1. Z.O.N.A Project X
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Z.O.N.A Project X News

Hello, stalkers! We have a technical update 1.00.58

Hello, stalkers! We have a technical update 1.00.58.

[h2]Changes and improvements:[/h2]

🔸 Improved and reworked some model textures at levels. Z.O.N.A Project X was originally developed in 2014 for mobile phones, so many textures were optimized for mobile devices. I have done my best to enhance their quality for the VR platform according to my skills and capabilities.

Remember, stalkers: The Zone is constantly changing, and every exit you make is a new challenge. Be vigilant and careful. Good luck! Many more interesting things await you!

Hello, stalkers! We have another update — version 1.00.57


Hello, stalkers! We have another update — version 1.00.57.

[h2]What's new:[/h2]

☢️ The tutorial at the start of the story campaign has been completely reworked. Now it takes into account all the innovations added to the game. The tutorial also takes place in a new location.

[h2]Changes and improvements:[/h2]

🔸 Work on filling and reworking the locations has been completed.
🔸 Fixed the issue with entering the "Military Town" raid.
🔸 Improved hand physics when picking up items in magnetic grab mode.
🔸 Some textures have been reworked in the "Neutral Base" location.

Remember, stalkers: The Zone is constantly changing, and each of your trips into it is a new challenge. Be vigilant and careful. We wish you luck! There's still a lot of exciting things ahead!

Hello, stalkers! Update 1.00.56 is here


Hello, stalkers! Update 1.00.56 is here.

[h2]Changes and Improvements:[/h2]

🔸 The hunger system has been changed. In the story campaign, the impact of hunger is now reduced by 50%, and in raids by 75%. In "The Shelter," hunger is turned off so you can comfortably handle your affairs. As soon as trading and the ability to buy supplies become available, the impact of hunger will be increased.
🔸 The characteristics of food products have been revised: some now satisfy hunger better than before.
🔸 Ongoing improvements to locations. Minor changes have been made to "Neutral Base."
🔸 The "Bandit Base" location has been improved.

Remember, stalkers: The Zone is constantly changing, and every venture into it is a new challenge. Stay alert and cautious. We wish you luck and many exciting adventures!

Hello, stalkers! We have another update for you, version 1.00.55

Hello, stalkers! We have another update for you, version 1.00.55.

[h2]What's new:[/h2]

☢️ A new "Hunger" parameter has been added to the game - now you will need to eat from time to time. I recommend thoroughly exploring the locations so you don't find yourself without food at some point. Unlike health, psi-protection, or radiation, here, if you run out of supplies, nothing can help you survive. The food options include: rolls, white bread, black bread, and baguettes. Each restores a certain amount of hunger and a little health. You can view the characteristics of any item by pressing the B or Y button, to understand how much hunger you can satisfy. Also, a corresponding scale has been added to the wrist PDA on your left hand. Keep an eye on it and remember: healthy food is the key to success for any stalker. Always keep a food supply in the "Shelter". And don't try to eat canned food and pickles. There are no can openers in the Zone yet to open a can, and metal is harmful to your teeth. Food can be found both in the story campaign and in raids.


[h2]Changes and improvements:[/h2]

🔸 Work has started on improving the locations. The "Neutral Base" level has been revamped, now the location is more enriched with various items. Houses no longer look empty.
🔸 The "Abandoned City" location has been reworked.
🔸 Fixed an issue with the "Saiga-9" magazine capture.

Remember, stalkers: The Zone is constantly changing, and every time you enter it, it's a new challenge. Stay alert and be careful. Good luck! Many more exciting things await you!

Hello, stalkers! Another update for you, version 1.00.54

Hello, stalkers! Another update for you, version 1.00.54.

[h2]What's new:[/h2]

☢️ Weapons will now rust over time due to wear. This will help you determine when they need repair. Remember, you can also view the wear level and other characteristics of weapons and various items by pressing the physical B or Y button, depending on which controllers you use.
☢️ A 5-round ammo pouch has been added to the Remington 870 shotgun stock. This will make life easier for you in the Zone.

☢️ Tracking for VR headsets has been reworked, finally resolving the 180-degree rotation issue for Pimax and WMR helmets! IMPORTANT! If you notice incorrect behavior of your VR headset after this update, please inform me. So far, no problems have been noticed on test helmets from Valve and Meta, and everything works as before.

[h2]Changes and improvements:[/h2]

🔸 Fixed a bug with the Remington 870 shotgun cartridges, which could simply disappear from the weapon or inventory.
🔸 Adjusted the radio sound in the training room.
🔸 Adjusted the sound of anecdotes at the first location.
🔸 Partially adjusted the inventory sound.
🔸 The headlamp is now slightly lowered.
🔸 Lighting in the training room has been slightly changed.
🔸 Minor improvements made to enemy AI. Reminder, I am currently developing a new AI system to replace the outdated one, and it will be implemented as soon as it's ready.

Remember, stalkers: The Zone is constantly changing, and each of your exits into it is a new challenge. Stay alert and cautious. Good luck! Many more interesting things await you!