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Z.O.N.A Project X News

Hello, stalkers! We have another update for you, version 1.00.55

Hello, stalkers! We have another update for you, version 1.00.55.

[h2]What's new:[/h2]

☢️ A new "Hunger" parameter has been added to the game - now you will need to eat from time to time. I recommend thoroughly exploring the locations so you don't find yourself without food at some point. Unlike health, psi-protection, or radiation, here, if you run out of supplies, nothing can help you survive. The food options include: rolls, white bread, black bread, and baguettes. Each restores a certain amount of hunger and a little health. You can view the characteristics of any item by pressing the B or Y button, to understand how much hunger you can satisfy. Also, a corresponding scale has been added to the wrist PDA on your left hand. Keep an eye on it and remember: healthy food is the key to success for any stalker. Always keep a food supply in the "Shelter". And don't try to eat canned food and pickles. There are no can openers in the Zone yet to open a can, and metal is harmful to your teeth. Food can be found both in the story campaign and in raids.


[h2]Changes and improvements:[/h2]

🔸 Work has started on improving the locations. The "Neutral Base" level has been revamped, now the location is more enriched with various items. Houses no longer look empty.
🔸 The "Abandoned City" location has been reworked.
🔸 Fixed an issue with the "Saiga-9" magazine capture.

Remember, stalkers: The Zone is constantly changing, and every time you enter it, it's a new challenge. Stay alert and be careful. Good luck! Many more exciting things await you!

Hello, stalkers! Another update for you, version 1.00.54

Hello, stalkers! Another update for you, version 1.00.54.

[h2]What's new:[/h2]

☢️ Weapons will now rust over time due to wear. This will help you determine when they need repair. Remember, you can also view the wear level and other characteristics of weapons and various items by pressing the physical B or Y button, depending on which controllers you use.
☢️ A 5-round ammo pouch has been added to the Remington 870 shotgun stock. This will make life easier for you in the Zone.

☢️ Tracking for VR headsets has been reworked, finally resolving the 180-degree rotation issue for Pimax and WMR helmets! IMPORTANT! If you notice incorrect behavior of your VR headset after this update, please inform me. So far, no problems have been noticed on test helmets from Valve and Meta, and everything works as before.

[h2]Changes and improvements:[/h2]

🔸 Fixed a bug with the Remington 870 shotgun cartridges, which could simply disappear from the weapon or inventory.
🔸 Adjusted the radio sound in the training room.
🔸 Adjusted the sound of anecdotes at the first location.
🔸 Partially adjusted the inventory sound.
🔸 The headlamp is now slightly lowered.
🔸 Lighting in the training room has been slightly changed.
🔸 Minor improvements made to enemy AI. Reminder, I am currently developing a new AI system to replace the outdated one, and it will be implemented as soon as it's ready.

Remember, stalkers: The Zone is constantly changing, and each of your exits into it is a new challenge. Stay alert and cautious. Good luck! Many more interesting things await you!

Hello, stalkers! We have another update for you, 1.00.53


Hello, stalkers! We have another update for you, 1.00.53.

[h2]What's New:[/h2]

☢️ A new class of weapons has been added to the game - shotguns, for now, only one model: "Remington 870," along with its ammunition. The approach to ammunition is different from rifles; you can unload the shotgun and put unused cartridges back into the box, or vice versa, take them out of the box by pressing the controller's trigger and load the shotgun. With Remington 870, you can easily kill any enemy, but remember, the farther the enemy is from you, the wider the spread of the shot. It can be found in raids and in the story campaign.



[h2]Changes and Improvements:[/h2]

🔸 Improved physics of objects, you complained that they were falling through the ground, this should no longer happen.
🔸 Finally fixed bugs with healing. It turned out there was a memory leak during healing, causing a significant FPS drop, now it's all 100% fixed!
🔸 Some types of weapons have been revised.
🔸 Additionally, another level optimization has been carried out, giving about a 5% increase in FPS on test helmets in addition to previous fixes. Now the game runs smoothly on Valve Index and Meta Quest Pro test helmets.
🔸 Some monsters have been revised.
🔸 The physics of the hands have been improved.

Remember, stalkers: The Zone is constantly changing, and each foray into it is a new challenge. Stay alert and cautious. Good luck! There's still much more exciting stuff awaiting you!

Mini-fix 1.00.52b

Mini-fix 1.00.52b

🔸 Slightly changed the mechanics of the right shoulder slot for weapons. Now, weapons can only be drawn using the grab function. This is done to prevent accidental drawing of the weapon with the trigger, which led to immediate firing.
🔸 Completed global level optimization. In this update, the stability of all locations in the game has been improved, with an average FPS increase of 10-12 on test helmets Valve Index and Meta Quest Pro.

Mini-fix 1.00.52a

🔸 Minor tweaks to injections, now they restore health faster.
🔸 Fixed a bug related to the AS "Val".
🔸 Begun global optimization of levels. In this update, the stability of the first three locations has been improved, with an average FPS increase of 10-12 on Valve Index and Meta Quest Pro test headsets.