1. Pioneers of Pagonia
  2. News

Pioneers of Pagonia News

Patch 0.2.0

Improvements

[h2]Gameplay[/h2]
  • The Guidance Map shows a victory screen when all objectives are completed
  • Improved map generation
  • NPC villages can now offer diamonds in trades, which have a value of 25 each
  • Beginner landing party gets some cut stone and softwood beams added and some stone and softwood trunks removed
  • Howlers and Spectres balancing
  • Slightly increased numbers of units in the difficulty settings where they appear first
  • Fixed invalid major combat boost of Werewolves against Soldiers, Guards and Rangers, sorry!
  • Fixed invalid minor combat boost of Spectres against Rangers
  • Explorers do not show notifications for mining deposits and harvestable plants found in NPC villages


[h2]Map generation[/h2]
  • Military unit composition of NPC villages improved
  • The amount of forest inside and near the player starting area has been slightly increased in most cases


[h2]Visuals[/h2]
  • Various tweaks to tools/weapons of units
  • Improved look of guild hall
  • Improved animations at the mint
  • Improved decals & props of several point of interests


[h2]UI[/h2]
  • Added wealth and combat power display to the top bar user interface
  • Added wealth values of commodities to their tooltips
  • Cleaned up trade section of the HUD (added idle traders and removed unused values)
  • Victory screen is now visually more impressive
  • Time, dates and numbers are now formatted using local system style instead of US style
  • Default setup of top bar adjusted to the Early Access version, showing more values by default
  • A warning is shown if an invalid clipboard content is pasted into the map ID
  • A warning is shown if the map ID pasted is not from the current game version since the map ID may or may not generate identical maps for different game versions
  • When a map ID is pasted the map generation UI is switched to customize tab automatically
  • Objectives to supply points of interest indicate now how many locations have to be supplied
  • Values in the top bar user interface are now always sorted the same way


[h2]Misc[/h2]
  • Audio mix improvements
  • The game checks for corrupted data files and notifies the Steam client to verify the installation before the next game start
  • The game warns if the nVidia graphics driver has version 26.21.14.3190 or older or if the AMD driver has version 31.0.12027.9001 or older and asks the user to update the driver to a more recent version


[h2]Fixes[/h2]
  • Fixed: Sometimes a freshly placed building could appear floating
  • Fixed: There was a small visual glitch when units were transformed during recruitment
  • Fixed: At some production buildings an item was erroneously shown during the production process
  • Fixed: Buildings no longer play their work audio during placement
  • Fixed: The tooltip of the continue button showed the time in UTC instead of local time.
  • Fixed: When the sawmill was started and stopped again immediately the wheel was spinning crazily.
  • Fixed: When a tavern had no ingredients and recipes were enabled and disabled, the status was not always updated correctly.
  • Fixed: When the NPC village's road network was bigger than the player road network at the moment of joining, the warning flags were not updated correctly.
  • Fixed: Sometimes the game crashed when an NPC village was joined with the player village.
  • Fixed: If a trade of a rare artifact was interrupted inside a NPC village the artifact was lost.
  • Fixed: Howlers whose camp was already destroyed converted too many civilians
  • Fixed: Several more rare crashes in specific game situations

Patch 0.1.1

Hints

We noticed that with Update 1 some users had corrupted installations of Pioneers of Pagonia after the Steam update process. Letting Steam verify the files solved those issues. If you run into similar errors after Update 2, please first let the Steam client verify your files. With the next update (Update 3) the game will check for corrupted installations at game start and automatically initiate a verification.

Please check this Steam FAQ entry for more information: https://help.steampowered.com/de/faqs/view/0C48-FCBD-DA71-93EB

Fixes
  • Fixed: Several rare crashes in map generation were fixed

Patch 0.1.0

Improvements

Localization for Czech, Polish, and Slovak has been completed. Currently, all languages have almost all texts translated, with only a few exceptions where new texts were introduced in the code during the last few days. These texts will be translated in a future update.

Fixes
  • Fixed: Fixed an incorrect text in cottages and residences
  • Fixed: A rare crash when a building was placed
  • Fixed: Some numbers in the commodities overview were incorrectly calculated
  • Fixed: Two rare crashes when a NPC village was merged with the player village
  • Fixed: Patrolling units do not use roads to avoid traffic jams
  • Fixed: Fixed a few rare crashes in map generation

Pioneers of Pagonia is now available for Early Access!

[h3]Dear Pioneers,[/h3]

Happy Early Access Release Day!

Pioneers of Pagonia is now available for Early Access on Steam!
Watch our brand new trailer on YouTube:

[previewyoutube][/previewyoutube]

You are more than welcome to share your game experience in our Steam forum or our Discord community. We are very curious about your feedback and ideas to further improve the game.

We also invite you to share screenshots of particularly beautiful Pagonian villages. We want to see them all! Also, if you've found a really special, difficult or beautiful map, please do not hesitate to share the map-id with the community. :)

We are truly thankful for your ongoing support and all the excitement for our game. Thank you for being such a great community!

Have a lot of fun playing and exploring the fantastical islands of Pagonia!

Dev Live-Stream: Pioneers of Pagonia Play Session

[h3]Dear Pioneers,[/h3]

with Early Access literally around the corner, we want to show you everything we have been working on in the past months, two days before its actual release!

Join our Dev Live-Stream on Monday, December 11, at 5 pm (CET)!

We are streaming Pioneers of Pagonia live from our indie game studio in Ingelheim, Germany. Watch our creative director Volker Wertich play the Early Access version including all of our new features!

Come say hi in the chat or ask Volker anything you always wanted to know about the game.
We are looking forward to it!

See you in Pagonia!