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  3. v0.8.6 Patch Update rolling out

v0.8.6 Patch Update rolling out

[p]Pixel Starships 2 – Version 0.8.6 Update[/p][p][/p][p]Commanders, update 0.8.6 has landed! This release improves performance, polish, and gameplay balance across multiple systems.[/p][p][/p][p]Changelog[/p][p][/p][p]Game Stability and Performance[/p][p][/p]
  • [p]Fixed subscription glitch affecting premium access[/p]
  • [p]Fixed item count inconsistencies in inventory and market[/p]
  • [p]Fixed a loophole affecting player market transactions[/p]
  • [p]Fixed inventory storage and syncing issues[/p]
  • [p]Improved overall asset loading and performance[/p]
  • [p]Improved scene transitions for smoother gameplay[/p]
  • [p]Fixed multiple Galaxy crashes and loading issues[/p]
[p][/p][p][/p][p]Gameplay and Systems[/p][p][/p]
  • [p]Fixed issue with borrowing crew from fleet members[/p]
  • [p]Fixed item pricing history display[/p]
  • [p]Fixed oxygen level display issue[/p]
  • [p]Fixed tutorial progression glitches[/p]
  • [p]Fixed single-player mission locks and reward bugs[/p]
  • [p]Fixed Galaxy travel edge case access issues[/p]
  • [p]Fixed quick AI behavior bugs[/p]
  • [p]Added 5000 trophy cap at end of leagues for better competitive balance[/p]
[p][/p][p][/p][p]UI and Visuals[/p][p][/p]
  • [p]Improved shield visual effects[/p]
  • [p]Improved popup UI and interaction consistency[/p]
  • [p]Improved crew detail and equipment panel interfaces[/p]
  • [p]Fixed crew ability UI display issues[/p]
  • [p]Improved PvP visuals with new battle VFX[/p]
  • [p]Added new room damage effects for more immersive combat feedback[/p]
  • [p]Fixed PvP exceptions and softlock when drawing crew[/p]
  • [p]Introduced refreshed color theme across UI[/p]
[p][/p][p][/p][p]Balance Adjustments[/p][p][/p]
  • [p]Minor tweaks to equipment stats for improved balance[/p]
  • [p]Adjusted default pricing across several item categories[/p]
[p][/p]