1. Town of Salem 2
  2. News

Town of Salem 2 News

Patch B.0.1.1 - 05/27/2023

Thank you for your patience during the launch weekend everyone!

We got quite a few crash fixes, some that have gone out already, and some that have been fixed recently. See everything new below!

Improvements

• The start game countdown is now 10 seconds (previously was 5 seconds).
• Numerous server stability improvements.
• Your Last Will dock button no longer disappears when your avatar dies.
• In-game, there are pins underneath the dock icons that will allow you to 'pin' a UI element open so that it will not auto-close during certain phases. To bring awareness to our UI pinning system, we have now set pins ON by default. You will now have to unpin the icons if you want to hide items during Who Died and How.
• Added an exit button in the home menu.
• All role silhouettes have improved colour palettes.
• Refer a Friend characters and skins earned during a game are now useable without leaving and joining a new lobby.

Bug Fixes

• Fixed 'Game is full' issue when joining a non-custom game.
• Fixed various cases where players would disconnect.
• Fixed issue where mention symbols entered as plain text without completing the mention (ie: entering something like 'n1: Targeted 1') would make it so that you could not click earlier in the text and make a valid mention.
• Brazier Lawn Decor billboarding fixed.
• Material fixed on Plaguebearer and Pestilence skins so that smoke particles no longer show in places they shouldn't.
• Fixed various client crashes.

Town of Salem 2 Patch B.0.1.1 - 05/27/2023

Patch B.0.1.1 - 05/27/2023

Improvements

• The start game countdown is now 10 seconds (previously was 5 seconds).
• Numerous server stability improvements.
• Your Last Will dock button no longer disappears when your avatar dies.
• In-game, there are pins underneath the dock icons that will allow you to 'pin' a UI element open so that it will not auto-close during certain phases. To bring awareness to our UI pinning system, we have now set pins ON by default. You will now have to unpin the icons if you want to hide items during Who Died and How.
• Added an exit button in the home menu.
• All role silhouettes have improved colour palettes.
• Refer a Friend characters and skins earned during a game are now useable without leaving and joining a new lobby.

Bug Fixes

• Fixed 'Game is full' issue when joining a non-custom game.
• Fixed various cases where players would disconnect.
• Fixed issue where mention symbols entered as plain text without completing the mention (ie: entering something like 'n1: Targeted 1') would make it so that you could not click earlier in the text and make a valid mention.
• Brazier Lawn Decor billboarding fixed.
• Material fixed on Plaguebearer and Pestilence skins so that smoke particles no longer show in places they shouldn't.
• Fixed various client crashes.

Early Access Roadmap!

Thank you all for coming out and showing your support! Now that we've gotten through some of the initial issues we wanted to post our plans for the Early Access.

Check out the Roadmap here!: https://www.townofsalem2.com/news/early-access-roadmap

Don't forget to join our public discord to interact with the community and devs!: https://discord.gg/townofsalem2

Launch Performance

Now that we are about 24 hours since the launch of Town of Salem 2 I wanted to thank everyone for their amazing support on our launch and give some behind the scenes details on how it went.


Yesterday was the most successful day in the history of BlankMediaGames. Sales on launch day eclipsed the Coven DLC and ToS1 mobile launches.



In the first few hours Town of Salem 2's concurrent user count on Steam matched the historical all time high of Town of Salem 1. I believe this was one of the most successful launches of any game in the social deduction genre.


The launch wasn't without some bugs and performance issues and we are actively working to get all of the issues fixed as soon as possible but I wanted to thank all of you and especially thank the entire team at BlankMediaGames for all of their hard work to make this game. I hope Town of Salem 2 brings many years of happy memories to all of our players.

Stability Issues

Hey Townies!

Thank you all for your patience with some of these initial stability issues. We have resolved a few of them now including the "Disconnected because the game is full" bug.

We are still working to get everything resolved, but things should be better now.

Users have been helping us track down issues over on our discord and if you would like to help out feel free to join us here!: https://discord.gg/townofsalem2

This Early Access release has been amazing for us and so many users, but we know some of you have had a rough time, and we will get it fixed up. Thank you again!