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Explanation of Lightforge Loot Crate Compensation

Dear Metas,

To thank you for supporting Once Human, on January 27, we provided a thank-you compensation to players who participated in the 10 phases of the Lightforge Loot Crate between August 15 and December 19.
We've received a lot of questions and feedback from users, and we'd like to address the following points:

[h3]1. Why does the number of Lightforge Collection items I received not match the corresponding compensation tier?[/h3]
Originally, we planned to assign compensation based on the number of crates opened by each player, and rewards were determined by the number of Lightforge Collection items obtained by opening the crates. This involved two conditions:
1. Obtaining Lightforge Collection items (star-marked cosmetic rewards
) by opening crates.
2. Belonging to the first 10 phases of the Lightforge Loot Crate (older version mechanism). (See Question 4: What were the rewards from the first 10 phases of the Lightforge Loot Crate?)
However, due to issues with the announcement, some multi-language versions didn't clarify the condition of "obtaining Lightforge Collection items by opening crates." This caused confusion among many players regarding their reward counts, and we sincerely apologize for the oversight. As a result, we are adjusting the criteria to include both direct draws and redemption as valid methods for calculating reward eligibility!
In other words, we will now recalculate the number of Lightforge Collection items you received from the first 10 phases of the Lightforge Loot Crate, counting both those drawn directly from the crates and those obtained through redemption. Based on this new count, we will update your tier and send the corresponding thank-you compensation.
*The tiers and compensation for Lightforge Collection items remain the same, but the restriction on draws is removed. Additional rewards based on your updated tier will be sent via mail: 1. If you obtained 1–4 Lightforge Collection items under the previous system, you can spend 1× Energy Link to redeem 5× Lightforge Ingots.
2. If you obtained 5–9 Lightforge Collection items under the previous system, you can spend 1× Energy Link to redeem 10× Lightforge Ingots.
3. If you obtained 10+ Lightforge Collection items under the previous system, you can spend 1× Energy Link to redeem 1× Lightforge Gem and 10× Lightforge Ingots.


[h3]2. How can I claim the additional rewards? Will the original redemption benefits still be available?[/h3]
The new calculation method requires some time to implement, and the added rewards will be sent to your most recently logged-in character via mail!
The original redemption benefits will still be available in the Lightforge Loot Crate: Frostshade Redemption Shop, and will be accessible until February 26. Please be sure to redeem them before then.
*Example: Meta-Human A opened the crate and obtained 4 Lightforge Collection items through draws, and acquired another 3 through redemption.
Under the original compensation system, Meta-Human A would fall under Tier 1, where they can spend 1× Energy Link to redeem 5× Lightforge Ingots.
Under the updated compensation system, Meta-Human A would fall under Tier 2, where they can spend 1× Energy Link to redeem 10× Lightforge Ingots.
Therefore, Meta-Human A can spend 1× Energy Link to redeem 5× Lightforge Ingots at the Lightforge Loot Crate: Frostshade Redemption Shop before February 27, and will receive an additional 5 Lightforge Ingots via mail within this month as part of the new compensation.
*The system will thoroughly verify the Lightforge Collection acquisition status for all users. Any special statistical discrepancies will be addressed accordingly. Once you receive the follow-up mail and the adjustments are complete, if you still have questions, please feel free to contact our customer service team.


[h3]3. I redeemed all my Lightforge Relics for Lightforge Gems in the Lightforge Loot Crate: Frostshade. Can I undo it?[/h3]
Yes! Please contact our customer service team, and they will assist you in reversing the Lightforge Gem redemption in Lightforge Loot Crate: Frostshade. However, note that this only applies to Lightforge Gems that were redeemed with Lightforge Relics but have not yet been used.

