Level editor, Steam™ Workshop® support, localization and more!
[p]Sorry for the huge delay, it took a while to get all of this update ready! Since we last spoke: [/p]
- [p]Localization for 12 languages has been added! By human translators, but if you see any anomalies, please send a bug report.[/p]
- [p]Level editor with integrated Steam™ Workshop® uploader is now live! There's an out-of-date PDF you can use to get started with, but I'll be making a new one soon with the new technique. Thanks to the testers who helped enormously with finding those hard to reach bugs, it's now as close to gold as I can make it for the time being... again, please report any bugs you come across![/p]
- [p]All-new campaign by JJJJ included! You can import it from the new bonus_campaigns folder included in the game install location, or you can play it from Steam by subscribing to it from the workshop![/p]
- [p](level editor) can't test/export level if Bryce or Doubler start on hazards or exit[/p]
- [p](level editor) can't test/export level if immovables or enemies start on hazards, walkways or exit[/p]
- [p](level editor) can't test/export level if movable items start on hazards[/p]
- [p](level editor) various enemies visual offset correct in editor[/p]
- [p](level editor) doors/pushpads now require matching amount (1 pushpad = 1 door, 1 double pushpad = 2 doors, etc)[/p]
- [p](level exporter) shows which level an error occured[/p]
- [p]backgrounds bigger coverage for large maps (tried to get infinite backgrounds to work but couldn't)[/p]
- [p]some plus+ block tiles removed that incorrectly covered ground[/p]
- [p]some plus+ block tiles added to plug up unintentional oobs[/p]
- [p]moveables on coals now have particles[/p]
- [p]localization added for 12 languages[/p]
- [p]settings page redone for localization, easier navigation and maginally cleaner aesthetic[/p]
- [p]level editor UI redone for localization[/p]
- [p]btlevextractor added to game folder[/p]
- [p]improved functionality of Steam Workshop uploader[/p]
- [p]fixed import level bug if consecutive workshop btpaks loaded[/p]
- [p]screenshot option added to level editor test menu[/p]
- [p]back to level select added to escape menu[/p]
- [p]gamepad mouse now works in level editor (not preferable, though)[/p]
- [p]added clear trophies to bthackr[/p]
- [p]new official campaign in bonus_campaigns folder[/p]