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Z.O.N.A Project X News

Hello, Stalkers!

Hello, Stalkers! We are pleased to introduce you to a small but important update 1.00.14.

[h2]Improvements and fixes:[/h2]

🔸 We had a serious talk with the bandits on the second level. Apparently, they had a tendency to strike: after loading the saves, they sometimes tried to run to the edge of the map, tired of the endless fighting. This interfered with some players completing the PDA task. However, after our conversation, they promised to fight to the last bullet!
🔸 Improved game performance on some levels.
🔸 Now each type of weapon ejects the corresponding shell.
🔸 Added the sound of falling shells.
🔸 Fixed physics on two buildings on the second level. Previously, bullets did not leave visible hit marks, now this oversight has been corrected.

Remember, Stalkers: The Zone is constantly changing, and each of your exits into it is a new challenge. Be attentive and careful. We wish you good luck! Ahead of you awaits a lot more interesting!

Good evening, Stalkers! Have you been wanting weapon customization?

Good evening, Stalkers! Have you been wanting weapon customization? Now it's here in the new update 1.00.13.

New Features:




☢️ We've added weapon customization. At present, you can equip your weapon with either a collimator or a laser sight.
☢️ The "Saiga-9" version is now not equipped with a laser sight by default. Those who have already discovered this weapon will receive it without a laser sight.




Improvements and Fixes:


🔸 The slot for the thermal imager has been slightly raised, solving the problem of picking up items from the ground.
🔸 The thermal imager slot is now highlighted with a blue circle, unlike the chest slots, which are orange.
🔸 The pistol holster has been slightly moved forward and upward, simplifying both grabbing the weapon and placing it in the slot.
🔸 We've made some corrections and improved the physics on some levels.

Remember, Stalkers: The Zone is always changing, and each venture into it is a new challenge. Stay vigilant and careful. Good luck!

A minor update

🔸 A minor update that fixes the issue with the Saiga-9 not showing in the backpack slot.

We invite stalkers for a new outing to the Zone in search of artifacts.

We invite stalkers for a new outing to the Zone in search of artifacts. Don't forget to pack your licensed copy of the game! Update 1.00.12 is already at the base.

[h2]New Features:[/h2]



☢️ Your favorite wristwatch has transformed! Now they display 3 critical indicators: Health level, Psi-resistance, and Radiation resistance.
☢️ There are 3 new slots for artifacts in your backpack. We have also revised the training materials.



☢️ Unique artifacts have been added. Each of them has special properties and can either improve your stats or reduce some of them.

[h2]Improvements and Fixes:[/h2]

🔸 Visual effects optimization has been done on some levels.
🔸 Monsters, depending on their class, now have not only a standard attack but also a psi-attack or radiation exposure.
🔸 Anomalies can also cause radiation damage or have a psi-effect.

Remember, stalkers: The Zone is constantly changing, and every outing to it is a new challenge. Stay attentive and cautious. Good luck!

Now that's a real treat! Update 1.00.11.

Now that's a real treat! Update 1.00.11. This is not just canned food from the Zone!


[h2]What's new:[/h2]


☢️ A thermal imager has been added to the game. You can get it by completing a mission or finding it directly in the Zone. We have also adjusted the training for this.



☢️ Saiga-9 has been added. You can get it by completing a mission or finding it in the Zone.



☢️ A new variant of AK has been added, which inflicts slightly more damage. It can be found in the Zone.



☢️ A new quest to get a thermal imager and Saiga on the second level. You can get it from the military.
☢️ Sounds of enemy soldiers' footsteps have been added.
☢️ A new mutant, the Chimera, has been added.
☢️ A new mutant, the Screamer, has been added.
☢️ The enemy AI now calls for backup.
☢️ Now you can distract the enemy AI with a bolt and sneak past unnoticed or approach the enemy from behind. For now, this only works for humans.
☢️ A slot has been added under the inventory on the chest, where you can hang either a thermal imager or a gas mask.

[h2]Changes and fixes:[/h2]

🔸 The top inventory slots now follow head rotation faster. This will simplify the grabbing of ammunition, bolts, and PDA.
🔸 Messages now also follow the head and are always in front of the eyes.
🔸 The second level has been completely redesigned.
🔸 Corrections and improvements have been made at all levels.
🔸 The pistol holster is now located on the right side, and the training has been adjusted accordingly.
🔸 The bag with bolts is now on the left, the training has also been adjusted.
🔸 The grip areas of the bolts have been increased.
🔸 The head flashlight now shines further and brighter, but its beam has become narrower.
🔸 The physics behavior of the AK-47 has been adjusted.
🔸 The physics behavior of the AK-74 has been adjusted.
🔸 The physics behavior of the machine gun has been adjusted.
🔸 The physics behavior of the AK-12 has been adjusted.
🔸 The physics behavior of the M16 has been adjusted.
🔸 The physics behavior of the CQ16 has been adjusted.
🔸 The physics behavior of the Saiga-9 has been adjusted.
🔸 The physics behavior of the Desert Eagle has been adjusted.
🔸 The physics behavior of the NIGHT HAWK has been adjusted.
🔸 The minimum walking speed has been increased from 1.5 to 2.
🔸 The running speed has been increased from 2 to 3.5.
🔸 The sprint speed has been reduced from 15 to 10.
🔸 Optimization has been carried out on many levels.

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Thank you for being with us! Together we make the game better!