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WAKFU News

1.83 Is Now Online!

Balancing, new stuff, and surprises – if it could make your coffee too, Update 1.83 would be just about perfect! Well, don't get your hopes up, because lousy pigs will fly (without you giving them an uppercut) before that happens… Hurry up and check out what's waiting for you in the game!


We made it! And it looks like you did too! So in that case, Let's get on with it! Update 1.83 is online, which means it's time to drop whatever you were doing and jump right into the game to see what's waiting for you. Here's a taster:
  • The Sadida revamp
  • The new Ultimate Boss: Tal Kasha  (available from March 21)
  • The end of the Wabbit Island quests
  • Improvements on Secure Crafting

And many other surprises for you to check out in the changelog… or directly in the game!

READ THE CHANGELOG

ENJOY!

Beta 1.83: Content for You to Test!

An all-new beta version of WAKFU is ready for you to test from top to bottom, inside and out. Adventurers of the World of Twelve, version 1.83 is available for download, and we're here to tell you all about its content…


[h2]CONTENT[/h2]

The testable content in the beta includes:
  • The Sadida class revamp;
  • and many more surprises to discover!
To check all this out, head to the game's beta server now!

Please note: The beta server is not always available. It is only available when the WAKFU team needs to perform tests. When a beta version is available, a message is posted on the official website. It is generally accompanied by update notes (also known as a changelog) published here.

As always, we can't wait to hear your feedback on the forum and official Discord.

FORUM DISCORD


For more information, feel free to check the beta server guide, located here.

2024 with You!

The WAKFU MMO team wishes you a happy, healthy, and successful 2024. Siu wanted to take a look back at the past year as well as talk about the year to come, so here's a quick message from him to you.

​[h2]Recapping the Past Year[/h2]2023 marked a real turning point in the history of the WAKFU MMO, with the opening of five Ogrest single-account servers. The single-account servers have been a huge success and clearly shown an incredible enthusiasm for the game. Plus, our playership is higher than at the game's launch over 10 years ago! It's the most successful the project has ever been. This adventure would've been impossible without you, so thank you truly.

That wasn't the only area of development in 2023. Last year gave us a chance to rework a number of classes:
  • Cra
  • Huppermage
  • Eliotrope
  • Foggernaut
  • Xelor
  • Sacrier
  • Ecaflip
  • Eniripsa
  • Rogue
These nine classes have enjoyed higher satisfaction rates since the revamp; rates that we collected and compared through multiple surveys completed by players. It's a success, and we're glad we could update these classes' mechanics in a fresh way. Nevertheless, we're aware that some of them would still benefit from being adjusted and expanded. Class balancing is a process that must continually be perfected. We'll never reach a point where we're fully satisfied, and now we want to spend more time on other areas.

For the past few years, we've been applying a different method: instead of iterating on a class's mechanics very quickly, basically in the moment, we give ourselves several months to track things and we avoid making any rash decisions. We want to allow for new mechanics to settle in over time. We can take stock of a class much more clearly and completely after a period of 3 to 6 months.

In 2023, we pursued our goal of renewing and improving the quality of the game:
  • a revamp of the early game, with an improved tutorial and additional guides
  • the end of the account entity, e.g., having professions and progress (artifacts, transportation, etc.) shared across the account and server-wide
  • WAKFU HD
  • removal of single-target and area masteries
Some of these were substantial projects, but the outcome was worth it! We've advanced toward our vision of a more accessible, less obtuse WAKFU, while preserving its great richness. It wasn't all simple, but we believe we did our best to complete our objectives. Transitioning the game to HD, for example, was quite complicated, and we worked hard to offer more enjoyable gameplay and fulfill this recurring request from the community. We really look forward to the environments being in HD as well!

Other elements from last year that we're very proud of: minor changes for the sake of convenience, additional customization options for classes, a graphically tweaked Astrub, additional animations, typefaces in HD, and of course, the revamped Wabbit Island.