[h3]4. What were the Lightforge Collection items from the first 10 phases of the Lightforge Loot Crate?[/h3]
Lightforge Loot Crate: Pyro Glide (August 16 - September 11)
Includes Vehicle Skin: Pyro Glide, Psychedelic Skull Set, Primordial Flame - KAM, Primordial Flame - Heavy Weapon, and Territory Collectibles: Constellation Light.
Lightforge Loot Crate: Beach Bash (August 30 - September 25)
Includes Sunshine Splash Territory Gift Pack, Bubbly Sunshine Set, Apocalypsis - SOCR, Territory Collectible: Ocean's Pulse Fountain, and Apocalypsis - Baton.
Lightforge Loot Crate: Freezing Mist (September 13 - October 11)
Includes Ethereal Feathers Set, Cold Breath, and Sad Blossom - MPS5.
Self-Selection Lightforge Loot Crate: Electro Bash (September 27 - October 23)
Includes Lightforge Crystal Ⅲ (or Vehicle Skin: Speedy Wings), Lightforge Crystal Ⅱ (or Music Frenzy Set, Extreme Heatwave Set, Cradle Cosmetic: Lost Snuk, Cradle Cosmetic: Lost Karubi), and Lightforge Crystal Ⅰ (or Wild Party - Variation - KVD, Wild Party - Soundwave - KVD, Territory Collectibles: Mountain Weather, Cradle Charm: Nightfall Blade, Wild Party - SN700).
*Drawing a Lightforge Crystal and using it to redeem a Lightforge Collection item will count as 1 acquisition.
Lightforge Loot Crate: Cloud Command (October 11 - November 6)
Includes Bright Cloudlight Set, Lumina - Sword, and Territory Collectible: Autumn Osmanthus.
Lightforge Loot Crate: Hallow's Masquerade (October 25 - November 20)
Includes Twilight Feast Night Territory Gift Pack, Midnight Prankster Set, Night's Gaze - KAM, Whammy - Heavy Weapon, and Furniture Formula: Modern Stove.
Lightforge Loot Crate: Urban Oddities (November 8 - December 5)
Includes Doomsday Dominator Set, Cradle Cosmetic: Abyssal Mirror, and Furniture Formula: LCD TV.
Lightforge Loot Crate: Techno Stampede (November 22 - December 18)
Includes Nightmare Bringer Set, Smelter - Ice - M416, and Cradle Cosmetic: Electro Cat.
Lightforge Loot Crate: Arcane Celestial (December 6 - January 1)
Includes White Enigma Set, Cradle Cosmetic: Phantom Tome, and Territory Collectible: Wood and Stone Romance.

Thank you for your suggestions and feedback. If you have any other questions, let us know!

Once Human Development Team

Survival game Once Human adds a new instrument and another seasonal event

Free Steam survival game Once Human made a big splash in 2024, standing tall alongside the likes of Palworld and Sons of the Forest. While things have been slightly quieter, it still pulls in an impressive player count regularly, and developer Starry Studio has big plans for the year ahead. Eyes might be on the mobile launch in April and the three new scenarios coming in the third quarter of the year, but there's a good reason to come back to Once Human today with the introduction of another seasonal event, a new instrument, and additional quality-of-life upgrades.


Read the rest of the story...


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Once Human Version 1.4.1 Update Announcement

Dear Metas,

We're planning a server maintenance and update on February 12 at 8:00 PM (PT). The maintenance is expected to last about 2 hours, but the actual duration may differ. Please plan your gameplay accordingly for the best experience.
This update introduces the 'Folk Guitar' instrument, the exclusive Visional Wheel S0 event 'Crimson Moon', the limited-time 'Lightforge Loot Crate: Dream Waltz',optimizations and bug fixes. In this notice, we'll also preview some of the changes coming to mod drops.
Since launch, we've been closely monitoring feedback from the community and working on fixes and optimizations.
Below are the details of this update.

[h2]New Content[/h2]
[h3]New Instrument[/h3]
The Folk Guitar is a new instrument whose formula can be purchased from the NPC shops at Deadsville in the east and Camp Igloo in the north. After purchasing the formula for 2,000 Energy Links, you can craft the Folk Guitar at the Supplies Workbench.


[h3]New Event[/h3]
[h3]Crimson Moon - Visional Wheel S0 Exclusive Event[/h3]
Strange Rubies have appeared in scenarios affected by the Lunar Oracle. Collect them to unlock valuable Crimson Moon rewards, including luxurious skins and Collection furniture!
Event Period: February 12, after update – April 24 (PT)
Rubies can be collected by killing Deviants and gathering materials in the wilderness, then used to redeem weapon skins, furniture formulas, and other rewards at the Ruby Shop. After Lunar Oracle reaches Phase 3 in March, you can even dye furniture formulas to give your furniture a splash of creative color! Stay tuned to our official announcements for the actual start date!
There’s a weekly cap on the number of Rubies you can earn. If you do not reach your limit in a given week, the excess capacity will roll over to the next week. You can stack this excess for up to 4 weeks.

[h3]New Shop Arrivals[/h3]
1. Lightforge Loot Crate: Dream Waltz (available on February 14 at 10:00 AM server time)
"A golden lake woven with love and dreams. Silver swans glide gracefully across it."
Lightforge Gem Rate Up is back for a limited time! From February 12 (PT) (after update) to February 26 (PT) (before update), the Lightforge Loot Crate: Dream Waltz will feature a 20% increased drop rate for Lightforge Gems! During this period, the drop rates for other rewards will be lowered accordingly. For more details, check the in-game interface.
The limited-time Lightforge Loot Crate: Dream Waltz contains the 'Dreamsilver' fashion set (Legendary), 'Golden Vow' Cradle skin (Legendary), and 'Ballroom Nightwish' Collection duo dance action (Epic).
Let's weave a dreamlike waltz with golden hearts aflame with love!


2. New Shop Arrivals (available after the update on February 12 (PT))
The 'Saddleback Caprice' character set (Fine) and 'Guilt Pact' Cradle skin (Epic) are coming to the Shop to heat things up in this cold weather.
Also arriving are the 'Wish Machine - Colorful Collection' facility skin pack (Fine), 'Solo Ball' solo dance action (Epic), and 'Stars Beyond' makeup preset (Epic).
Let our love burn throughout the world!


