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Steam Page Update - 100% more birb

Store Page Overhaul!
100% more bird in the logo means a 100% better logo

Take a look at the store page! There are new screenshots and a boat load of new gameplay gifs in the description!

[h3]The Scarlet Macaw will fly by your side in singleplayer or co-op![/h3]


After strapping down the lads with a halyard line and making them play together I've discovered the game is significantly better with a macaw at your side. Not on your shoulder however. That's a mistake you don't make twice.

The Scarlet Macaw will have a simple bird brain intelligence that causes him to imprint and follow Captain Blacksword for a little while after he hatches. He'll grab coins and feathers while searching for secrets and avoiding enemies but he won't take over combat without second player guidance.

[h3]Transform into a bird! Wait, more bird?[/h3]


With all these bird related updates, should the game become "Captain Birdsword!?" Well, there will be more than one morph. Three morphs to be exact! A frigate bird, a ships rat, and... a kraken.

Yes, you will be able to devour an entire ship.

-and piracy has not been lost. Ship boarding and plundering is in the works.

[h3]Soon to come[/h3]


Next month I will be releasing another voyage report featuring live playtesting footage. That's right! All the charisma and charm of two random people tossed in a chair and told to smile for a camera while grappling with the controls of a game they are playing for the first time for your amusement and my edification!

Subscribe so you don't miss it! https://www.youtube.com/channel/UCszq4zo0dIe74sBWSzU5CBA

[h3]Release date when?[/h3]
Public demo slated for June.

I've spent months refining the art style while fixing old mechanics and polishing new features. In theory a full release could be just around the corner but in practice I'm holding this game to a high standard and that's slowing me down. These rock textures have been haunting me for months.

Before


After

This took far longer than any Captain should admit but nobody can deny the improvement.

Level design is up next and then I'll come back to artwork and story but until I have a fun game with memorable levels and mechanics, I won't pretend to have a release date.

Hop aboard the discord.gg/clambake server for frequent progress updates and community!

Fair winds to you all lads!
- Evan, Captain of Victorian Clambake