IMPORTANT ANNOUNCEMENT: INDEFINITE DELAY OF GAME
Good day everyone, unfortunately, this time, we bring bad news.
The game will be delayed indefinitely, we expected to release the Early Access at the end of February and the final version at the beginning of March, then we moved those plans to March and April respectively, but due to the fact that we are dealing with very severe bugs and technical problems, we will delay the release of the game indefinitely, since we had to rework most of the first scene of the village, but the technical problem we are going through requires us to completely rework the scene from scratch, so the official trailer, which was almost finished, it will also be delayed, because about 80% of what was seen in the trailer will no longer appear in the game.
This is all because some of the assets we were using started causing conflicts with various game systems, and since the scene seen in the demo is the one that used those assets, we will have to rework it from scratch with new assets.
It should be noted that the mechanics, the gameplay and the story will not change at all, on the contrary, we are working with what we can so that our vision becomes as concrete as possible, even this will allow us to make the environments of higher quality and realism, likewise we will be able to add more puzzles to give more complexity to the challenges, and that this is complemented with the new objects that we are adding.
Something else to say is that we will remove the demo that is currently on Steam, since the last update brought these problems.
Before the game launches, we will release a new demo, so the demo we released earlier should be considered a teaser to give you an idea of what the game will be like in its final version.
We hope to have the game ready this year and we will do our best not to delay it beyond 2023.
This is why we also ask for the support of the community to help us on Patreon, either with a subscription or by donating a custom amount.
Any important change we will be communicating publicly.
From the Moonlight Gameworks team, thanks for the support and feedback.
šš»SUPPORT US ON PATREON!šš»
The game will be delayed indefinitely, we expected to release the Early Access at the end of February and the final version at the beginning of March, then we moved those plans to March and April respectively, but due to the fact that we are dealing with very severe bugs and technical problems, we will delay the release of the game indefinitely, since we had to rework most of the first scene of the village, but the technical problem we are going through requires us to completely rework the scene from scratch, so the official trailer, which was almost finished, it will also be delayed, because about 80% of what was seen in the trailer will no longer appear in the game.
This is all because some of the assets we were using started causing conflicts with various game systems, and since the scene seen in the demo is the one that used those assets, we will have to rework it from scratch with new assets.
It should be noted that the mechanics, the gameplay and the story will not change at all, on the contrary, we are working with what we can so that our vision becomes as concrete as possible, even this will allow us to make the environments of higher quality and realism, likewise we will be able to add more puzzles to give more complexity to the challenges, and that this is complemented with the new objects that we are adding.
Something else to say is that we will remove the demo that is currently on Steam, since the last update brought these problems.
Before the game launches, we will release a new demo, so the demo we released earlier should be considered a teaser to give you an idea of what the game will be like in its final version.
We hope to have the game ready this year and we will do our best not to delay it beyond 2023.
This is why we also ask for the support of the community to help us on Patreon, either with a subscription or by donating a custom amount.
Any important change we will be communicating publicly.
From the Moonlight Gameworks team, thanks for the support and feedback.
šš»SUPPORT US ON PATREON!šš»