3. Future Shop Arrivals (available on February 20 server time)
"A long and sweet serenade echoes through our homeland..."
The 'Winter Serenade' Collection set (Epic) and 'Heartbeat Serenade' theme pack are coming. Have fun with your beloved!


The 'Splattered Paint' weapon skin (Fine) and its weapon bundle will also arrive. To learn more, visit the in-game Shop.

[h2]Optimizations[/h2]
[h3]Preview of Mod Drop Changes[/h3]
After the maintenance on February 26 (PT), Lifeforce Boost and Tactics Amplifier glove mods will no longer drop in dungeons or from mod crates.
[h3]Public Crisis Events[/h3]
Reduced the time needed to complete the 'Dig to Hell' and 'Dig to Hell - High Risk' Public Crisis Events.
[h3]Construction[/h3]
Campsites placed in the wilderness are now automatically recalled after a set amount of time.
[h3]Threat Alert[/h3]
Added a new threat alert with a 3D arrow pointing toward the threat. Players can choose between this and the 2D alert
under Threat Alert on the Settings screen.

Difference between 2D and 3D alerts:


[h3]Developer Notes[/h3]
We encourage all players to explore the Settings screen. Settings you haven't seen will be marked, along with their category tabs. You may discover some new ways to play that you previously overlooked. If you have any suggestions, please send them to us via the feedback channels to help us further improve the game.

[h2]Bug Fixes[/h2]
[h3]Shop[/h3]
Fixed an issue where Red Plum Wall Painting was not unlocked after purchasing the Advanced Battle Pass.
[h3]Visional Wheel[/h3]
Fixed an issue where Lunar Oracle's buff countdown was displayed incorrectly.
[h3]Combat[/h3]
1. Fixed an issue where the weapon model held by the character was not the same as the currently equipped weapon.
2. Fixed an issue where the HP bar was sometimes displayed incorrectly.
[h3]Deviations[/h3]
1. Fixed an issue where Nutcracker's aim was incorrect when attacking enemies on lower ground in the player's territory.
2. Fixed an issue where Pyro Dino's angle of attack was too high to lock on to enemies in the Secret Servitor dungeon.
[h3]Vehicles[/h3]
Fixed an issue where vehicles sometimes could not be summoned.
[h3]Memetics[/h3]
1. The 'Supplies Workbench: Healing Boost' Memetic now applies to Sedative Activators and Quick Sedative Activators.
2. The 'Supplies Workbench: Forest Hunter' Memetic now applies to new arrow types.
[h3]Territory[/h3]
1. Fixed an issue where territories could sometimes be relocated onto roads.
2. Added a tip message when trying to connect a zipline that is overly long.
[h3]Public Crisis Events[/h3]
Fixed an issue where the player would sometimes get pushed underground by the elevator in the 'Battleship Blockade' Public Crisis Event.
[h3]Events[/h3]
Fixed an issue where dungeon team ranking rewards could not be opened, resulting in lag.
[h3]Field Guide[/h3]
Fixed an issue where some Field Guide fragments could not be interacted with.
[h3]Camera Mode[/h3]
Fixed an issue where clicking in Camera mode would cause the game to crash.
[h3]Controller[/h3]
Fixed an issue where, when using a controller, placing building skins would trigger the Relocate Structures function.
[h3]Other[/h3]
1. Fixed an issue where the game would sometimes freeze if the player switched Backpack tabs while their HP was continuously changing.
2. Fixed an issue where the character held the weapon incorrectly during the Carnival of Doom cutscene.

Once Human Version 1.4 Optimizations and Adjustments (February 10)

Dear Metas,

To allow more time for collecting and opening Spring Festival Lucky Crates, the Lucky Painting event has been extended through February 23. From February 12 to February 16, we will distribute 12 Lucky Crates in total via daily in-game mail. These crates will be split across the 5-day period—be sure to log in every day to claim your rewards!

Once Human Development Team

Once Human Version 1.4 Bug Fixes (February 6)

Dear Metas,
Since the official release of Once Human version 1.4, we have been gathering community feedback and actively addressing your concerns. Here are the latest fixes we have implemented:

1. Fixed an issue where the Precision Bounce mask mod continued to grant the bounce bonus even after switching mods.
2. Increased the duration of Lunar Whisper to 12 hours.
3. Fixed the roof gaps in the Florivox Cabin Material Skin Pack.
4. Fixed an issue where the Abyssal Teardrop and Mechanical Butterfly Collection items could not be properly acquired.
5. Fixed an issue that caused the Sunny-Side Up collection to push away the RV when placed.
6. Fixed an issue preventing players from immediately gliding after the Aero Leap sprint ended.
7. Fixed an issue where Deviants became invisible in Securement Silo - THETA under low frame rates.
8. Fixed a rare issue where Deviations appeared too slowly after they dropped.

Once Human Development Team