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Endzone 2 News

Playtest completed + Release Timing + New Languages

Fellow Survivors!

We are 24 hours before the official Early Access release of Endzone 2. Therefore, we de-activated the Playtest to give everyone some time to catch a breath.



With that being said, big thank you to everyone that participated in the Playtest and provided us with lots of valuable last-minute feedback before the game's release. You helped us a great deal, and hopefully had lots of fun while doing so. And sorry for everyone that did not get the chance, we had to limit the Playtest.



And since it fits the timing, here's a world map overview with a good bunch of local release times. Mark your calendars, set your alarm clocks.





If this wasn't already enough...some of you Playtest players have probably noticed it, we recently added FOUR new languages to the game. Endzone 2 officially supports localizations for:
    Brazilian-Portuguese
    Ukrainian
    Polish
    Turkish
IMPORTANT NOTE: This does NOT mean we won’t add other languages in the future. We will continuously observe and evaluate your requests for additional languages during Early Access.



Now, have a fantastic remaining weekend. All of us here at Gentlymad Studios and Assemble Entertainment are both extremely excited and nervous for tomorrow's release. This is a big milestone for everyone involved.

We can hardly wait to embark on the Early Access journey with you. Get on board our Pathfinder and let's go.



https://store.steampowered.com/app/2144640/Endzone_2/

[h3]As Discord is our main platform for feedback and discussion within the community, we highly recommend joining us and sharing your feedback there.[/h3]



250K - Let's go!

Hey Survivors,

We don't want to interrupt you while playing the Playtest or counting the days until August 26 finally arrives.

But, we'd like to give a shoutout to our fantastic community and all those that are about to become one of us. Thank you for 250.000 wishlists! This is quite a milestone for all of us.

We also updated our screenshot game for the store page to represent the most up-to-date version of the game, hope you'll like 'em.



Now, we can't wait for the Early Access release. The feedback we've received so far is beyond helpful and a big motivation, knowing that we're on the right track. Stay tuned! There's a lot more to come.

Thanks from the teams @ Gentlymad Studios & Assemble Entertainment



https://store.steampowered.com/app/2144640/Endzone_2/

[h3]As Discord is our main platform for feedback and discussion within the community, we highly recommend joining us and sharing your feedback there.[/h3]



Playtest LIVE

Fellow Survivors!

Let's get straight to the point:



Everyone that got accepted in the first wave should now be able to see the "Endzone 2 Playtest" app their Steam Library.

Please note: you can still register yourself for the Closed Playtest via the Join the Endzone 2 Playtest-button on the game's store page. We will periodically grant additional players access the Playtest over the course of the week.



If you want to share your thoughts and feedback, we'd highly appreciate you using on of the following options to share it with us:

#1 In-Game Reporting Tool
Press F2 to describe how a bug occurred or choose the feedback tag to tell us how we can improve Endzone 2.

#2 Online Links
If you're not in the game, you can use the following links:

Feedback: gentlymad.org/ez2-feedback

Bugs: gentlymad.org/ez2-bugs


#3 Community Platforms
You can also reach us on the Endzone Discord or in the Steam Forums. However, we prefer that you use the in-game reporting tool.

We appreciate and look forward to your feedback!



Since this Playtest is a preview version for our Early Access release, please be aware that the game is not entirely stable yet. Please use the feedback options above and help us find and eradicate bugs and issues prior to the game's release. We've already prepared a short list with some already Known Issues:

  • Low Bitrate while streaming: Please turn off “sharpen” in the options menu. You find it in Options>Graphics>Render Quality.
  • Building Upgrades: Players may experience issues when they upgrade buildings.
  • Pink screen/game crashing on startup/VULKAN dialog: We’ve released an update to fix this issue. If it still occurs, please refer to our guide for further troubleshooting.
  • Localization: Please be aware that some localization strings may be missing or incorrectly displayed.
  • Voice Overs (English and German only): At some point, you'll probably notice that the voiced lines sound off. This is due to the currently ongoing voice over recordings; these will be present at Early Access release.
Please note: If an error occurred in the background we transparently display it with a popup appearing on your screen. If that happens we would greatly appreciate it if you could send us a bug report using our in-game bug reporter. If the game becomes unresponsive afterwards it’s recommended to restart the game.



