[v. 0.7.0.04] Teleporting, map and more weapon crafting
Hello wizards!
[p][/p][p]Again we've gathered a lot of feedback since last update and we appreciate your input to our project![/p][p]This time we come to you with some bigger changes. Take a look especially at the bolded ones![/p][p][/p][h3]CHANGELOG[/h3][p]v. 0.7.0.04[/p][p]New:[/p]- [p]Added opening a minimap, zooming and moving it[/p]
- [p]Added teleporting between rooms![/p]
- [p]Healing room got new graphics and audio[/p]
- [p]New music in shop![/p]
- [p]Added 6 new scrolls (projectiles and triggers)[/p]
- [p]Added new mechanic for swapping items. If you don’t like a modifier you can swap it to other random scroll by using tokens.[/p]
- [p]Added option for quicker build testing by shooting with inventory opened.[/p]
- [p]Increased bosses’ difficulty[/p]
- [p]Projectiles now have max size and are better balanced with size-changing modifiers.[/p]
- [p]Improved Homing modifier[/p]
- [p]Decrease exploding enemy’s movement speed and explosion range.[/p]
- [p]Fixed UI layouts in many places (it could jump around or display one on another)[/p]
- [p]Fixed sprite sorting for bosses[/p]
- [p]Fixed Stream projectile visuals.[/p]
- [p]Fixed spawning next projectile with Immediate trigger from Laser - now it spawns at start like in other projectiles.[/p]
- [p]Clarified triggers working with new, multiple projectiles.[/p]
- [p]Bosses can now be slowed down with Ice modifier (but they’ll build resistance to it).[/p]
- [p]Do you also hear these voices in your head?[/p][p][/p]