Patch Notes, V8.9.4.0
Ûnsae
[p]After seeing the positive response to the improvements to healing and after seeing some people stream the game, we felt we could continue improving the overall experience without many critical things on our mind for now. Next patch we will be looking into some of the Known Issues so they don't grow outside of our control.[/p][p] Current Patch V 8.9.4.0[/p]- [p]Tweaked Foggy weather in the main world space[/p]
- [p]Tweaked partial clear (Red Weather) in main world space[/p]
- [p]Tweaked weather in Wolfs pass Shrine[/p]
- [p]Added display of needed currency with an Icon in shops[/p]
- [p]Added grace period to activating movable objects[/p]
- [p]Fixed cart related collision you could get stuck under[/p]
- [p]Fixed NPCs in Main-road Camp not being interactable[/p]
- [p]Fixed clipping doors[/p]
- [p]Fixed Sentries not properly responding to lock-on[/p]
- [p]Improved moving through the world[/p]
- [p]Improved landscaping in hard to reach areas[/p]
- [p]Improved broken blade animation move-set[/p]
- [p]Glyph functionality mis-match in rebinding Flicks[/p]
- [p]A few missing Activate popups for NPCs[/p]
- [p]Some NPCs in the Mainroad camp have corrupted visuals[/p]
- [p]Music levels of certain pieces not tied to any slider[/p]
- [p]Severity slider for Color Blindness resets to full
[/p][p]- Ulfgang & Mireneye [/p]