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What Are We Working on for Version 1.0?

[h3]Hello, Demon Hunters![/h3]

It’s been a while since I’ve shared updates about the game’s development. I usually post more on Discord about what we’re working on, but for those who aren’t in the server: the game is still in development—and it’s getting better and better!

We’re preparing a MASSIVE update for next year. Bigger than anything we’ve ever done before. It will feature more enemies, elite enemies, boss fights, new environments, NPCs, a new damage system with elemental synergies, a revamped upgrade system, a skill tree, passive abilities for characters, and much more.

Here’s a sneak peek at what we’re working on:

New Enemies

There will be new enemies with unique behaviors. We're also reworking the enemies already in the game.

[h2]Necromancer[/h2]


[h2]Skelleton Archer[/h2]


[h2]Bomber[/h2]



New Bosses

We don’t have much to show just yet, but here’s a sneak peek:





New Levels






New User Interface








There’s sooo much more to come, but one thing at a time! Next year, we’ll be launching version 1.0. If you have any questions, feel free to message me here or join our Discord server!

Happy Holidays!