1. Predictors
  2. News
  3. Prepare for more everything: progression, customization, enemies

Prepare for more everything: progression, customization, enemies

Hello!

We decided to introduce two new enemies we wrote about earlier (ghosts and vampires) with a big next update. This update will introduce meta progression and customization between runs into the game and rework the difficulty system. At the end of each playthrough, you will receive new inventory items and will be able to experiment with different builds.

This is something we are already actively working on.

After that, we plan to think and pay attention to the multiplayer aspects - depending on the game's popularity. What we find very interesting to consider:
- Matchmaking with random players
- Rank system
- Leaderboard

We emphasize that at the moment, we do not consider the game competitive, and multiplayer (whatever it is) will be more for the fan.

If you have comments - what you would like to see first - let us know, and we will try to consider them.