
1. Fixed an issue preventing dungeon completion after the Forsaken Giant resets upon death.
2. Fixed an issue allowing account-bound items transferred from Eternaland to be used for purchases at the Vending Machine.

Bug Fixes (August 20, 2024)
1. Fixed an issue causing the Season Settlement to freeze and become unresponsive when navigating to the final page of Season Progress.
2. Fixed an issue that prevented construction in Flight Mode within Eternaland.
3. Fixed an issue that caused the game to remain on the Loading Bay logo for an extended period after enabling DX12 for the first time and restarting.
4. Fixed an issue where Calibration Blueprints displayed incorrectly.
5. Fixed an issue where enemies would not die even at 0 HP.

Bug Fixes (August 19, 2024)
1. Corrected descriptions for certain Cradle Attributes.
2. Fixed an issue where the Cosmetics Backpack was partially obstructed when recalling Deviations in first-person view.
3. Fixed an issue where item details were not recorded properly in the Vending Machine during trades, causing errors for sellers.
4. Optimized the display of the Season Registration interface to show already registered servers. Players can now manually cancel their registration.
5. Fixed an issue preventing some players from unlocking Memetics in Season 2.

Bug Fixes (August 18, 2024)
1. Fixed an issue with the [Airplane Ancient One] when the Updraft Cannon refreshes.
2. Fixed an issue that allowed players to use materials from Recipe A to craft items from Recipe B by quickly switching recipes.
3. Fixed an issue causing [Leave Warband] and [Hive] actions to become stuck, preventing players from completing these actions.

Bug Fixes (August 17, 2024)
1. Fixed an issue where the special invitation code interface would not open when a friend invited players to a full seasonal server.
2. Resolved a malfunction with Aim Assist and a jittery right joystick when using a controller without a frame rate limit set.
3. Corrected a server miscalculation of mileage after a player left their vehicle, which affected leaderboard data in Racing events.
4. Fixed an issue causing animal positions to deviate, resulting in animals leaving their pens.
5. Addressed abnormal feeding configurations for bears.
6. Optimized tips shown when spending Starchrom during Wish Machine draws.

Stay in the loop with our bug fixes! Find regular summaries of recent updates on our official website and Steam. For immediate daily fixes and the latest information, go to our official Discord.
Official website: https://www.oncehuman.game/news/
Steam: https://store.steampowered.com/app/2139460/_/
If you have any issues or suggestions while playing, feel free to share them with us via the Feedback Desk in the official Once Human Discord. Thank you for your ongoing support!
Discord: https://discord.gg/oncehuman
X: https://twitter.com/OnceHuman
YouTube: https://www.youtube.com/channel/UCgUb8QkT-DHF62tR2n7TPDQ
Facebook: https://www.facebook.com/OnceHumanOfficial
Ins: https://www.instagram.com/oncehuman_official/

Once Human Development Team

Lightforge Loot Crate Rules & Prize Probabilities

Availability: August 30, 2024 - September 25, 2024

Loot Crate Item Probabilities:

1. Legendary Lightforge Collection (Gold): 0.9%

Includes: Sunshine Splash Territory Gift Pack, Bubbly Sunshine Set, and Apocalypsis - SOCR

2. Epic Lightforge Collection (Purple): 3.2%

Includes: Ocean's Pulse Fountain Collection and Apocalypsis - Baton

3. Other Epic Rewards (Purple): 59.5%

Includes: Rainbow Candy Camera, Hand-in-Heart Love, Summer Breeze Hairstyle Pack, Rainbow Mane, Coconut Beach Sandals, Decal: Baby Bus, Cradle Charm: Bubbly Summer, Weapon Charm: Atomic Snail, Sticker: Mr. Rock 'n' Roll, and Sticker: Metal Gift

4. Other Rare Rewards (Blue): 36.4%

Includes: Summer Vibes Makeup Pack, Joyful Ascension, Mountain Goggles, Waxed Cap, and Tropical Trigger Gloves

*Lightforge Loot Crate: You can open up to 150 Lightforge Loot Crate: Beach Bash.