[h2]Sailing into 2024[/h2]We want to continue improving the game's existing content while offering new experiences. Here's what we're planning:

The 2024 roadmap for the WAKFU MMO will be detailed in the KrosmoNote. More details on this event will come next week.
  • Ultimate Boss Tal Kasha, the Ivory Dofus, and the end of the Wabbit quest
    • These content items will be included in Update 1.83. There's many more twists for you to discover on Wabbit Island!
  • Balancing: Sadidas and Enutrofs
    • These two classes are a priority for us, and we're planning to share more about Sadidas very soon.
  • HD Environments
    • We're continuing to work on the environments so that they're razor-sharp as well.
  • Development of Steles
    • Steles are an important component of dungeons in the WAKFU MMO. As of right now, we haven't established details for everything we plan to do with steles. We're looking into a number of different ways to potentially make steles more appealing and impactful. The goal is also for them to work more simply, more consistently, and for them to be more equally distributed in the game. We're very excited to tell you more about it!
  • Development of Interfaces
    • We know that the WAKFU MMO interface could be greatly improved. This is one of the points most commonly raised by the community, who have long been wanting us to really focus on this topic.
      We're preparing an ambitious, extensive project to revamp the interfaces. The goal is to modernize the interfaces, make them more user-friendly, and significantly improve the gaming experience for players.
    • That being said, this project will take several years of development. There's a great deal of aspects that require detailed, meticulous work. Each interface requires specific work, and we can't revolutionize everything at once. We'll take time to polish each one at a time.
  • New Expansion
    • We're preparing a content expansion that will come out at the end of the year as usual.
      And this expansion will be special on multiple levels… We're so excited to show you what it'll look like. It will be one of the most memorable in the game's history!
[h2]Thank You[/h2]The WAKFU MMO is a unique and special adventure for all of us. We're lucky enough to have a small team of passionate, talented staff. We've been doing everything we can to enhance the project for years now, and on a personal note, I want to sincerely thank them.

Our community remains an infinite source of motivation. Your patience, your attentiveness, your will, your sense of sharing is a real boon to us. WAKFU's success is yours, first and foremost. Thank you for everything. Have an amazing 2024, and take care of yourselves; best wishes for your health, happiness, and success!

The WAKFU team

Krosfighter: The Party Game that Blurs Borders

Ankama Games and Doryah Games have come together for the first time and the result is nothing short of fun-tastic! Introducing Krosfighter, the party shooter that promises to deliver more wild fun than you know what to do with!


How would you like to see the Visitor from the Future, Sherlock, Seth and even Yugo all together in the same game? That's exactly the crazy fun you'll see in Krosfighter! Initiated by Doryah Games and designed in collaboration with Ankama Games, this game – unique in Ankama's history – blurs the borders between the universe of DOFUS, WAKFU and WAVEN and those of Ankama Éditions.

Play as legendary heroes from the greatest made-in-Ankama creations and have them fight each other in a game combining fast action, fighting and fun! You don't need to be an experienced player! Newbies and experts alike can take part in the battles between emblematic characters with diverse looks and styles thanks to game mechanics designed for everyone!

Psst… There are even rumors that the gods have joined the party…

You'll have to wait a little while – until the start of 2024 – to give this new experience a go!

Until then, check out the Krosfighter trailer!

[previewyoutube][/previewyoutube]
Wishlist now on Steam

Wabbit Island: Now Online!

New stuff and surprises – if it could make your coffee too, Update 1.82: Wabbit Island would be just about perfect! Well, don't get your hopes up, because lousy pigs will fly (without you giving them an uppercut) before that happens… Hurry up and check out what's waiting for you in the game!


We made it! And it looks like you did too! So in that case, let's get on with it! Update 1.82: Wabbit Island is online, which means it's time to drop whatever you are doing and jump right into the game to see what's waiting for you. Here's a taster:
  • 6 dungeons from level 126 to 155;
  • The beginning of the Ivory Dofus quest;
  • An objective: restore peace on the Wabbit Island.

And many other surprises for you to check out in the changelog… or directly in the game!

*The end of the quest will be available in the next update.

Read the Changelog

ENJOY!

[previewyoutube][/previewyoutube]