Now, have fun with the Playtest, and thank you for your support.

The Teams @ Gentlymad Studios & Assemble Entertainment




https://store.steampowered.com/app/2144640/Endzone_2/

[h3]As Discord is our main platform for feedback and discussion within the community, we highly recommend joining us and sharing your feedback there.[/h3]



Breaking News: Playtest & Roadmap

Fellow Survivors!

Today, we've got some Breaking News we need to talk about!


It's been quite some time since the first playable demo for Endzone 2 was available during Steam Next Fest. We gathered so much feedback, dug through countless threads and tickets, and finally restructured and reprioritized some of our plans—mostly based on your input.

We've already shared some insights about the changes we've made. In case you've missed it, you can give it a read here: https://store.steampowered.com/news/app/2144640/view/7024009805573566251

Now, that was just the beginning, and we've been constantly updating and upgrading the game behind the scenes. To give you the chance to dive back into the world of Endzone 2, we've prepared a Closed Playtest that reflects the most up-to-date version available.

Starting today, you can register yourself for the Closed Playtest via the Join the Endzone 2 Playtest-button on the game's store page. On Monday, August 19th, we will start rolling out the Playtest, gradually granting access to players over the course of the week.



Yet another important thing we'd like to share with you before release is a first look at the Roadmap; revealing our plans for the first two updates to the game once we hit Early Access on August 26.

Here's a sneek peak at the Roadmap and what it'll look like at release:



The first patch currently includes
  • Advancements to settler simulation
  • Fixes for reported bugs
  • Stability improvements
  • Quality of Life improvements

The first content update is called Let There Be Light! and includes
  • Electricity: Generate and distribute electricity!
  • Upcycling: Turn specific ruins into buildings!
  • Content: New side missions and POIs
Please Note: During the Early Access phase of Endzone - A World Apart, we pushed big feature updates monthly. With Endzone 2, we want to split the update stream into a monthly rotation of patches and major updates. This allows us to integrate more feature-rich and more coherent additions with the big updates as it allows us to invest more time into QA and feature iteration.

Patches will include quality of life improvements, balancing changes, and bug fixes to the game. They might also include smaller content additions or changes.

Major Updates will include significant feature additions like Electricity, for example. A big update might also contain substantial content additions, like a thematic set of new missions or expeditions.



Call for everyone who's attending gamescom this year: we will be there, so come by, say hi, and play some Endzone 2 while having a chat with us!

You'll find us in Hall 10.2 | Indie Area:
  • Home of Indies (IAHOI) | Booth E010g - D011g | (Assemble Entertainment Publisher Booth)
  • Indie Arena Booth (IAB) | Booth F010g - E019 | (Hesse / Endzone 2 Booth)
See you there!



Last but not least, If you're a content creator and would like to help us showcase Endzone 2 to a broader audience, go to this website and fill out the form.

Sign up here: https://tally.so/r/mJ255Y


Thank you!




Lots of new stuff to digest, but we hope you like what you see. We're super thankful for all your support, and can't wait to hit the Early Access road together with our community.

Stay safe, stay tuned.



https://store.steampowered.com/app/2144640/Endzone_2/

[h3]As Discord is our main platform for feedback and discussion within the community, we highly recommend joining us and sharing your feedback there.[/h3]



08/26/2024 | Mark your calendars

Fellow Survivors!

We have great news for you! Endzone 2 finally gets its Early Access release date:


Thank you for all your patience over the past months. Thank you for playing the demo and providing us with so much invaluable feedback.

This summer, on August 26, we will finally launch Endzone 2 into Early Access!

To celebrate, we produced an all-new and longer trailer than usual, showcasing all the features Endzone 2 has to offer:

[previewyoutube]trailer link[/previewyoutube]
As you may have already seen, we just released a dev blog about the comprehensive changes and system reworks we implemented in the current internal development build; all based on YOUR feedback!

➡️ Make sure to check it out, if you haven't already.

In addition, the demo will be available until July 22, and will then be taken offline.

Thank you, everyone!

The Teams @ Gentlymad Studios & Assemble Entertainment



https://store.steampowered.com/app/2144640/Endzone_2/

[h3]As Discord is our main platform for feedback and discussion within the community, we highly recommend joining us and sharing your feedback there.[/h3]