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Patch Notes, V8.9.3.2

Ûnsae
[p]We changed the way you are introduced to Essence as healing. We adjusted some idles, tweaked some world design and fixed some climbing pathways that had broken links. This should improve the way you are welcomed into the world, and how you get around it.[/p][p] Current Patch V 8.9.3.2[/p]
  • [p]Changed the initial healing item from 1 Crystallized Essence into 4 non crystallized ones[/p]
  • [p]Added a Codex Entry that hints you towards how to get Crystallized Essence[/p]
  • [p]Added Foci (Save spot) related shader, for added clarity of hidden mechanic[/p]
  • [p]Added lowest LOD for distant mesh in Wilden[/p]
  • [p]Fixed some broken links in climbing paths[/p]
  • [p]Fixed some NPC activation issues[/p]
  • [p]Bosses counting towards satiating the crest should now stay dead after killing them[/p]
[p] Known Issues[/p]
  • [p]Glyph functionality mis-match in rebinding Flicks[/p]
  • [p]Music levels of certain pieces not tied to any slider[/p]
  • [p]Severity slider for Color Blindness resets to full
    [/p][p]- Ulfgang & Mireneye [/p]
[p][/p]