1. 3D-Modellbahn Studio V9
  2. News

3D-Modellbahn Studio V9 News

3D Train Studio V9 - Feature Update

[h3]Welcome to the major feature update for 3D Train Studio V9.[/h3][p]Discover new planning and simulation features and expand your miniature world with additional content from the DLC and Steam Workshop![/p][p][/p][p]Camera control[/p]
  • [p]DLC: New drone mode to fly over the layout from a first-person perspective[/p]
  • [p]Save any camera view, including categorization, quick access, and control via event management[/p]
  • [p]Vehicles support multiple cockpit views[/p]
  • [p]Cockpit views can be moved freely and apply to each vehicle individually[/p]
  • [p]If an object is centered in the view (“Center Camera”), the camera automatically follows this object until it is moved again[/p]
  • [p]Rotate the 3D view around its own axis with CTRL + middle mouse button[/p]
  • [p]Support for explicit camera control for user-defined cameras to reposition them using the keyboard/mouse (in the camera's properties menu)[/p]
  • [p]A 3D view can be aligned to a user-defined camera (in the camera's properties menu)[/p]
  • [p]Improved camera control at high altitudes (mountains)[/p]
  • [p]Smoother camera movements[/p]
[p]Simulation[/p]
  • [p]DLC: Support for Xbox controllers (gamepads) for controlling cameras and vehicles/signals/switches, etc.[/p]
  • [p]Couplings can be switched directly at the ends of vehicles using the mouse (Ctrl + double-click)[/p]
  • [p]Visualization of couplings in the 3D view for better differentiation between front/rear couplings (in the control window)[/p]
  • [p]Walking people remain upright even on hills/stairs, which makes it easier to lay virtual paths[/p]
  • [p]Selection of objects in simulation mode using the keyboard or a gamepad[/p]
  • [p]Compact view for the control window to summarize switch actions in a context menu[/p]
  • [p]In simulation mode, all objects that do not have a control function (e.g., locked turnouts) are ignored during selection[/p]
[p]Planning[/p]
  • [p]DLC: Merge track groups to build turnouts and crossings directly in the layout[/p]
  • [p]DLC: Tape measure function to measure lengths and distances in the layout[/p]
  • [p]Share your own layouts, 3D models, textures, and sounds via Steam Workshop[/p]
  • [p]Brushes for terrain design can be saved in the layout and reused[/p]
  • [p]When editing or deleting active routes, they are first released to avoid locked turnouts[/p]
  • [p]Objects are no longer automatically linked when the snap function is disabled[/p]
[p]Display[/p]
  • [p]Ambient occlusion for more realistic shadow rendering.[/p]
  • [p]Backdrops ignore shadows and light orientation for a more uniform appearance on the layout.[/p]
  • [p]Virtual depots display the number of trains contained directly in the 3D scene.[/p]
  • [p]Revised graphics settings with user-defined settings.[/p]
  • [p]Performance optimizations[/p]
[p]Event management[/p]
  • [p]New action “Activate camera view”[/p]
  • [p]New iteration “For all routes in a category”[/p]
  • [p]Access to the route category[/p]
  • [p]Activate/deactivate direction A/B of a track contact[/p]
  • [p]New default value \[Empty] for “Set speed” to prevent accidental stopping of all vehicles[/p]
  • [p]“Start/stop animation” supports a user-defined position[/p]
  • [p]Variable (Advanced) lists the variables of routes[/p]
  • [p]Lua scripting language[/p]
    • [p]New functions “layout:enumRoutes” and “layout:getRoutesByCategory” to determine all routes (of a category)[/p]
    • [p]The function “isHeadingToward” additionally returns the distance to the track/track contact[/p]
    • [p]Access to “HasEngine” of depot entries[/p]
    • [p]Access to the content ID of objects[/p]
    • [p]Recently used search texts are saved and automatically reused the next time you search[/p]
    • [p]Toggle comments with CTRL + Minus[/p]
    • [p]Event logging supports the print output of multi-line texts[/p]
    • [p]Support for larger JSON commands for the control interface (256k character length)[/p]
[p]Model building[/p]
  • [p]Support for up to 10 cockpit views per vehicle[/p]
  • [p]Support for hotspots to switch actions directly on the model with the mouse[/p]
  • [p]Support for coupling animations[/p]
  • [p]Model(s) can be automatically aligned vertically, useful for e.g. upright running people or hanging gondolas[/p]
  • [p]Rotary controls with a speed display now work correctly for vehicles with different maximum speeds[/p]
  • [p]Special material for backdrops to disable shadows and direct lighting[/p]
[p]Miscellaneous[/p]
  • [p]Fixed a bug with incorrectly forwarded keystrokes in the structure view[/p]
  • [p]Fixed issues with an unstable internet connection in certain situations[/p]

Update notes for 9.0.2.0

  • New event control feature to trigger events by keyboard shortcuts to support Touch Portal, Stream Desk or other external control software
  • Improved Linux support (Proton)
  • Small bug fixes