Hello, Stalkers!
Hello, Stalkers! We are pleased to introduce you to a small but important update 1.00.14.
[h2]Improvements and fixes:[/h2]
🔸 We had a serious talk with the bandits on the second level. Apparently, they had a tendency to strike: after loading the saves, they sometimes tried to run to the edge of the map, tired of the endless fighting. This interfered with some players completing the PDA task. However, after our conversation, they promised to fight to the last bullet!
🔸 Improved game performance on some levels.
🔸 Now each type of weapon ejects the corresponding shell.
🔸 Added the sound of falling shells.
🔸 Fixed physics on two buildings on the second level. Previously, bullets did not leave visible hit marks, now this oversight has been corrected.
Remember, Stalkers: The Zone is constantly changing, and each of your exits into it is a new challenge. Be attentive and careful. We wish you good luck! Ahead of you awaits a lot more interesting!
[h2]Improvements and fixes:[/h2]
🔸 We had a serious talk with the bandits on the second level. Apparently, they had a tendency to strike: after loading the saves, they sometimes tried to run to the edge of the map, tired of the endless fighting. This interfered with some players completing the PDA task. However, after our conversation, they promised to fight to the last bullet!
🔸 Improved game performance on some levels.
🔸 Now each type of weapon ejects the corresponding shell.
🔸 Added the sound of falling shells.
🔸 Fixed physics on two buildings on the second level. Previously, bullets did not leave visible hit marks, now this oversight has been corrected.
Remember, Stalkers: The Zone is constantly changing, and each of your exits into it is a new challenge. Be attentive and careful. We wish you good luck! Ahead of you awaits a lot more interesting!